Tim Sweeney: “If Valve commits to a permanent 88% revenue share, we’ll stop making new exclusive deals”

Now here is something really interesting. Epic Games’ CEO, Tim Sweeney, has just stated that if Steam commits to a permanent 88% revenue share for all developers and publishers without major strings attached, Epic Games will hastily organize a retreat from exclusives and consider putting its own games on Steam.

Sweeney claimed that 30% store dominance is the number 1 problem for PC developers, publishers, and everyone who relies on those businesses for their livelihood, and that Epic Games is trying to address this issues with its own store.

Still, and as Sweeney claimed, Epic Games is open to abandon the hunt for new exclusives once – and if – Valve decides to drop its revenue share.

Sweeney then went ahead and explained the key “no major strings attached” points (which I’m pretty sure most PC gamers can agree with).

To be honest, it would be truly awesome if Valve dropped its revenue share and Tim Sweeney does have a point. However, the reason I’d love to see such a thing is because it would be interesting to see whether Tim Sweeney would honour this public statement or not.

249 thoughts on “Tim Sweeney: “If Valve commits to a permanent 88% revenue share, we’ll stop making new exclusive deals””

  1. Ok this is interesting. If they actually come through with this IF (and that’s a big if) Valve concedes, it could be REALLY beneficial to gamers/consumers.

    1. Epic have only been anti-consumer so far.

      Developers are on very good salaries. This idea they have to visit food banks if not begging on the street is simply false. If things were that bad then they would be working as burger flippers.

      1. Lmao what. The video game industry is one of the most cutthroat industries if you’re not one of the big AAA studios.

        Obviously they’re not begging on the streets but that’s has absolutely nothing to do with Valve deciding that 30% is a fair revenue cut and nobody is arguing that devs are in the streets. They’ve just said 30% is not justified

        However, don’t get me wrong. The way Epic has been handling exclusives is despicable. I think Epic is doing this specifically because Valve probably won’t relinquish their cut for a while which means Epic can keep doing it’s underhanded tactics.

        1. “being a Game Developer nowadays can’t be fun”

          Tons of new devs enter the industry every year. An industry which is bigger than the movie industry and the music industry combined. Ignore than miserable narrative pushed by Jim Sterling and his ilk.

          “unless it’s a AAA studio it’s a horrible business to work in”

          So-called AAA publishers are perhaps the most notorious of all publishers for exploiting their staff with horrendous crunch periods and then firing them, often through no fault of their own but in some cases admittedly warranted, when a game fails to deliver expected sales numbers.

          “it’s extremely fatiguing to work in the game industry”

          Ditto many, perhaps most, other industries. People aren’t special just because they work in the games industry.

          “If PC game as a whole lowers it’s revenue take, I would expect more developers to favor releasing on PC”

          Even though PC already has more exclusives than the total number of all games combined for all current consoles combined? PC evidently has no problem in attracting games to the platform. In fact, thanks to Steam having been the key driving force behind the resurgence of PC gaming then we have Steam to thank for having helped this happen.

          1. Suffice to say that I disagree with everything you’ve said in reply and I don’t have the energy to continue what will very likely turn in to an endlessly drawn out back and forth. So I’ll respectfully agree to disagree.

          2. You understand though that the amount of devs going out of business directly relates to mismanagement and a failure to understand what they’re doing, more than because they “failed to make a viable product.”

            Any devs, period. Let’s look at AAA.

            EA closed Visceral because EA mismanaged Visceral. They wanted a niche horror title – basically a different take on RE4 – to sell 6 million, immediately, right out of the gate with the first title. That number is based entirely on stupid BA and MAs who don’t know what they’re doing. RE2 took years to sell 6 million. As did RE4 – not to mention RE4 has been re-released 12 times since. There’s no sane reason to believe a new IP, from a company everyone already hated, in a genre that’s niche in the first place, would sell that much. Unrealistic and stupid. After EA intentionally tried to force DS3 to be a more mainstream game, after the masterminds of that studio left, and it failed, it was no surprise whatsoever that Visceral got closed.

            Maxis? EA squandered the Sim franchise and pushed out a terrible SimCity rife with poor design choices, be it tiny cities, incompetent co op, always online, or anything else. The only reason they bought Maxis in the first place was to milk the profits from the Sims. Another studio closed because of EA’s incompetence and greed.

