Assassin's Creed Mirage official screenshots-1

Assassin’s Creed Mirage Title Update 1.0.8 Releases Today, Is 3.34GB in Size, Full Patch Notes

Ubisoft has announced that Title Update 1.0.8 for Assassin’s Creed Mirage will go live later today. In addition, the French company shared its full patch notes, so let’s take a closer look at them.

Patch 1.0.8 for PC is 3.5GB in size. According to the devs, this update will improve the game’s stability. It also fixes a problem where your saved games wouldn’t show up properly when playing with the Full Synchronization Challenge on. Additionally, it addresses an issue where using the Light Blade upgrade for the Throwing Knife would lock the aiming reticle when charging a throw.

This update also fixes an issue where the total number of kills and conflicts were not displayed correctly upon finishing a Full Synchronization playthrough. Plus, it improves the Full Synchronization Challenge flow to prevent players from activating the mode without knowing.

For what it’s worth, Ubisoft still hasn’t added support for AMD FSR 3.0 or NVIDIA DLSS 3. Thankfully, though, there is a free DLSS 3 Mod you can download. If you own an RTX40 series GPU, we highly recommend using it. After all, it can greatly improve the game’s performance. Sadly, though, there is still no free FSR 3.0 Mod for this title. So that’s kind of sucks.

Anyway, like always, EGS and Ubisoft Connect will download this update the next time you launch their clients. Below you can also find its complete changelog. Do note though that I’ve avoided sharing any spoilers. So, if you’re interested in the fixes that may spoil some aspects of the game, you can go ahead and view them here.

Assassin’s Creed Mirage Patch 1.0.8 Release Notes

GENERAL

  • Multiple stability improvements.
  • PS5 DualSense Edge Controller is now properly detected on PC.
  • Saves will now appear correctly in the loading menu when playing with the Full Synchronization Challenge on.
  • Fixed an issue where equipping the Light Blade upgrade for the Throwing Knife would cause the aiming reticle to lock while aiming and charging a Throwing Knife.

FULL SYNCHRONIZATION CHALLENGE

  • Fixed an issue where the total number of kills and conflicts were not displayed correctly upon finishing a Full Synchronization playthrough
  • Fixed an issue where the completion celebration pop-up overlapped the resume button.
  • Improved the Full Synchronization Challenge flow to prevent players activating the mode without knowing.
    • Inverted the placement of the ON & OFF Buttons in the menus when starting a new game.
    • Clarification of the mode description when hovering over the ON/OFF buttons.

10 thoughts on “Assassin’s Creed Mirage Title Update 1.0.8 Releases Today, Is 3.34GB in Size, Full Patch Notes”

  1. I’m already getting in excess of 100 FPS with everything maxed and using DLAA ….. Frame Generation doesn’t really make any sense especially as slow as the gameplay is

    1. I hate frame gen at any FPS due to the introduction of input lag.

      But at high FPS it would particularly stupid to turn it on, considering you gain nothing, and just get the input lag (yes, at higher FPS, the extra input lag is less than at low FPS, but it’s still the addition of input lag while you gain nothing).

      1. You do gain some perceived ‘smoothness’ after 90 FPS, reaching your monitor refresh rate whether that’s 120, 144 or 165Hz.

      2. Depends on the game for me. I played through Like a Dragon 8 with FG on and the input lag if any was less than noticeable. I don’t think I’d use it in a competitive shooter but trying it in Immortals of Aveum wasnt bad either.

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    1. Curious how a game is garbage if it’s not on Steam.
      Meaning if this game comes to Steam is not garbage anymore?
      A little bit of hypocrisy here.
      “This game is poo poo,please release it on Steam”.
      Or i’ve heard a better one,Games that have Denuvo or any form of DRM,are bad…how? by protecting thier product?.
      If you own a bussines,you don’t hire security,lock the doors or place cameras,etc?
      I know Denuvo takes more of your PC and most games are crap not worthy of even 30 €,but if all games come without DRM,who will buy then? I don’t.From 2004 till 2014 i never purchased a PC game,torrent was the way.
      Since i got my PS4, i was forced to buy games,even now i purchase games for PS5,after many months when they are at discount and half price or more. On PC(if i will ever have another one)i will pirate everything.

        1. I know,it sold massive even if it was broken.
          Gta 5 sold a lot,Witcher 3 sold so much…etc
          All i was saying,was that if every company stop useing DRM-s few will buy most will pirate=no profit.
          I had an Xbox360 from 2007 till 2012 after first week i took it to guy that moded my xbox so that i can put games from torrents on 8gb discs,later when RGH was a thing i opted for that as it allowed my xbox to put an external hdd.
          between 2007/2012 i never purchased any game,yet i played whatever i wanted for free(no online,not a fan of online),i sold my xbox in 2012 as i opted for a PC upgrade,re switched to consoles Ps4pro in 2016 because that upgraded PC lacked sse instruction on CPU forcing me to upgrade again the entire socket,too expensive at the time,but since then i purchase games,but if someday i will be back on PC gaming,i will pirate the shnitzel out of games.

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