2K Games has released a new set of screenshots for its upcoming basketball game, NBA 2K15. NBA 2K15 is currently planned for an October 7th release and its PC version will be identical to the current-gen one (PS4/Xbox One). Enjoy the screenshots after the jump!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Most of the time you see the players on the court from far away, what they should focus on is animations. No matter how good everything else looks it won’t feel real if the movements aren’t. Also that detailed faces need to have good expressions too.
Nice enough to get to uncanny valley. Don’t understand how skin shaders that approximate subsurface scattering aren’t the normal already. I wonder how many more year of plastic shiny skin on otherwise nicely detailed characters we have left.
I’m working on a mobile game at the moment and using skin shaders that fake SSS (as all realtime implentations of SSS do). I’d thought this is kinda the norm now? I mean it’s not that expensive to do and using wrap lighting with a ramp texture lookup and some fresnel gives you pretty decent results and is fairly cheap.
You would think, but this and a few other recent games have this super shiny skin. So they’re either not using it at all, or not using it very well
Yeah most likely. Any particular examples come to mind?
armpit hair confirmed
Those faces…Is this paralympics?
Pau! Come back!