            Westwood – the studio heads took their cash out checks and bailed immediately. EA made 3 terrible games, driving the franchise through the ground and kept going. Now they’re “remastering” C & C, that’s rich. Another dev closed because of executive greed and mismanagement.

            THQ went out of business because of their own inability to adapt to a changing market after they had built their success on low-effort, crappy games. They bought up developers and eventually they couldn’t keep up with the competition that took their main customers – kids – away. Again, their own failure.

            The same can be said for most modern closures like Crytek, Zipper, Pandemic, Lionhead, Clover etc. Irrational is the only example I can think of that went out of business because BS Infinite didn’t sell 345935935498 copies and they had to hire a ton of staff to actually finish it after 5 years of development.

            For smaller devs, yea, that may be the case. A lot of super indie devs are making the same game. So it’s not a shock that a market oversaturated with prison tycoon-alikes or survival games doesn’t have a lot of room for more than 1 to succeed. Not everyone wants to buy 5 games just like Banished (I do) or Staxel or Astroneer. Especially when some of them are almost indistinguishable from each other.

        2. More ignorant peasant stupidity.

          Valve didn’t decide 30% was anything. It was lower than the standard cut retailers were taking before Valve introduced Steam not to mention it is and was lower than similar situations like in the music industry.

          30% is definitely justified. Valve offers what no one else can – massive global availability. If the game is worth a crap, Valve is the best way to get it to as many people as possible as easily as possible.

          Not to mention that Valve has stressed over and over again the importance of community created content. The community itself is the most valuable part of Steam. People who care about things will write guides, reviews, discuss the game, help with technical issues, and offer their time and energy – for free – towards improving that game even though they had nothing whatsoever to do with its creation, if they like it.

  2. Haha, oh Swiney how you amuse me. He knows full well that 88% isn’t doable in the long run if you actually want to have a service that works on all levels (which Epic Store definitely don’t) and has all the functions users want (which Epic Store definitely don’t).

    He might as well have pledged to donate 5 billion dollars to cancer research if man set foot on Mars within the year. This is a completely empty promise that’s supposed to make him look good.

    Good job on tearing the PC community apart.

    1. “Good job on tearing the PC community apart.”

      What the hell you talking about, I have never seen the PC community so united against something (Epic Games Store) in my life.

      1. To a degree, yeah. Still plenty of people going on about the non-existing “Steam monopoly” and how Epic is swooping in to save the poor developers.

    2. LMAO is this Tommy Wiseau? You are tearing me apart Epic!!

      And off course it is a bluff, but not that far fetched like setting foot on mars, perfectly doable if STEAm wanted (they don’t because they are greedy, and fanboys will defend them at every turn)

          1. Sometimes you can make more profit with a lower cut. Or they could poach their own exclusives.

          2. Yes if you make the price so low you sell a billion copies. Something tells me Valve knows how to make money and run their business.

          3. Something tells me you will shill for any decision Valve does. If they called Epic bluff or adopted their poaching strategy, you would approve of it. It’s quite clear you are not unbiased in this discussion so take a hike.

        1. Remember it’s 2019 whereby it’s apparently deemed to be okay for large tech corporations to make huge profits as long as they get woke. See Apple, Google, Microsoft, etc.

          Valve refuses to bend the knee to the kind of censorship of freedom of speech demanded by SJWs. Hence the anti-Steam narrative pushed by soyboys in the media, e.g. PC Gamer, Polygon, Jim Sterling, et al.

          1. Well Epic is giving some of they Fortnite cash to their curated developers so they can make games. I approve of this welfare.

          2. Also, Gaben happens to be a straight white male married to a white woman so he has no victim status to be paraded in the Oppression Olympics championed by the hateful PC Gamer, Polygon, Jim Sterling, et al.

      1. Not really, he can’t promise something based on the behaviour of other companies. IF and only IF steam lower their cut to the way Sweeney wants can this statement be considered a promise.

          1. Exactly, except for the part that Steam can reduce their share in this lifetime if they want.

          1. They don’t need to, everyone can already tell it’s a bluff and regardless, Valve has no reason whatsoever to play into this extortion. They are in too strong of a position to care about what Tim Sweeney wants.

          1. ? Unreal Tournament 2018 failed so what, that was a drop in the bucket / experiment that turned out to be write off. No one cares, games are not always successful everyone knows this.

