CRYENGINE Video Shows Real-time Fluid Simulation With Over 20,000 Tessellated Particles

YouTube’s member ’18T220′ has shared a new video, showing off real-time fluid simulation effects in CRYENGINE. This video shows realistic refractions, fully dynamic collision with objects, rising water levels, realistic friction, dynamic water ripples and screen space deformation. It looks really cool – especially if you consider the fact that it was created by a modder and not by Crytek itself – so go ahead and give it a go!

6 thoughts on “CRYENGINE Video Shows Real-time Fluid Simulation With Over 20,000 Tessellated Particles”

  1. Impressive, of course. They probably should have made the water a blue tint so we can see it.

    Anyone know which soundtrack the music is from?

  2. This isn’t proper fluid simulation like Nvidia’s technology. It’s particles used cleverly.

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