Denuvo-powered South Park Fractured But Whole has been cracked in just a day

Ubisoft is among the publishers that has been using Denuvo in pretty much all of its latest titles. However, and similarly to all previous Denuvo games, South Park Fractured But Whole has been cracked in just a day. Of course, this does not surprise us at all, though we are wondering whether the French company will remove it now or not.

South Park Fractured But Whole follows Middle-earth: Shadow of War, Total War: WARHAMMER 2 and FIFA 18. It’s worth pointing out that all these games are from different publishers. Middle-earth: Shadow of War is from Warner Bros and FIFA 18 is from EA Sports. Moreover, Total War: WARHAMMER 2 is from SEGA. Therefore, it will be interesting to see whether these publishers will use Denuvo in their upcoming games.

For what it’s worth, developers and – mostly – publishers are free to remove Denuvo whenever they want to. We’ve seen this happening in numerous games, like DOOM, RiME and Mass Effect: Andromeda.

What’s also interesting is that while Bethesda has been using Denuvo for its games, it did not use it for The Evil Within 2. Wolfenstein II: The New Colossus is the next Bethesda game so we are really curious whether it will use Denuvo or not.

Still, and as we’ve already stated, we believe that Denuvo is pointless right now. And that’s because it cannot guarantee even day-1 sales. All the aforementioned titles were cracked in just a day. Therefore, and unless the Denuvo team issues a new version, this protection tool is simply not worth using.

As always, we don’t condone or support piracy. We also won’t allow links to the pirated versions, and those sharing such links will get banned.

60 thoughts on “Denuvo-powered South Park Fractured But Whole has been cracked in just a day”

  1. Feels good thinking back to all those “game X isn’t cracked after months, Denuvo is the end of piracy” shill posts.

  2. kids and teenagers are the only ones they’re fighting, they don’t have any income, that’s why these drms seem to have zero to little impact on sales because they can’t buy it regardless. kudos to people behind denuvo milking these publishers though.

  3. i f**king hope ubisoft goes bankrupt and dies
    braindead company, i’m actually looking forward for the vivendi acquisition
    just to see their salty tears when they file for chapter 11 bankruptcy

    1. Considering they killed World in Conflict and one of the best RTT developers that ever existed, Massive, I highly disagree.
      I hope they burn, they used to publish good games but no longer do so.

    2. well, id like to play another far cry, a assasin creed in japan after egypt and beyond good and evil 2, but other than that….they dont have much going.

    3. According to their financial statement they had sales of around 1.7 billion Euros during their last calendar year and they are projecting 2.1 billion Euros in revenue for the next year and releasing 4 AAA titles and they estimate those games will collectively sell 28 million copies. It doesn’t seem like they are in bad shape to me.

        1. Actual revenue for 2017. Ubisoft is a publicly traded stock so they are required to disclose their financials every year for the protection of investors. The projections for 2018 are speculation of course.

          1. Major publishers are in a very good shape. They are making the games gamers want to play it seems.

          2. so what’s stopping vivendi from purchasing them out?
            it does sound like a lot of money…

  4. I can’t even remember the last game I pirated. Maybe the first Darksiders? I did so to see if the game ran well on my PC. It did so I bought it. With Steam, I cannot fathom why people bother pirating PC games.

    1. I haven’t pirated a game since the mid 80’s. We didn’t call it piracy back then and it didn’t have the same stigma that it has today because for most games that was the only way to get them. There was no internet to go on back then and if you didn’t live in a big city that had large stores to carry games then it was either steal them by downloading off of a BBS or go without most games.

      I am convinced that most of the people pirating games can’t afford them anyway and they probably are using old cheap hardware to try to play them on because they can’t afford anything better. It’s not like the Publishers are losing big money to pirates. I’m sure they lose some sales but nothing like what they blow it up to be.

      1. True. I’m a content creator and I just don’t care if people “steal” my stuff. It doesn’t really put a dent in my bottom line. The pirates aren’t going to buy anything regardless.

    2. I don’t pirate, But people still bother because Steam is a rip off for AAA titles!
      If you want games that look like pacman from the 80’s then sure Steam is the place to go to buy 1000’s cheapo games.
      Even when they have sales, I have bought legit games from other online stores cheaper than Steam.

  5. The Devs for this game are idiots. They knew this would happen, but they still chose to pay the morons of this DRM money. Nice job wasting your money and making these DRM devs richer.

  6. Denuvo has mostly been a fail. I don’t think Publishers were expecting their games to be uncrackable. They were just hoping they couldn’t be cracked long enough to get in those initial sales. They can’t do that if Denuvo gets cracked this quickly. Whoever that would buy the game if they couldn’t get it for free merely has to wait a couple of days. I would think anyone could be at least that patient. imo the majority of pirates can’t afford the game and they wouldn’t be buying the game anyway. So what purpose does Denuvo serve?

    I’m under the impression that if the game does get cracked quickly then the Publishers don’t have to pay for their service. If they can’t hardly make any money then how will they stay in business. I wonder too if Denuvo goes away then what about all the legitimate customers stuck with games that have been cracked but the Publisher never removed Denuvo. Will they even be able to play the games they paid for?