            I don’t see the point to bring up that game when I am talking about their game engine business which they are dominating, making a lot of money, progressing and are successful.

          2. Why do these kids even?

            The fact that UT failed is the point. It should have been a giant success.

          3. Not really, that ship has sailed long ago, kids nowadays play BR games, not games like UT.

          4. Before fortnite unreal was their main game, and that’s the reason unreal engine exists pretty much.

        1. What does UT have to do with anything? It’s far from their primary source of income. Honestly, it’s more of a pet project.
          Unreal Engine ,Fortnite and eventually their storefront are their cash makers.

          1. The younger demographic love fortnite (I think?), and Epic seems to have a good hold on them

          2. And selling their information to the chinese gov, very smart, kid. Epic is partly owned by the disgusting shareholder company called “Tencent”… Go read on the subject…

          3. I did. It doesn’t automatically mean they sell information to the chinese government. Tencent is huge and has shares in a lot of big companies.

            If you want to be cautious sure, but don’t make accusations as if you have proof of them.

        1. Sorry Bub, I forgot to tell him that facts would trigger you.

          @disqus_908042387872:disqus Be more thoughtful these people are very sensitive to this topic. Even facts can be #offensive didn’t you know ?

          1. What’s that ? Fortnite is still doing really well ? Yes you’re right, but I thought you afraid of that.

            Good to see you’re finally able to accept it.

  3. Last week Randy Pitchford predicted Steam is doomed and now Tim Sweeney is sending out an ultimatum to Steam…someone must’ve realized that the exclusivity muscle tactic is approaching an unsustainable state.

    I’m really interested to see Epic’s reaction if Steam to hold out for a whole year when all the current Epic exclusives become available to other platforms.

  4. No no. Please continue burning that Fortnite money, Tim. Surely, it will last forever. You’re doing great, man.

    1. Steam is more vulnerable when it comes to their own games, they are incapable of producing games and most of the projects are endlessly delayed or canceled, that now they don’t even have a modern engine to make games with. Epic is a decent position to gain traction.

      1. In what way is Source 2 not a “modern engine”? Because the graphical fidelity is slightly lower than Unreal or a highly tweaked Unity or CryEngine?

        Because you do realize Unreal engine is terrible for anything but single player games, right? Or have you never played anything in Unreal?

        1. “Source 2” isn’t really source 2 as its development was abandoned long ago and was left completely unfinished and is just source 1 with some very minor api implementations and improvements but still the same dated engine no modern rendering or lighting techniques present.

          It’s missing any mobility of a modern engine unlike unreal, they couldn’t even launch artifact on mobile because their engine is so garbage. There are many leaks from valve of developers wanting to switch to a different engine of now canceled projects because it’s so inadequate at this point.

          1. I’m sure you have inside information to confirm that considering the last time Valve told anyone anything, they confirmed Source 2 is very much real and being used for development not to mention it is the engine DOTA 2 is running in.

            Provide literally one example.

    2. Exactly they can afford to do this because of fortnite, they want valve to stick to 88% revenue for devs so they can no longer afford to provide all the features they provide, they want to drag them down the hole with em.

      Pretty sneaky.

        1. People telling that Fortnite will die looks similar to people telling that Marvel is going to stop making money after so many movies. It may happen on both fronts, sure, but ultimately irrelevant considering how much money they already pocketed.

        2. You’re doubting the hyperbolic claims about a product from a person who has said product’s name as part of his own username? Surely not!

      1. LOL continue playing to your stupid kid game, it still one of the biggest piece of trash of all time.

  5. Could be that Sweeney is already tired of throwing money away on exclusives and wants to end this somehow. He’s amazingly stupid if he thinks his 12% cut for the pitiful EGS should be the same 12% cut for Steam which has so many superior services for PC gamers.

    Does Sweeney really believe PC gamers are gullible enough to believe that he is only doing the exclusives thing to help other Developers and Publishers by making Valve lower Steam’s cut? He doesn’t care about other Developers and Publishers. That’s just BS.

    1. “Could be that Sweeney is already tired of throwing money away on exclusives and wants to end this somehow.”

      This is EXACTLY the read I’m getting off this. Pretty sure he’s getting a bit antsy on his idiotic business tactics, and is looking for an out, while trying to save face.

      1. Indeed.

        Regardless of what Sweeney may say or believe it’s nevertheless a certainty that Tencent Holdings won’t be willing to stand by forever to witness the profits from Fortnite be frittered away on a project (Epic Games Store) if they’re now doubting the long-term financial viability of its business model.

