Grand Theft Auto V feature

Here is Grand Theft Auto V running in 10K with more than 60fps on the PC

Considering the huge number of mods we’re witnessing – even to this date – for it, Grand Theft Auto V remains a very popular game on the PC. And DudeRandom84 released yesterday a new video, showing Grand Theft Auto V PC running in 10K. Yeap, you read that right. We’re talking about 10K resolutions.

What’s really great here is that the game ran with more than 60fps in this ridiculously high resolution. In order to achieve this, DudeRandom84 used two GTX1080Ti in SLI. Thankfully, the SLI profile offered incredible SLI scaling and as such, the game ran with constant 60fps.

Duderandom84 used a mix of Very High and Normal settings, and avoided using any of the advanced settings (such as Long Shadows). So yeah, we are not looking at Grand Theft Auto V PC running on full Ultra settings in 10K. Still, the end result is incredible and can give you an idea of what you can expect from future technology.

Enjoy the video!

GTA 5 Pc 10K Resolution GTX 1080 TI SLI Frame Rate Performance Test

54 thoughts on “Here is Grand Theft Auto V running in 10K with more than 60fps on the PC”

  1. Man, GTA V really starting to age. Impressive nontheless. 1080Ti’s are beasts. But Imma wait for Volta. A GTX 2080 should suit my needs perfectly, hopefully.

  2. Watching GTA V in 10K via a compressed to 4K Youtube clip on my 1440p display. Things that make you go Hmmm.

    1. watching gta v in 10k in a compressed 480p youtube clip in my old 4:3 1280×1024 monitor because my 1080p monitor died and i am downloading drivers because my old monitor does not use digital cable but analog cable so i had to use my old videocard can make you go Hmmmmmmmmmmmmmmmmm!!!

  3. Wtf is the point if you’re not running Ultra?
    Yeah no crap you can get 10K 60fps by turning down nearly all the graphics settings.

    1. Exactly I prefer high details over high resolution………. ofc not 640x 480 (thats too outdated) but 1080p – 2K and very high graphics settings/details is better than 4K-8K with medium-high settings

        1. You still play on 640x 480? Ofcourse its outdated, 640x 480 resoultion with maxed out graphics settings is pointless on 22-24″ monitor (or higher) because it would still be looking like mess.

  4. Image can only look so smooth. The poor resolution of textures and low polygon count become a bigger problem than jaggies.

    It’s an interesting test, nonetheless.

  5. Also, is this really 10K? Maybe the resolution scale setting doesn’t really increase the resolution, but uses it for antialiasing or something similar?

    1. Mia Khalifa looks like an inbred donkey. She can take all the D in the world but still so ugly my high class peepee goes softer than taffy.

  6. Been playing with 5880×2880 on my rx480, Lets say I get around 30fps in 4k, 5k brings it down to around 15fps. Tho it does look nice . going back to 4k ,1440p or even 1080 sucks now ..

    1. It’s still popular because it’s the closest we’ll ever get to a real GTA Online experience. It isn’t a half baked GTA user mod like the one for SA.

        1. I play GTA Online every other day on my PC and never ran into an empty lobby, much less “Every game” bring empty. If you spent more time playing and less time complaining you’d see the same. Unless you live in a swamp you’ll find a game easier than you can say “Every game lobby/server is empty?”

          1. Maybe I didn’t buy a sharkcard so the game kicks me into the “doesn’t have mommy’s credit card” player pool.

            Also, I love how you got triggered so fast.

          2. Actually you just sound like an idiot. Keep talking about triggers it means nothing to me.

  7. It’s really a shame Nv has droped 4x SLI official support. Of course not everyone can afford 4x SLI, but with 4x SLI 1080ti even 8K60fps maxed out would be possible.

    1. It’s interesting to me to see just how far we can push the limits but practically speaking almost no one uses Quad SLI so Nvidia isn’t going to waste man hours of labor on support for it. The gaming industry seems to be moving away from SLI/Crossfire support as well for now. There will probably be some more multi-GPU tech in the future but not like what we have now with SLI/Crossfire and if we can move beyond the limitations of silicon then we probably will get a huge leap in performance greater than anything we could ever hope for with lower process nodes on silicon.

  8. I will just copy and paste what I said in the youtube comments for this vid.

    in this game, running 2x scaling at 5k is actually NOT the same as running 10k would be. anyone can take a few minutes and test 2x scaling for themselves. I fired up the game and was at 129 fps on 4k but getting 150 fps at 1080p and using 2x scaling. so bottom line is you are not running the equivalent of 10k using 2x scaling at 4k just like I was not running the equivalent of 4k when using 2x scaling at 1080p.

  9. Wow, that looks awesome! Thanks for the tip bud! Just out of curiosity, are you the infamous Olek who was active on DSOG the last couple of years back?

  10. And this serves what practical purpose exactly? I can’t see the pixels at 1440p, so I don’t really understand the need for this. Kinda like putting a 4K screen on a 6.5 inch smartphone display. Why?

    1. When downmixed it naturally gets supersampled, but then again it loses data through compression which erases some of the information. Either way it should look better than a native 1440p youtube vid. Kinda like that 1800p bs on ps4

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