iRam Gamer has released a new set of screenshots for his upcoming Metal Gear Solid remake in Unreal Engine 4. Metal Gear Solid: Shadow Moses Remake looks really cool. The good news is that Konami has not sent yet a C&D letter to iRam Gamer, so hopefully this fan project will see the light of day. Enjoy the new screenshots after the jump!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Damn, it does look good.
Terrible post processing going on there!
*massive eye roll*
It’s one of those cases where “just because you CAN doesn’t mean that you HAVE TO use” It’s when all those UE4 games started coming, Chromatic aberration were on almost all of them. Just because it was enabled by default in the engine. Booo
Not bad.