        Perhaps Sweeney is feeling the pressure following recent board meetings where the actual sales numbers of Epic Games Store failed to impress Tencent Holdings. He was likely able to convince them to remain patient for a while longer given that major improvements to the store’s user experience are in the pipeline but it very much remains to be seen whether that will meaningfully improve the venture’s profitability.

      2. This was never going to last, it was always about kickstarting Epic store by any means.
        Steam never bothered with a response becouse they know how wasteful it is for them to engage in such tactics.

    2. No, you’re reading this wrong. Basically, it Steam changes their policy, pushing exclusives no longer makes their angle viable. Epic would have to change their model to compete. It’s basic business. This works only while Valve is being greedy as developers will have no more incentive to jump ship.
      This is pretty basic business.

    3. ” He’s amazingly stupid if he thinks his 12% cut for the pitiful EGS should be the same 12% cut for Steam which has so many superior services for PC gamers.”

      Why should gamers care about developer cuts, unless that means lower price that is.

      “He doesn’t care about other Developers and Publishers. That’s just BS.”

      So Steam should call his bluff, there is no way to tell if he is bullshitting when they continue being lazy.

      1. ? No way?

        For a fact he’s bs’ing. Every word Tim Sweeney has said, to date since the Epic Store opened, has been an increasingly transparent lie.

        Valve isn’t lazy, either. You invalidate anything you potentially could have had to say by inserting that obvious nonsense.

          1. He did say he owns lots of games on STEAM so he isn’t exactly unbiased. Meanwhile i don’t own a single account on Epic.

          2. I know a few people who don’t even use Steam. Old school games who still buy physical copies. And they hate Epic, too. Not because they hate launchers in general, but because of Epic’s fishy marketing tactic, and their lovely console exclusivity business on PC. Are they biased, as well? I would lie if i would say that i never used epic’s launcher. I once tried Fortnite with my sis, and a game, i think What Remains of Edith Finch, was free. However, after playing Fortnite for 20 minutes i uninstalled the launcher. I don’t really care about their free games. I also have almost 200 games on steam, and i don’t think i played even half of them.

          3. I kind of root for Fortnite sucess so Epic can give more welfare to the developers they curate.

          4. Good for you. In my opinion, fortnite is an overrated and over hyped game, and these kinds of games stay alive just a few years. Many games like fortnite died, i hope fortnite will follow. I’m very curious about what will happen when Fortnite stops making money. What will Epic do with all those publishers and devs who left steam? Oof. Wouldn’t want to be little Tim in that moment.

          5. Funny because I do have games on Epic store. About 3 of them including the joke that is UT. Never paid a cent for them. My account has been attacked at least 2 times since created. I’ve only ever accessed it from my gaming PC which I do literally 0 browsing or anything else on – only play games.

            I own a lot of games on Steam because Steam is the only place to redeem 90% of your game keys.

            If I had to go back to 2003 and do it over again, I’d redeem all my Steam keys again.

          6. Indeed he is a “moron” given that he’s also busy using language such as “STEAMtards”.

            Still, people like him give the rest of us something to laugh at. Every village has its idiot.

          7. It is thursday morning and I’m getting paid to do nothing so, let there be stupidity.

          8. Yes Alin and the rest of us millions of Steam users get together and we have giant orgies on the piles of money we save by having options as consumers.

    4. steam doesnt let you sell a game cheaper on other stores, so tim wouldnt be able to sell the game cheaper on the epic store (due to the lower cut)

      also, people talk as if valve people are saints that arent in it for the money or something. bothered to check their latest games? a moba and a card game. heck the only thing theyre missing is a battle royale game but why bother when you get the 30% cut from PUBG anyways

      as for the application itself? its a glorified web browser that even works worse than a real one to the point that normally its easier to just use steam on firefox or whatever. the achievement system its so badly implemented you have penny games that give thousands of achievement as soon as you open them. theres also SAM that can give you all the achievements with a click since theyre not stored server side, something achievement lovers have been asking for a while but of course valve doesnt give a f

      the mobile app too is buggy as hell sending messages multiple times or not notifying on new messages. its just a freaking chat application but of course valve doesnt give a damn so they wont fix it
      of course they have lots of good things (my fav being the review system) but it doesnt mean they could do a LOT better so im glad theyre finally getting some competition. and the guy is right, taking 30% just for having the “privilege” to put the game on their store seems overkill

    5. All he cares about is bringing us all on his chinese overlord platform. He’s got a personal feud with Gaben for holding (what he believes to be) a monopoly.

