ArmA 3’s New Terrain Looks Phenomenal, Gets New Beautiful Trailer

Bohemia Interactive has released a new trailer for Arma 3’s new terrain. ArmA 3’s expansion will introduce Tanoa – a South Pacific archipelago with a land mass of over 100 km2, and home to lush tropical vegetation, unique landmarks, a rich history, and imposing man-made feats of modern engineering. Bohemia also announced that this expansion will bring support for DX12. It looks beautiful, so be sure to watch the trailer!

Arma 3 - E3 2015 Tanoa terrain trailer

13 thoughts on “ArmA 3’s New Terrain Looks Phenomenal, Gets New Beautiful Trailer”

  1. so performance will not be a problem anymore DX12 confirmed on Arma !
    thats just great and great times for DX12 PCGAMERS

    1. Performance is also a problem because of the AI and scripts (including the simulation), not just the render.

          1. Yes indeed but they said last night that the render of their engine will be so much better using DX12 and it will have a massive performance boost and thats a good thing for Arma!

  2. Its funny this Dx12 hype was the same for DX11 and DX10 and still the new games comes with worst performance than those old games with DX9 and OpenGL. So far the only info about the “great” performance has come from Microsoft, while OpenGL and Mantle performance has been tested by many players and benchmark enthusiast.Ill wait until DX12 would be tested on benchmarks to see how good or bad is, still Im not fan of closed source APIs.

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