Second big patch for Agony fixes numerous collision problems, polishes lighting, removes some puzzles

Madmind has released the second big patch for its survival horror first-person game, Agony. According to the release notes, this patch fixes numerous collision problems, polishes lighting, removes some puzzles in order to make the progression more fluid and fixes some background animation glitches.

Furthermore, this patch reduces the number of enemies in Mind Maze, The Pit, Fractal Forest, and Mushroom Mind, changes the difficulty of a few puzzles that caused confusion, adds new Martyrs in key places so that the player doesn’t need to backtrack too much and fixes a few streaming problems that could cause the player to get out of the play area.

As always, Steam will auto-download this patch the next time you launch its client, and you can find its complete changelog below.

Agony Patch #2 Release Notes

  • Fixed a significant number of collision problems with the floors
  • Fixed collision problems that might force the player to get stuck in many places
  • Reduced the number of enemies in Mind Maze, The Pit, Fractal Forest, and Mushroom Mind 
  • Added new Martyrs in key places so that the player doesn’t need to backtrack too much
  • Some puzzles got removed so the progression should be more fluid 
  • Changed difficulty of a few puzzles that caused confusion
  • Changed the way of obtaining the 3rd level of soul skill which also caused confusion
  • Fixed a few streaming problems that could cause the player to get out of the play area
  • Part of the 4th chapter environment got changed to make the progression easier and more fluid
  • Changed enemy patrol routes in some places
  • Added additional effects to “teleports” and some other events
  • Fixed a few issues with secret chambers
  • Fixed issues with golden statuette placement
  • Fixed many issues with the fire damage
  • Fixed some background animation glitches
  • Fixed scripting issues that could force a player to get stuck
  • Fixed a problem with exploding bodies that caused a big FPS loss
  • Polished lighting.

8 thoughts on “Second big patch for Agony fixes numerous collision problems, polishes lighting, removes some puzzles”

      1. Agree, F*CKN disgusting!
        So many cry about that censoring, I say – SICK MINDS!
        Seems so many only like to see blood/sex and what else kind of crap. No wonder the world look like it does. So may disturbed people. People who lik this kind of sh*t are not long from going full mental – rape/murdering :/
        DISGUSTING AS HELL!!

      2. It’s OBVIOUS that some of you are trying to take advantage of the new Comment Policy and want to desperately get banned. Yes, we’ve said that we’ll have an unrestrained policy but there is a MAJOR difference between a) having the ability to post whatever you want in a civilized way or even attacking others via comments and b) posting black memes or pictures of dismembered people. So I guess we should congratulate him for being so stupid. Yes, posting these images is not allowed because similarly to our word censorship it will get us into trouble. Yes, we’ll ban people like that, yes, you’ll have to be THE STUPIDEST PERSON EVER to post these things in order to take advantage of the rules, yes, you are negatively affecting US and yes, we don’t want this kind of people here.

        1. This falls under the “unrestrained policy” which allowed commenters to attack each other. You can ignore him or block him via Disqus. And while you may say that you can do the same with those that share such images, it will get the website into trouble (which is the major difference between attacking some people in the comment section and sharing these images). We’ll have another poll about the Comment Policy in a few months or so.

          1. The unrestrained policy isn’t all bad but I would suggest in the next vote that it be modified a little. Perhaps no censoring except in situations where it’s clear that a person’s intent is to just cause trouble and not participate in discussion of games to begin with.

            Disqus does provide the option to block a person like that but it still turns the comment section into a mess of wading through comment after comment of comebacks against the blocked user.

            And as MrSquifler says below. It makes the site look bad for anyone new here and looking around to see what the community is like.

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