wolfenstein-youngblood-1200x675

Wolfenstein: Youngblood RTX Patch adds Ray Tracing Reflections and DLSS, available for download

MachineGames and NVIDIA have released a new patch for Wolfenstein: Youngblood that adds support for the promised RTX effects. This new patch enables Ray Tracing reflections, as well as support for DLSS.

According to the green team, any reflective surface will now feature accurate, high-quality, high-detail, lifelike reflections. In addition, MachineGames has added a benchmark tool that PC gamers can now use.

Needless to say that we’ll benchmark these new RTX effects and share our findings later this week.

This RTX patch for Wolfenstein: Youngblood is 310MB in size and Steam will download it the next time you launch its client.

Stay tuned for more.

Wolfenstein: Youngblood | RTX Launch Trailer

24 thoughts on “Wolfenstein: Youngblood RTX Patch adds Ray Tracing Reflections and DLSS, available for download”

  1. now i’m glad that it didn’t sell well because if the rt implementation is any good, it might worth it to get it during a fat sale.

  2. OKAY…..

    Here’s a thing. As much as this Game is an SJW abomination, and I also don’t like the Game’s plot/protagonist (yuk !), Ray Tracing implementation in this game does indeed look good.

    I’m not a supporter of RTX at this time, but Ray traicng is really NOT a GIMMICK as many think and assume. Seriously, check the following screenshot comparison posted below.

    The image quality visual difference is indeed there, and those reflections look very realistic. But this will come at a cost of some performance loss, unless DLSS is also used simultaneously.

    One thing to note here is that RTX within this game will be exclusive to Nvidia’s Geforce RTX series graphics cards, not GTX 1060 or above graphics cards like most other raytraced titles.

    Wolfenstein: Youngblood is a VULKAN-based game, which means that the raytracing in this title was not implemented using Microsoft’s DXR API.

    Nvidia has said this regarding Wolfenstein: Youngblood’s raytracing support, “Wolfenstein: Youngblood only supports ray-tracing on GeForce RTX GPUs at this time due to several BUGS and performance issues.”

    Haha….

    OFF:

    https://uploads.disquscdn.com/images/6da749cf610caeed5233271bc7dfc61fc1a7321366cb0f0b4b8616fde2bfb98a.png

    ON:

    https://uploads.disquscdn.com/images/aa9f00c9501e9e3162fb523821cac3c7ccdd4751903a83517857854fa6290c13.png

    .

  3. OKAY…..

    Here’s a thing. As much as this Game is an SJW abomination, and I also don’t like the Game’s plot/protagonist (yuk !), Ray Tracing implementation in this game does indeed look good.

    I’m not a supporter of RTX at this time, but Ray traicng is really NOT a GIMMICK as many think and assume. Seriously, check the following screenshot comparison posted below.

    The image quality visual difference is indeed there, and those reflections look very realistic. But this will come at a cost of some performance loss, unless DLSS is also used simultaneously.

    One thing to note here is that RTX within this game will be exclusive to Nvidia’s Geforce RTX series graphics cards, not GTX 1060 or above graphics cards like most other raytraced titles.

    Wolfenstein: Youngblood is a VULKAN-based game, which means that the raytracing in this title was not implemented using Microsoft’s DXR API.

    Nvidia has said this regarding Wolfenstein: Youngblood’s raytracing support, “Wolfenstein: Youngblood only supports ray-tracing on GeForce RTX GPUs at this time due to several BUGS and performance issues.”

    Haha….

    OFF:

    https://uploads.disquscdn.com/images/6da749cf610caeed5233271bc7dfc61fc1a7321366cb0f0b4b8616fde2bfb98a.png

    ON:

    https://uploads.disquscdn.com/images/aa9f00c9501e9e3162fb523821cac3c7ccdd4751903a83517857854fa6290c13.png

    .

  4. OKAY…..

    Here’s a thing. As much as this Game is an SJW abomination, and I also don’t like the Game’s plot/protagonist (yuk !), Ray Tracing implementation in this game does indeed look good.

    I’m not a supporter of RTX at this time, but Ray traicng is really NOT a GIMMICK as many think and assume. Seriously, check the following screenshot comparison posted below.

