IGN has shared a new video, showing 11 minutes of brand new gameplay footage from the E3 2019 build of Sniper Ghost Warrior Contracts. Sniper Ghost Warrior Contracts aims to deliver tense, mission-based scenarios with CI Games’ best sniping ever.
In the single player campaign, players dive headfirst into tailor-made contract missions that offer a clear main objective with a fixed monetary reward, and have the option to complete secondary objectives for bonus payouts.
Sniper Ghost Warrior Contracts distills the core sniping gameplay that series fans have come to love, offering dense, more focused maps that reward tactical thinking. With a wealth of optional objectives to complete, the combination of open-ended missions and emergent gameplay ensure these scenarios are wildly replayable. Couple this with the intense environmental obstacles presented by the harsh, modern-day Siberian wilderness, as well as hundreds of ways to take down a wide range of targets, and Contracts offers sniping gameplay at its absolute best.
The game is planned for a 2019 release and will be powered by a more optimized game engine, minimizing load times and maintaining a stable FPS, keeping players grounded in the rich, moment-to-moment sniping gameplay.
Enjoy!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Looks like a mobile game…
NO IT DOESNT
A mobile game from 2029 maybe.
Are you from future??
Don’t be so damn stupid.
Once again, these are NOT true open world games when they have these designated paths you must take, even when they let you scale the cliff wall, it is just one little path you can take.
You can’t go up the little walls on the sides of the road, it’s like you are in a corridor.
Compare to Far Cry or Wildlands, while some of your cliff-climbing ability and physics are exaggerated, you have MULTIPLE routes to sniping positions, and so many more tactical options.
??? This isnt open world.
Who claimed that it was open world?
They actually said they where specifically moving away from open world for the series to make the gameplay, story, etc tighter.
Not sure why anyone would think it is open world, unless you never heard of it and just played 3rd game. Personally I love the series it’s really good.
Gosh I hate these bullet times shyt
Yes, I know that. Did with the last ones I tried to play. The game (all of them) are quite dull and this effect only make it worse.
But don’t mind me, just my personal opinion.
I actually loved the one before. Very good gfx, interesting story and gameplay. Have you tried it ?
Ignore the hate for the 3rd game it is awesome, if you love stealth and sniper games then it is a must buy basically.
Mind you they allow you to spec as a run and gun + hybrids so that is an option as well, but personally I love the sniping. It’s sort of like the Sniper Elite series if you have played that but modern.
Pleasantly surprised. It’s kind of a FPS for kids, except too brutal to let actual kids play… but yeah, looks neat and not bogged down by a billion cutscenes (once you deactivate the slow motion kills). I respect these small to medium sized devs that just pump out one series of games for as long as people will buy them. Not a fan of the series by any means, never bought one, but if they have a demo I might even try this.
https://uploads.disquscdn.com/images/1940d7707fdc61f58f33419845fbf64724ac56da524e24541e3294b1a53f6ec1.jpg