CRYENGINE-powered Enemy Front Gets New Gameplay Trailer

CI Games today released a new gameplay trailer for its upcoming World War II shooter, Enemy Front, that will become available on June 13th PC, X360 and PS3. According to the company, this new trailer highlights the breadth of gameplay options available for players as they tackle their way across war-torn Europe’s deadly battlefields. Enjoy!

Enemy Front - WW2 Tactics Gameplay Trailer [PEGI]

26 thoughts on “CRYENGINE-powered Enemy Front Gets New Gameplay Trailer”

  1. I was a bit thrown off when first heard about it… This looks great though. Reminiscent of MoHAA. Been hoping for some good SP WW2 action.

    1. Its gonna be kinda like wolfenstein, it will have nonlinear maps, stealth and it will be more oldschool

  2. I’m all up for a revisit to WW2 FPS’s but from the looks of this one, I’ll wait for another contender.

    1. Agreed. I don’t think this game is going to be all that good, considering its being developed by City Interactive who have never made a single “great” game.

        1. Even the best, there are mistakes and failures for which they would like to forget, and CI is no exception to this. This is no argument. And the EF and the LotF can see that a try. It seems to me that they learn from their mistakes. For the first time we’ll see in June, 🙂

  3. @Martin why in your opinion this trailer look terrible? For me this trailer looks very nice. Great to see combat style in action:) I think stelth will be one of the best for me. Of course everyone has voice to his opinion:)

  4. I agree with you Miras Kawet, the trailer looks very good. Exactly how I imagined the possibility of killing that are available, so do not just run with the MP40 and shooting wherever they can, but also with surprise, out of the closet, and often from a distance. If someone does not like graphics let you remember at what engine the game is created. Well, I’m not sure if this trailer is shown with the PC version or the console version. For me, it looks good.

  5. I am looking forward to this one! Miss the good ‘ole WWII fps games….
    Man, MOHAA was such an awesome game!

  6. Yes good to see how Enemy Front looks in reality. I hope it’s not last good information about this game. I’d like this game because they come back to WWII time. I don’t know what people want from CI Games. Maybe their previous game don’t be the best. I think CI Games needs to give them a chance.

  7. Cryengine makes the game looks nice and this PhysX is nice. Truck rolling down from a hill 🙂 Maybe we will have pretty good game.

  8. Yes you have a right Daniel Sun. Here CryEngine looks very nice 🙂 I think CI Games developers each once better. I’m glad they have idea and do game about WWII. For me effect of slowing down the bullet looks better than track rolling down from a hill;)

  9. Trailer looks delicious. Very cool that the whole environment reacts to what is happening around. I hope that the game will surprise me, with such a small amount of information. When it comes to combat styles are most interested me taking of hostages. I wonder how it will look like live;)

      1. And from what I noticed is the console version, the function key “x” is used rather on consoles, at least I think so, so the PC version will be more attractive!

  10. I hope everyone have surprise when Enemy Front comes out. CI Games signed contracts with large distribution companies so they want to make the game came to the greatest number of players. For me most attractive is change the style of combat in missions.

    1. I agree, which can make the game will not be short, because if you want, every mission you can go in different ways 🙂 I would propose to start from the most difficult, stealth, surprise killing and sabotage. later, for fun, you can play in rambo style;)

      1. Yes I totally agree with you. Stealth combat technique will be my favourite I think:) Definetly I start play on Enemy Front this combat style. I sense a lot of good fun with that. Rambo style will be hard for me too because we are more vulnerable to bullets.

        1. Bullets can’t hurt rambo 🙂 maybe we could attack from one side (diversion) and go from the other side to attack 🙂 1000 tactics in my head 🙂

    2. Oh yes. I really like to change combat style. This gives us additional capabilities and more fun while you play 🙂 It will be a year of EF and IIWW 🙂 nothing more I do not need;)

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