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Unreal Engine 5.7 Released & Fully Detailed

Epic Games has just released the next version of Unreal Engine 5, Unreal Engine 5.7. Unreal Engine 5.7 comes with lots of new features, including Nanite Foliage and an improved version of the Procedural Content Generation framework. So, let’s take a closer look at it.

The Procedural Content Generation system now makes it easier to fill your game worlds with content. It adds natural variety to make gameplay more fun and interesting while saving time. This update also brings improvements that help you create large, unique, and great-looking worlds more quickly and efficiently.

The new PCG Editor Mode gives you a set of easy-to-use tools built on the PCG system. You can draw lines, paint points, or create shapes to design your world. Each tool is connected to a PCG Graph, letting you control settings in real time, use it for assets, and even make your own tools for your project. Best of all, you can do it all without writing any code.

Unreal Engine 5.7 also adds Nanite Foliage. This is a new experimental system that helps render detailed plants and trees with great performance. With Nanite Foliage, devs can create large, realistic worlds full of dense vegetation that run smoothly on modern hardware.

Nanite Foliage uses Nanite Voxels, which can quickly and efficiently draw millions of tiny details, like tree leaves, pine needles, and ground plants. These objects look solid even from far away and run smoothly without sudden changes or glitches. Nanite Foliage also uses Nanite Assemblies to save storage and memory, and Nanite Skinning to make plants move realistically in the wind.

Another upgraded toolset is Substrate. Substrate is built into Unreal Engine’s lighting system and helps create beautiful, high-quality materials for all kinds of surfaces. It also works well on every platform, even mobile, making sure games look great and run smoothly everywhere.

MegaLights has also been upgraded from Experimental to Beta in this update. This feature lets you add many more dynamic lights that can cast realistic shadows, like soft shadows from large light sources. The update also improves visuals with better support for directional lights, see-through materials, particle effects, and more natural shading and shadows on hair. On top of that, performance is better, noise is reduced, and there’s less need to manually adjust light settings.

You can download and find even more details about Unreal Engine 5.7 on its official website. Below, you can also find a video that highlights its key features.

Enjoy and stay tuned for more!

Unreal Engine 5.7 Feature Highlights