Phoenix Labs announced that Dauntless, the recently released free-to-play co-op action RPG, surpassed 6 million players within its first week – doubling its player count since the PC Open Beta. As the press release reads, Phoenix Labs has worked tirelessly to expand player capacity, improve connectivity, optimize queue loads and iterate on player feedback.
Dauntless hit several milestones in its first week. Players worldwide logged over 20 million hunts, surpassing 15 million hours played while 60% of hunting parties consisted of cross-platform players. Together Slayers defeated over 13 million Behemoths.
Phoenix Labs put together an infographic outlining these week 1 accomplishments and others, which you can find below.

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Boring freemium game. Tried it a couple or so sessions but got stale quickly.
So did Apex
If some of these EGS games start doing well, it will be interesting seeing how the DSOG community copes.
It doesn’t change anything really, EGS is still a crappy platform, made form even crappier devs and funded by the worst crap you could possibly find. Also EGS has fortnite and it does well, it’s the very reason they created EGS, so what?
yeah, that’s what they will say if these games actually do well on EGS. “So what ? It doesn’t matter”
Up till then they’ll keep circlejerking about every single game on the EGS, their performance and sales numbers.
The thing is i expect many games to do well on EGS, because as of now it’s filled with junk, and people who use EGS don’t know sh*t about videogames and they like that junk, and actually think it’s good, so yeah, it’s actually not a surprise if games on EGS do well, it’s only normal…It’s a surprise when a junk games doesn’t do well, but maybe it’s just because it’s not junk and it’s available on any other shop that isn’t EGS.
It’ll just be another record where casuals help ruin the industry.
If you want to help an anti-consumer company, and you know/don’t know what you’re doing, then you’re basically a casual without a doubt.
Yes, the industry will be ‘ruined’ because of timed exclusives on an inferior game launcher.
lol.
Nah, by a greedy company or 4, followed by more and more casuals as time goes on. Just look at the state of the mobile industry for one prime example (without looking at it like you’re some cold calculating boardroom exec).
The vast will in time, just like the vast did the last time we had a video game crash.
You act like people ignore problems indefinitely. nah mate, the frog isn’t aware it’s been in the pan just yet, give it time.
You do realize that all of the companies just want as much money as possible right?
If you want a pure gaming experience, your only option is to pick up some indie games, self published.
That’s real gaming.
You can complain about launchers and all this, but it’s only supporting the real developers that helps the situation.
Anyone would want to make as much money as possible. I want to be a millionaire, what has changed since the split between rich and poor?.
Besides that, it hasn’t addressed the obvious divide between casual and hardcore gamers, which have always existed since gaming began.
We even have hardcore footie fans and casual ones, ones that I work with that aren’t heavily into the sport, but have a casual interest in it.
Current Twitch viewership is 4800 viewers. What a huge success.