      1. You are so incredibly ignorant and biased.

        Epic doesn’t even allow non “best sellers” on their store. They are paying the developers up front millions of dollars to cover the inevitability that the game won’t sell, on top of that.

        No one benefits with Epic except for the bribery they’re being given to deny themselves profits.

    1. Not quite true. They originally got most of us to install the software by making their own games like HALF LIFE 2 exclusive to Steam.

      1. Half Life, Portal and Team Fortress are FIRST-PARTY titles that Valve invested their own money and development resources into, just like Fortnite to Epic. Use your brain, dude.

  6. Yeah nice try rat face, there was never a problem before and it will never be a problem later, his trying to act like a good guy even tho he isnt, he was the one who called PC gamers trash.

  7. Funny how the users are not part of the equation but a tool in discussion. You can call this entire ordeal a backlash against positive trends.

  8. LET HIM USE ALL THAT MONEY BUY IT ALL THE GAMES, I can wait for a year no problem, his money wont last forever giving millions for exclusivity

  9. I’m sure he also said the 12% take isn’t viable long term for games sold in a lot of markets. Would that be a major string attached? Besides for some Steam games it’s already 80%, add Steamworks rather than an engine for 8% and we are there anyway.

  10. Tencent Sweeney knows its not going to happen. Steam is an actual Store with operating costs much much more than the bare-bones and empty Epic Games Store. At best I can see Steam going with 80% split for all games instead of the tiered 70-80% they currently have. And all EGS timed exclusivity is doing is pissing of PC Gamers who are being permanently turned off from using the EGS.

    1. First and foremost, zero fks given when it comes to Epic, if they want to have this image, let them have it, consequences will show eventually. But!

      How much for Steam operating costs? Exactly.

      For all we know it might be 90% automated with 3 people on customer support, 5 on server support and Gaben doing weird sh*t in the garage with his CNC machines.

      1. Who knows.

        Valve operates multiple data centers around the United States and probably the world – I don’t have Steam client on my work machine obviously so can’t say but I know they have one here in Houston and there are at least 8 more.

        Steam is its own “division” within Valve so probably a fair few people. They only employ a couple hundred people so obviously not a lot.

        I would imagine they probably don’t have a lot of servers for Steam itself though. Every single time there’s a huge sale since at least 2012 the Store ha taken a dump because the sheer amount of traffic overloads it. Steam community goes down all the time too.

  11. Well in the end consumers « might » win if valve ends up dropping their %. We shall see what happens, if epic runs out of money first or if valve decides to move to help publishers/devs

    1. Unfortunately there is absolutely no way Epic has that kind of money. They would need to keep the exclusives thing up for years and it’s already generated nothing but bad press for them.

    2. In what possible way does that benefit consumers?

      It already doesn’t benefit you that Epic “onyl takes 12%” so how do you believe Valve – the company that has done the most for PC gaming in all of PC gaming history – is going to suddenly benefit you by making less money? The prices aren’t going to drop. They never drop. Because Valve doesn’t control the prices, the publishers do.

      1. In what world does one company ruling over a specific market benefits the consumer ? We’ve seen it with Nvidia and Intel, trash prices and mindset (holding back). Now if we take WWZ as an example, publisher dropped the price since they paid less cut to EGS so consumer did benefit from that. They specified very clearly it is because they paid less to publish the game on EGS that they dropped the price. True publishers might be the one setting prices but in the end if Valve takes 30% of the price do you think they’ll be inclined to drop it ? I think not. To be clear, i am NOT for EGS since it’s clearly lacking in terms of features and library choice but they’re proving a point. Publisher are tired of steam high cuts. Uplay, origin etc are the proof of that.

      2. “In what possible way does that benefit consumers?”

        For starters, Developers may gain more money to create more games, instead of your lord and saviour gaben hoarding more money so you can say how awesome they are. But at the end of the day, this is about developers and game stores, not you, so even if this doesn’t happen, i coudn’t care less.

  12. Q: What would make you stop being an anti-consumerist azzhole?
    A: This scenario that will never happen!

    Ggwp Tencent Sweeney.

