First screenshots for Dark Souls Remastered unveiled

Bandai Namco has revealed the first screenshots for Dark Souls Remastered. Dark Souls Remastered will allow players to re-experience the genre-defining title that kicked off a worldwide gaming phenomena in stunning high-definition detail, with support for 4K resolutions and 60fps.

Now I’ll be honest here, these screenshots appear heavily photoshopped. And I’m say this because the contrast levels feel unnatural and nowhere near to what I remember from my experience with the first Dark Souls game. I’m pretty sure that PC gamers will be able to get close to these visuals thanks to Reshade, however it seems unlikely for the vanilla version to have this kind of contrast.

Moreover, I can clearly notice some sharpening in the second picture (pillar on the right). Again, I’m not sure that the game will look like that unless it comes with a sharpening filter.

Regarding its textures, it appears that FromSoftware has not improved them. Again I can’t be 100% sure just after checking two images, however it appears to me that the sharpening filter is slightly improving the visuals and that the textures are similar to those of the original title.

But anyway, Dark Souls Remastered releases on May 25th on the PC. Until then, enjoy the following screenshots!

26 thoughts on “First screenshots for Dark Souls Remastered unveiled”

    1. Bandai Namco has not confirmed whether the PS4/Xbox One/Steam versions will have higher quality assets than the Switch version. All they have said is that Dark Souls Remastered will have support for 4K and 60fps (from the official press release). So this might be what we’ll actually get.

      1. It’s the same image from end of the Switch trailer, and that version will be different from the one for PC, PS4 and XB1 (since there are two different developers).

          1. Well, the Switch isn’t too powerful. Judging from the images and the trailer, it looks awful xD The next-gen version will look much better than that. That’s why John shouldn’t have posted them :p IMO.

          2. Considering From Software’s track record of delivering in graphics or attention to detail, i’d say it is valid to be concerned.

    1. And yet Dark Souls 2 still have better lighting than Dark Souls 3. Amazing how almost no one notice the next gen downgrade.

  1. You can have better graphics with current pc version with mods. don’t see any reason to pay for this remastered version.

  2. Love Dark Souls, but this is one of the laziest attempts at calling something a “remaster” that I’ve seen yet.

    Of course they’d never just call it what it really is, Dark Souls : Pay Us For the Same Game Again Edition, that would be marketing suicide………….. and honest.

  3. Unless it runs ultra smooth on consoles it would be pointless, portable it’s the best part of it tho.

  4. From Soft tried to push the graphics envelope with Dark Souls 2. It didn’t quite work, they got a huge flack for the downgrade so they kinda stopped trying. Dark Souls 3 looks like a pimped up Dark Souls 1 graphics wise (they say it is the bloodborne engine, as if it make a difference), with inferior lighting compared to Dark Souls 2 or even some PS2 games like Silent Hill 2 and 3, the goofy body physics that Dark Souls 2 ditched but was present in Dark Souls 1 and so on.

    And now with this “remaster” they are advertising the switch version, which looks more like a port than a remaster lmao. Japs have fragile egos it seems.

  5. Did you use texture mods?
    Because if you didn’t, this might as well confirms the pics to be for the switch version. Look at the ground texture. In the first shot.

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