The Evil Within feature 2

The Evil Within – Every Last Bullet Trailer

Bethesda has released yet another trailer for its upcoming horror survival title, The Evil Within. The Evil Within releases on October 14th and according to the publisher, PC gamers will need beefy rigs in order to enjoy it at max settings. It will be interesting to see how this game performs on our platform, so stay tuned for our analysis. Until then, enjoy the trailer!

The Evil Within - Every Last Bullet

20 thoughts on “The Evil Within – Every Last Bullet Trailer”

    1. i love the look of it, limited ammo, hiding, using traps but the requirments pretty much said “hey we are dumb japs and the game will run like crap on pc, stuttering, texture poping, mouse accelaration. black lines, crappy fov.”

      Am calling it now.

  1. Just watched the uncompressed version of the video and I’m really baffled why would this game require 4GB of VRAM or those very high requirements. It’s clearly not going to be open-world and with it’s graphical fidelity and low textures. The only conclusion I can think of is that, unfortunately,this game wasn’t optimized for PC 🙁

      1. But … Bethesda, this game’s publisher, should know that requiring high requirements like that would only bring them negative publicity with the kind of graphical fidelity Evil Within has because they are an experienced publisher of PC games. So I think they wouldn’t require such high requirements if it wasn’t really needed (though I think this time, high requirements was needed coz the game wasn’t optimized for PC)

    1. it needs 4GB graphics memory not 4GB dedicated v-ram. they clrear that up in steam when someone asked them. that said, but 2GB cards (680series) are still too high for this game

  2. plz correct me if im wrong i see a lt of low texture in this trailers and the game doesn’t look that great compare to the requirement of this game
    i don’t understand where those 4gb Vram come from and its not even an open world

  3. wow.now i understand why such high amount of memory was needed.recently the worse the game looks,the more power we need .what a great discovery.for example if these developer were developing nintendo super mario for pc with exact same graphics,it would need 500gb of Vram to run optimally.i understand them.

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