Divinity: Original Sin 2 has sold 660K copies in its first month

SuperData has revealed that Larian’s latest role-playing game, Divinity: Original Sin 2, has sold 660K copies in its launch month. According to SuperData, this shows single-player games still have a draw with consumers. And… well… yeah, we already knew that.

This figure places Divinity: Original Sin 2 among other recent successful single-player-centric games such as Nier: Automata and Horizon Zero Dawn. As such, we are pretty sure that developers will keep making single-player games. However, we don’t really know what will happen with the triple-A publishers.

One of the very few supporters of single-player games, as we’ve already said, is Bethesda. Bethesda’s 2017 basically flopped commercially. PREY, Dishonored 2 and – from the looks of it – The Evil Within 2 were not huge successes. As such, and if Wolfenstein 2 fails, Bethesda may focus on other experiences (or start adding loot boxes and micro-transactions).

The top selling title for the PC in September was, once again, League of Legends. It was followed by Fantasy Westward Journey Online II, Dungeon Fighter Online and PlayerUnknown’s Battlegrounds. Divinity: Original Sin 2 was the eighth best selling PC game in September.

16 thoughts on “Divinity: Original Sin 2 has sold 660K copies in its first month”

  1. I was hoping for more considering that it’s over 800K on Steam Spy, but I guess you also have to account for Early Access copies from the crowdfunder. Either way though, props to Larian for making my favorite game of the year and best of luck to them for the future.

  2. Pretty sure that number is low. SteamSpy shows over 800k owners and that’s just on Steam. Throw in GOG and D:OS2 likely sold close to a million within the first month.

        1. He doesn’t use stats or any kind of proof to spew nonsense all over the comment sections. Most sites would have banned this clown by now.

    1. That’s because the article talks about the first month since launch, it doesn’t take into account the early access sales.

  3. “Bethesda may focus on other experiences (or start adding loot boxes and micro-transactions)”
    this is what you get for pirating lol blame piracy for low sales this is what you get for not using denuvo and always online lol look at LoL no wonder why pc devs like microtransaction route
    what happen with crytek was horrible all due to pirates

    1. Wolfenstein is cracked and its not even out yet. What now? Pirates are so powerfull they can turn off the sun 😀

      “popcorn”

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