    The image quality visual difference is indeed there, and those reflections look very realistic. But this will come at a cost of some performance loss, unless DLSS is also used simultaneously.

    One thing to note here is that RTX within this game will be exclusive to Nvidia’s Geforce RTX series graphics cards, not GTX 1060 or above graphics cards like most other raytraced titles.

    Wolfenstein: Youngblood is a VULKAN-based game, which means that the raytracing in this title was not implemented using Microsoft’s DXR API.

    Nvidia has said this regarding Wolfenstein: Youngblood’s raytracing support, “Wolfenstein: Youngblood only supports ray-tracing on GeForce RTX GPUs at this time due to several BUGS and performance issues.”

    Haha….

    OFF:

    https://uploads.disquscdn.com/images/6da749cf610caeed5233271bc7dfc61fc1a7321366cb0f0b4b8616fde2bfb98a.png

    ON:

    https://uploads.disquscdn.com/images/aa9f00c9501e9e3162fb523821cac3c7ccdd4751903a83517857854fa6290c13.png

    .

  5. OKAY…..

    Here’s a thing. As much as this Game is an SJW abomination, and I also don’t like the Game’s plot/protagonist (yuk !), Ray Tracing implementation in this game does indeed look good.

    I’m not a supporter of RTX at this time, but Ray traicng is really NOT a GIMMICK as many think and assume. Seriously, check the following screenshot comparison posted below.

    The image quality visual difference is indeed there, and those reflections look very realistic. But this will come at a cost of some performance loss, unless DLSS is also used simultaneously.

    One thing to note here is that RTX within this game will be exclusive to Nvidia’s Geforce RTX series graphics cards, not GTX 1060 or above graphics cards like most other raytraced titles.

    Wolfenstein: Youngblood is a VULKAN-based game, which means that the raytracing in this title was not implemented using Microsoft’s DXR API.

    Nvidia has said this regarding Wolfenstein: Youngblood’s raytracing support, “Wolfenstein: Youngblood only supports ray-tracing on GeForce RTX GPUs at this time due to several BUGS and performance issues.”

    Haha….

    OFF:

    https://uploads.disquscdn.com/images/6da749cf610caeed5233271bc7dfc61fc1a7321366cb0f0b4b8616fde2bfb98a.png

    ON:

    https://uploads.disquscdn.com/images/aa9f00c9501e9e3162fb523821cac3c7ccdd4751903a83517857854fa6290c13.png

    .

  6. OKAY…..

    Here’s a thing. As much as this Game is an SJW abomination, and I also don’t like the Game’s plot/protagonist (yuk !), Ray Tracing implementation in this game does indeed look good.

    I’m not a supporter of RTX at this time, but Ray traicng is really NOT a GIMMICK as many think and assume. Seriously, check the following screenshot comparison posted below.

    The image quality visual difference is indeed there, and those reflections look very realistic. But this will come at a cost of some performance loss, unless DLSS is also used simultaneously.

    One thing to note here is that RTX within this game will be exclusive to Nvidia’s Geforce RTX series graphics cards, not GTX 1060 or above graphics cards like most other raytraced titles.

    Wolfenstein: Youngblood is a VULKAN-based game, which means that the raytracing in this title was not implemented using Microsoft’s DXR API.

    Nvidia has said this regarding Wolfenstein: Youngblood’s raytracing support, “Wolfenstein: Youngblood only supports ray-tracing on GeForce RTX GPUs at this time due to several BUGS and performance issues.”

    Haha….

    OFF:

    https://uploads.disquscdn.com/images/6da749cf610caeed5233271bc7dfc61fc1a7321366cb0f0b4b8616fde2bfb98a.png

    ON:

    https://uploads.disquscdn.com/images/aa9f00c9501e9e3162fb523821cac3c7ccdd4751903a83517857854fa6290c13.png

    .

  7. OKAY…..

    Here’s a thing. As much as this Game is an SJW abomination, and I also don’t like the Game’s plot/protagonist (yuk !), Ray Tracing implementation in this game does indeed look good.

