Square Enix officially confirms Final Fantasy XV Windows Edition production cancellation

Things are not looking particularly great for Final Fantasy XV as Square Enix announced that the team behind it, Luminous Productions, has started focusing on creating a new game. Not only that, but three of the four planned DLCs have been officially cancelled and Hajime Tabata has left the team, meaning that Luminous Productions will stop developing content for Final Fantasy XV.

Even though Square Enix did not reveal whether the promised modding tools or the Vulkan support (alongside DLSS) have been cancelled, there is reason to worry here. The promised modding tools require a lot of R&D before releasing them and with Luminous focusing on a new triple-A title, we can assume that it will not dedicate enough personal to complete them and release them. After all, Tabata was the big force behind them and with him gone, there is no guarantee we’ll ever see them.

Moreover, NVIDIA may not even pressure Square Enix in order to implement Vulkan and DLSS support to the final game. After all, the official benchmark tool already supports DLSS so technically there is a version of FFXV out there that already supports it (it’s not representative of the game’s performance but that’s irrelevant to both NVIDIA and Square Enix at this point).

For what it’s worth, the level editor was meant to come out in Fall 2018. 2018 is almost over and Square Enix did not provide any update (for these tools) on yesterday’s stream event.

All in all, things are not looking great for Final Fantasy XV PC. And while we’re really looking forward to what Luminous Productions can achieve (perhaps we’ll get a game that looks as good as the Agni’s Philosophy tech demo), we’re really disappointed if the mod tools and the DLSS support have been dropped alongside the game’s future DLCs!

UPDATE:

Square Enix has confirmed that the PC production has been cancelled, meaning that we won’t be getting anything new on the PC (apart from the Ardyn DLC). This means that the possible ray tracing reflections are not going to happen. This could also mean, since the PC production has been officially cancelled, that the promised modding tools, Vulkan API and DLSS support will not be coming to the PC version. The Ardyn DLC is planned for a March 2019 release.

49 thoughts on “Square Enix officially confirms Final Fantasy XV Windows Edition production cancellation”

  1. Color me so absolutely shocked that Square Enix failed to live up to the hype and completely hoodwinked a whole entire platform in believing they will support the PC community with mod tools.

    A decade long disappointment, and the only hope of fixing this terrible game was the modding community. That’s gone and done with now.

    For those who wasted you money on the game; you didn’t believe this sh*t when it was first announced, did you?

    1. Anyone stupid enough to buy it believing anything that SE said deserves what they get. Hoenstly SE didn’t even patch once the BASIC issues presents in Nier Automata and people tought she would implement mod suport in a game months after it launched ? pff give me a break.

    2. I lost all hope for the game when it was re-revealed as FFXV at E3 2013 lol. And not a single thing about this game they showed since changed my mind even one bit.

    3. Same. But honestly after each AAA company started giving its middle finger to its most senior designers beginning this gen I realized the entire industry is pivoting to anti-consumer mobile and heavy microtransaction models.

      Say goodbye to quality gaming as Iwata warned us from the mobile model being injected into big IPs. Microtransactions packed games are not massively successful because the games are high quality, they are successful because microtransactions at their core are 100% anti-consumer – which is why only very few industries (at least in the US for now) dont allow nickel and diming consumers.

      Senior talent is bailing out en masse and starting their own gigs – and they will have customers if they put in the proper work.

      The Golden Age of Gaming has come and gone – end of an era.

  2. Final Fantasy and other JRPGs will always be niche. Spending tons of money and time on the JRPG genre is a huge gamble these days. The best solution is to keep the ambitions in check and serve the small but diehard fans and don’t expect western RPG success from a JRPG.

    1. hate to be the bearer of bad news, but calling the action game called Final Fantasy XV a RPG is a giant stretch of the imagination. Mild RPG elements does not = a RPG. FF1-12, RPG, FF14, RPG. FF15 is not a RPG. It’s supposed to be, but it’s not.

    1. Clearly you have no clue what a flop actually is…..Please go back to elementary school and educate yourself on the term. Because it FACTUALLY sold a boat load of copies making it pretty far from a flop….Stupid people need to stop slinging around terms they huuurrrr heard on da internetz

    1. Not currently, and I honestly think that by the time they are numerous enough to justify an RTX card, we will be on next set of cards.

      You can say that Nvidia has been ambitious and pushed technology forward in a brave manner, but I’m skeptical and think they were being self serving, by trying to utilise their Deep :earning technology to make some extra cash, as progress in other areas of GPU development have been slow.

      1. Everytime Nvidia has launched some “game changing” exclusive feature, it has flopped and faded away.
        The clear answer is to why is that devs don’t want to develop for a small subset of their player base (PC, nvidia users, RTX users specifically). It doesn’t make sense. Even if it “just works” they have to have a version for RTX users, and a version for everyone else, including AMD dominant consoles.
        It’s never going to take off unless Nvidia takes over the console market. With their pricing structure, it’s never going to happen.

