Halo fans, here is something truly special for you today. A team of modders has been working on a fan remake of the first Halo PC game, called Halo Combat Evolved Refined. According to the development team, the Refined project is an attempt to smooth all those wrinkles and provide a port that even die-hard Halo purists will be happy with.
As the developers stated, everything that was possible to fix has been addressed. Things that were once considered impossible to restore, have been restored using clever workarounds. Many high-fidelity textures and a high resolution HUD have replaced the original compressed versions.
Now while this isn’t as good as the MCC remake of the first Halo game, it definitely is better than the vanilla PC version that is currently available. So yeah, we strongly suggest downloading it if you are still playing Halo Combat Evolved.
In order to install Halo Combat Evolved Refined you’ll have to follow this guide:
Get Halo Custom Edition and install it (you need valid CD key though, hope you own Halo PC!) (http://hce.halomaps.org/?fid=410)
Patch it to 1.10 (https://www.bungie.net/en/Forums/Post/64943622)Download the restoration single player maps and “UI map” (https://www.reddit.com/r/HaloCERefined/comments/9l9ujl/downloads/)
Place these into your [Halo CE location]\maps, including the UI.map, overwriting the old one.
(Ending vids aren’t necessary, if you get them, they go to game root folder.)Get Chimera (https://opencarnage.net/index.php?/topic/6916-chimera-build-49/)
It is a single dll-file that goes into [Halo CE location]\controls.Start the game, and open console (key should be the one left from 1), input following commands:
chimera_interpolate 9
chimera_fov_fix 1
chimera_vfov 55.41
chimera_uncap_cinematic 1
Have fun everyone!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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I hear what you’re saying, but at the same time, it’s nice to see a mod come out for a game that I know I actually own the content for on a disc.
pirate it, it’s halal during feast of shurik
That soundtrack never gets old! Masterpiece! In fact, so many games from this era have theme song that are better than anything we hear these days! Unreal, Deus Ex, Halo, BF1942…
Not bad, but SPV3.1 crushes this.
Yea but spv3 is a bit rough the level design is unbalanced by adding too much they broke some gameplay sections
See my comment above.
Pssst, I have a cd key for you. It’s 0000-0000-0000-0000. First time’s free.
Finally original xbox classic quality with better perfromance and all graphics effects. Even MCC on xbox one/x was lacking xbox classic shaders and fog.
find a torrent dumbass
ps, celtic frost is emo music
Yeah and SPV3 already packs graphical improvements (nowhere close as MCC but what can they do)
Lead dev on SPV3 here. While I appreciate your enthusiasm for SPV3, it’s unfair to compare these 2 projects or to imply one is better than the other. This aims to be a restoration of things broken in the PC port, and many of the same people working on this work on SPV3 as well. Refined campaign is the closest most people will get to viewing the original halo in all its graphical glory, something you currently can’t do unless you have an OG Xbox.
To be dismissive of the work done here is a bit insulting not only to the people who worked on this, but to the people on the project you are praising as well. There is a lot of fantastic work done on this, some which will make it into the next release of SPV3.
I wouldn’t look or talk about one of these being “better” than the other. It’s two separate goals with different intentions in mind, and SPV3 would not be what it is today without some of the brilliant minds behind this project.
Also disclaimer: I did not work on refined campaign or contribute in any significant way.
Thank you for saying all this so i didn’t have to, apples and oranges guys. Spv is indeed amazing I love that campaign to shreds, but in my heart nothing can replace the original campaign with all of its amazing colors and beauty. So I will always be so grateful for both modding teams and others alike for their passion and love for the game, you all have my respect and gratitude for your amazing work. <3
there’s always a winey b*tch like you in every criticism, comment, or opinion. just shut the f*k up
I did not wine about it i was stating facts, level design and combat in halo is balanced and spv3 broke that rythm in some sections.
Sometimes too much can be bad.
They did a great job but they should had playtested some sections.
Its not only my opinion many youtubers did a video on that mod stated the same things i just said.
And you should consider therapy you are quite an agressive fellow.