    I’m not a supporter of RTX at this time, but Ray traicng is really NOT a GIMMICK as many think and assume. Seriously, check the following screenshot comparison posted below.

    The image quality visual difference is indeed there, and those reflections look very realistic. But this will come at a cost of some performance loss, unless DLSS is also used simultaneously.

    One thing to note here is that RTX within this game will be exclusive to Nvidia’s Geforce RTX series graphics cards, not GTX 1060 or above graphics cards like most other raytraced titles.

    Wolfenstein: Youngblood is a VULKAN-based game, which means that the raytracing in this title was not implemented using Microsoft’s DXR API.

    Nvidia has said this regarding Wolfenstein: Youngblood’s raytracing support, “Wolfenstein: Youngblood only supports ray-tracing on GeForce RTX GPUs at this time due to several BUGS and performance issues.”

    Haha….

    OFF:

    https://uploads.disquscdn.com/images/6da749cf610caeed5233271bc7dfc61fc1a7321366cb0f0b4b8616fde2bfb98a.png

    ON:

    https://uploads.disquscdn.com/images/aa9f00c9501e9e3162fb523821cac3c7ccdd4751903a83517857854fa6290c13.png

    .

  8. Couldn’t have said it better myself. As I’ve considered already, why would a company shoot themselves in the foot by shifting their target audience to a very small minority, to pander to these fùÇkñuts?!

    With their budget, they could have made a great game worth playing. Oh well. Wokenstein: Soyblood will not be missed. Plenty of other untainted games.

  9. OKAY…..

    Here’s a thing. As much as this Game is an SJW abomination, and I also don’t like the Game’s plot/protagonist (yuk !), Ray Tracing implementation in this game does indeed look good.

    I’m not a supporter of RTX at this time, but Ray traicng is really NOT a GIMMICK as many think and assume. Seriously, check the following screenshot comparison posted below.

    The image quality visual difference is indeed there, and those reflections look very realistic. But this will come at a cost of some performance loss, unless DLSS is also used simultaneously.

    One thing to note here is that RTX within this game will be exclusive to Nvidia’s Geforce RTX series graphics cards, not GTX 1060 or above graphics cards like most other raytraced titles.

    Wolfenstein: Youngblood is a VULKAN-based game, which means that the raytracing in this title was not implemented using Microsoft’s DXR API.

    Nvidia has said this regarding Wolfenstein: Youngblood’s raytracing support, “Wolfenstein: Youngblood only supports ray-tracing on GeForce RTX GPUs at this time due to several BUGS and performance issues.”

    Haha….

    OFF:

    https://uploads.disquscdn.com/images/6da749cf610caeed5233271bc7dfc61fc1a7321366cb0f0b4b8616fde2bfb98a.png

    ON:

    https://uploads.disquscdn.com/images/aa9f00c9501e9e3162fb523821cac3c7ccdd4751903a83517857854fa6290c13.png

    .

    1. The trouble is that most are quite happy with image one and the increased frame rate me included. There is no doubt RTX looks good but until they can do it without the frankly ridiculous frame rate penalty they can stick it.

      1. It does look nice. But I feel it’s too late now. If it was implemented at release like it was expected to, maybe it would have been what Control takes the crown currently, the best RT implementation.

        I got these games for free when I purchased my GPU, and I can say I beat Control a few times while I, at most, launched Youngblood twice. That’s just my opinion though I didn’t enjoy Youngblood but I can see the appeal if you like playing online/co-op.

      1. I think you are correct, but it doesn’t look THAT bad either….I agree it’s not perfect, and it seems glossy as well….

        I’m not sure though how RTX is going to improve image quality in upcoming future games. It’s still not perfect…

    2. Can’t say I like the way it’s implemented. Way too glassy and clear. They’re distracting. Puddles should be muted and blend in with the environment. Here, they look like TV panels.

        1. Like just things it comes down to the devs. Likely, this was just a quick and easy implementation, or perhaps the most performant. I can imagine adding additional affects over top could make it look better, but we’re already talking about a huge performance hit.

  10. The patch is not available yet on Bethesda Launcher (I received a free key for this game in this store when I purchased my RTX last year)…

Leave a Reply

Your email address will not be published. Required fields are marked *