  3. Huh, well that’s odd, given SE’s constant touting of what a blockbuster smash hit XV was.

    Oh wait, that’s just more smokescreen, “We Have 10 MILLION Players!”, SE bull****.

    It’s sad to see what this company has become, given where they once were. Not only that, but the IP’s they have dragged down with them. Namely, my beloved Deus “Augment Your Pre-Order” Ex.

  4. Sell the game, stop supporting it, cof cof, Nier Automata cof cof. Not new from Square Enix, Just buy the game several months later in the final state rather than in the first weeks/months with a lot of promises…

          1. Do you think the crash of 83 was bad too? It was necessary to put these disgusting practices of the industry at the time (namely the hilarious lack of anything even remotely resembling quality) in check.

            Once it rebounded and these companies realized people demanded better? Well, most people out there call that era, the “golden age of gaming”.

    1. That is a pretty dumb thing to say. You have no idea how economics work, nor how that mentality would kill the industry if others would to think like you (luckily most don’t.)

      1. Well, let’s be open to the idea that this industry needs to die again, to be reborn as something far better than this train wreck we’re seeing in motion.

        Sorry, but I’m tired of being treated like a cow to be milked, so, I’m with NeonPanda on this one.

  5. The scam didn’t last long, they pretty much spit in the face of all the players who bought FF:XV with the promise of more content, updates and even modding tools.

    Note to self, add Square Enix right next to Ubisoft, in the list of games I won’t be buying anytime soon.

    1. Replace Ubisoft with EA for me,at least I bought AC games this gen, not a single EA game. Didn’t touch the boring looking Odyssey though.

      1. EA has been extremely kind to me, not to mention they have the best graphics engine of the generation.

        I pretty much own all their IPs on PC.

    2. “Note to self, add Square Enix right next to Ubisoft, in the list of games I won’t be buying anytime soon.”

      That’s good and all truly, but, what took you so long? It took this for you to realize that SE is a garbage company?

      1. Hitman and Tomb Raider reboots all good, as well as Final Fantasy XIV (the best MMORPG I ever played to date).

        1. Hitman and Tomb Raider were not made by SE. They were made by acquired, established studios.

          As for FF XV, well, take a look at the news lately? XV is a colossal bomb. SE’s garbage PR can’t erase the fact.

  6. FFXIV 1.15 was worthy of the FF title for the 1-2 months it existed, but yeah FF12 is a good FF stopping point.

  7. The amount of joy this news has brought me is without measure, bye bye FFXV, don’t let the door hit your @$$ on the way out.

  8. Meanwhile the console versions sold so well, right?

    Funny thing is with this turnout the pirates won because they got the complete version of the game for free without any of the cancelled features that were promised to the paid customers.

  9. Personally, I loved the game but never touched the bonus content. Story was good in it’s own right, and up until the dreaded linear chapters, the game had a final fantasy vibe to it. Square is going the direction of other Japanese companies and looking for cash grabs. Konami and Capcom, once hailed as great, rip too many people off. At least Capcom still releases quality games.

  10. And literally not one person cared.

    The game has 620 DLCs. It doesn’t need more. If this means the 250 DLCs that already came out on console and aren’t on PC yet aren’t getting ported, then yes, that’s absolute BS for sure.

  11. Has nothing to do with Graphics, I like the overall gameplay. Sims 4 is fine once you install the Command Center, FIFA never heard anything about it, I just play Career on it.

    Dead Space liked them all, especially 3 where I got the chance to CO-OP with my friends.

    I couldn’t care less about Star Wars IP, never liked that universe.

    Never had issues everyone been having with Battlefield, even on BETAs the Battlefield games run stable for me.

    Both Mass Effect 3 and Andromeda, loved them as well, especially after all the updates they got.

    Dragon Age Inquisition? Right next to Andromeda, still play them both today both SP and MP.

    Need for Speed? Loved what Ghost Games did in 2015, the previous games from Criterion where more simple but liked the gameplay overall.

    My overall problem with Ubisoft is lack of support and ignorance towards the PC community (their games overall run like crap on PC). Konami is even a bigger joke, they’re going full mobile and dropped most of their AAA Studios.

    While EA has shown unmatched support on PC, not to mention they have the best engine of the generation (Frostbite). Currently we can even mod all their Frosbite games, I actually been doing some mods for Andromeda and Inquisition for a while now.

    I won’t even mention EA Support that has been extremely useful and kind to me, like I said before. They do stuff no other Publisher in the World does (like transferring licenses between accounts).

  12. I just got a 2080ti and tested the benchmark with DLSS and was incredibly impressed with DLSS. It’s 100% worth it. This game not having it is a major blow.

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