YouTube’s member ’18T220′ has shared a new video, showing off real-time fluid simulation effects in CRYENGINE. This video shows realistic refractions, fully dynamic collision with objects, rising water levels, realistic friction, dynamic water ripples and screen space deformation. It looks really cool – especially if you consider the fact that it was created by a modder and not by Crytek itself – so go ahead and give it a go!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Impressive, of course. They probably should have made the water a blue tint so we can see it.
Anyone know which soundtrack the music is from?
Yeah pretty nice music. And agree, they should have made it blue, or a blue tint.
I think it’s music from oblivion
Without adhesion and choesion simulation this water looks like total crap. Way to grainy.
Looks ok, Still prefer Nvidia’s demo though.
This isn’t proper fluid simulation like Nvidia’s technology. It’s particles used cleverly.