    1. They’d have to essentially crack the games, same with Steam. But Denuvo would’ve easy job with not that many titles, but imagine Steam trying to get rid of Steamworks (manually), that would be even funnier.

      Every DRM is bad. Steam made DRM at least somehow comfortable (not to be confused with tolerable), but it still serves the same purpose – it stands between you and the purchased game.

  7. While many of you parade this “success”, do realize this will only result in more invasive and aggressive DRM in the future.
    This is actually, bad for everyone.

    1. The only thing worse would be always online single player games to me where some of the code is kept server side and with a slow internet speed it would take a while to download the code every time Iwanted to play. The Publishers might not think it’s worth it to maintain the servers after a few years. This would effectively mean you only rent the game for however long the servers stay up. I routinely go back and replay games from 10 to 20 years ago because they are still fun for me. Possibly the only thing keeping the Publishers from going that route is the cost of the servers and the employees required to keep the servers running.

      1. “I routinely go back and replay games from 10 to 20 years ago because they are still fun for me.”

        Which is why i did not bought diablo 3, i dont bother with secret world no matter how great the writing is, i did not buy division or battleborn and wont buy destiny.

    2. why- are aliens gonna invade and share their ‘magic’ DRM tech with publishers? Denuvo was ‘as good as it gets’- having been coded by hackers with long experiences of being ‘black hats’. But the D took advantage of the fact that anti-DRM tools hadn’t (at the time) moved to 64-bits. Now they have, and the full spectrum of features offered by AMD and Intel CPUs is covered.

    3. “The French Revolution shouldn’t have happened because it gave way to Napoleon”
      Sure thing buddy, Denuvo is still not worse than Securom and that Always Online bullshit Ubisoft put up on Asscreed 2 despite still being awful, keep preaching your rethoric though.

  8. cracked in one day by a new scenegroup white having denuvo and uplay which is the hardest to crack apparently.

  9. >Because Publishers dont release demos anymore.

    True. I’ve used the refund policy to “Try” games, but then again I barely play anymore. I’m just really conscientious. I’ll watch a few hours of gameplay on YouTube and watch reviews from at least 3-4 trusted YouTubers before I consider getting a game and even when I do I never buy new. I typically wait a few months before getting a game.

    1. Origin has a similar system. Both Steam and Origin say that refunds may be refused if the customer is found to be abusing the return system. They don’t say what qualifies as abuse so they leave themselves a way out. It might be because they have to pay a fee for the return transaction too on CC or Paypal. If it’s the same 3% or 4% on the original transaction then that costs them about $4 or $5 total for the purchase transaction and the return transaction on a $60 game. That doesn’t seem like much until you multiply that by fifty thousand refunds of games on average every day. At least that what Valve claims to be doing in processing refund requests.

  10. Piracy doesn’t impact AAA product that people actually want. Several years ago the ‘wolverine’ movie had a perfect screener leak before the film even hit the cinema. Yet the box-office for the film proved to be amazing.

    For the biggest publishers, concerns about ‘piracy’ is simple psychological ‘projection’. Those that own the biggest publishers are crooks in every possible way (google ‘corporate loans’). So they look out at their customer base with the eyes of a ‘pirate’ and respond accordingly- even when proven facts run counter.

    Games that people don’t want flop- well duh. When ‘piracy’ is possible, piracy gets the blame. But take the mega-flop Lawbreakers. Only online. Can’t be pirated. Made by an arrogant industry ‘veteran’ who is sure of his own ‘genius’. It is 100% the case that if Lawbreakers could be pirated, he would blame piracy for its failure- and d-mn the PC platform.

    1. Clify B took a picture of him wearing a shirt saying C U C K and said that “yup it says what you think it does”

      I just cant take Clify B seriously its like the man decided to be on the wrong side of the argument every time. Ms instead of mircosoft, console instead of pc. Just look at what happened to unreal tournament. Bet his money on bulletstorm, left epic to make his own studio and now he bet on mp only with virtue signaling towards sjws. Now he is a restaurant owner. Like Uwe Boll.

  11. Well that’s it folks, all of this Fall/Winter games will be cracked XD! Serves them all right for betraying consumers.

  12. No matter what version they implement on new games,the games will be cracked in less than a week.The warez Groups are now united and now they have learned new techniques.Denuvo is useless and dead.

    1. That’s a good point. Probably some executive at Ubislop told the two co-founders that Denuvo was a must have if they were told anything at all about Denuvo to begin with.

  13. Inb4 the Denuvo CEO starts spewing some BS like “the first 20 minutes are crucial to a games release, people who buy our protection are still getting their money’s worth”

    1. My point is that they were forced to release shovelware and to work as backup devs for 5 years.
      Thats long enough for half the devs leaving altogether and the other half to pitch something out of desperation.

  14. “As always, we don’t condone or support piracy.” BUT we strive to be as fast as crackwatch on Reddit to let everyone know!
    I literally notice it here before I do on the sites I download from. 😛

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