Total War: ATTILA – Extreme Quality Setting Built for Future Graphics Cards

Total War: ATTILA releases today and The Creative Assembly decided to share some new information about the game’s requirements. According to the development team, Total War: ATTILA will feature a graphics preset option that is designed for future graphics cards.

According to The Creative Assembly, Total War: ATTILA will come with five graphics presets. These are:

  • ‘Max Performance’ – integrated chipsets and older cards
  • ‘Performance’ – low end cards
  • ‘Quality’– mid range cards
  • ‘Max Quality’ – high end cards
  • ‘Extreme Quality’ – future cards – no card is set to this out of the box

Naturally, the game will also feature an ‘Advanced’ option via which PC gamers can enable/disable individual graphics settings. Moreover, the game’s official PC recommended requirements specs are not for its ‘Extreme Quality’ option, but rather a spec which “we believe gives you a good experience of the game as we’d recommend it is played.”

Total War: ATTILA is based  on a newer iteration of The Creative Assembly’s TW Engine, something that – at least according to the team – explains the higher PC requirements (compared to Rome II).

Last but not least, way the game handles texture resolution based on available VRAM.

Enjoy and stay tuned for our PC Performance Analysis!

21 thoughts on “Total War: ATTILA – Extreme Quality Setting Built for Future Graphics Cards”

  1. What does that even mean? You can’t run it? Or you will have 1 fps? Or what? How about 2 cards? 2 of the best can’t max it out? Thats BS. Not because it’s a bad idea, but because the gfx won’t look that much more amazing. I’m pretty sure of that. Honestly, nothing now days looks amazing anymore. It’s all looking good, and thats where the line ends. No more Crysis levels of “OMG IS THIS FOR REAL” kind of gfx.

      1. Well, you are free to disagree of course. 🙂 I don’t get a big leap anymore. I don’t feel it. Even if they show me real life, i’ll just be like “cool”. It was amazing when we had a difference from NES to games like Half life 1, or 1 to Doom 3/HL2 and then those to Crysis. I don’t see that leap anymore and it’s been YEARS.

        1. I guess i understand what you are saying. I’m not to old but my first system was the SNES and going to the N64 was HUGE and then going to the Gamecube was huge same with GC-360 but every time i jumped felt less and less amazing in terms of graphics.

          I’m hoping more dev’s focus on making great storylines and great gameplay and just use the unreal 4 engine or something for graphics should give more development time for gameplay if they don’t have to worry about an engine or using a outdated engine.

          1. Yeah the main reason i jumped to PC gaming after owning that 360 for 6 months is over gameplay and PC gaming was way cheaper for me since i don’t make a lot of money to always buy lots of 60$ games were the PC they are way cheaper.

    1. That’s just silly, I mean it’s a just a none issue when memory is managed just fine. Windows uses pagefile yet none one complains about how slow it is.

  2. Not many people will be playing it in the future considering a new Total War game is released about every two years.

    1. You should definitely enjoy your 970 and wait for a new generation, that’s what I am doing with my 980 mate, if you buy another GPU you will have twice the raw power but VRAM amount will remain the same so you will find that you would have enough raw power to run games but not enough VRAM to run it smooth. That’s what I found when I replaced my 690.

  3. I wish more companies would do this. It’s always refreshing to fire up an old game that my computer of yesterday could barely handle but I can max it out now. Good on them!

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