      1. The truth is irrelevant in 2019.

        Enough casual morons who don’t game on a regular basis, don’t follow the news, don’t buy games etc. will believe this misinformation because they don’t know any better, don’t care, and can’t be bothered to find out for themselves that Valve does not have a monopoly.

        If the vocal minority is loud enough, it doesn’t matter that they’re factually wrong.

  13. Valve stopped making games themselves because they thought they could keep getting away forever with their 30% cut, but those times are coming to an end.

    1. More mentally disabled comments here I see.

      Among other answers in his AMA in 2017:

      GabeNewellBellevue6.1k points · 2 years ago

      We are continuing to use Source 2 as our primary game development
      environment. Aside from moving Dota 2 to the engine recently, we are are
      using it as the foundation of some unannounced products. We would like
      to have everyone working on games here at Valve to eventually be using
      the same engine. We also intend to continue to make the Source 2 engine
      work available to the broad developer community as we go, and to make it
      available free of charge

      Beyond this he explicitly said there were multiple games in development, one of which at that point was Artifact. When I find that exact thread I’ll paste it too.

      Valve never stopped making games. What they did was expand and start working on a LOT of hardware.

      If you simply took the time to actually read what Valve has to say, you could drop most of your ridiculous assumptions and crap you’ve made up in your mind to justify hating them. Reading the AMA is a good start:

      redditdotcom/r/The_Gaben/comments/5olhj4/hi_im_gabe_newell_ama/

      Valve doesn’t pump out games every year because they don’t need to. Releasing subpar products is the quickest way to tarnish their reputation. Sort of like how it’s better in your case to stay silent and be thought a fool than to open your mouth and remove all doubt.

        1. “Don’t assume my gender.”

          I tought you sounded like a woman, but the truth is far worse i’m afraid.

          1. First of all, i was joking. Try not to take things to literally.
            Second, how do you know i’m not a woman. lol. Maybe YOU think that i sound like a woman because i’m one? Ya never know.
            “but the truth is far worse i’m afraid.” Oh really. What’s your “truth”?

        1. Because i know women behave different than men, like for example, blaming others for their own choices? Keep being dumb.

        1. lol shill. I own more games than you ever will, on any platform you want me to list them for. This has nothing to do with Valve fanboying or shilling. Valve is the best choice, period, right now.

          1. “I own more games than you ever will, on any platform you want me to list them for.”

            lol that’s sad really, are you involuntarily celibate?

          2. I’m not celibate and I have a girlfriend. Try not being a worthless dummy, you might get somewhere.

          3. Surely your imaginary waifu loves when you brag about all the games you own on any platform you want her (?) to list them for.

          4. I’m not celibate and I have a girlfriend. Try not being a worthless re**rd, you might get somewhere.

  14. Its odd that no one calls Tim out for all the sh*t that Epic Store has done that is anti consumer, Epic is dirty and Tim needs to get humbled as he talks a lot of sh*t.

  15. Nintendo, PS & Xbox have to design manufacture and maintain a whole ecosystem and physical hardware. That’s not really comparable to the PC launchers.

    1. Dafuq lol, you think the cut for physical sales is only 30%? Always funny when kids call others retarded when they have absolutely no idea what they’re talking about. Go educate yourself, and come back with arguments.

    2. Remember that Nintendo, PS & Xbox also now all charge users of their current-gen consoles mandatory subscription fees to play online.

  16. So after months of terrible PR, continued obfuscation on actual sales numbers and despite the support of soyboy ‘journalists’ who most gamers laugh at anyway we’re now witnessing Tencent Sweeney desperately wanting to be liked by the gaming community.

    Remember that the 48% ownership stake that Tencent Holdings has in Epic Games entitles them to influence who the company directors are. Perhaps Sweeney’s public outburst intended to win sympathies is a sign all is not well and so he’s panicking that his Chinese overlords may now see him as being toxic to the brand…

      1. Your point being?

        Tencent Holdings has a 48.4% stake in Epic Games (40% when including employee stock options), has two people on Epic Games’ board of directors and has the legal right to influence future appointments to the board. It has a market capitalisation of a staggering $472 billion.

        Perhaps you believe Sweeney can ignore such matters and run Epic Games in a manner he chooses…

          1. Your ability to comprehend the reality of the situation is about as successful as your idol Fernando Alonso’s two stints at McLaren!

  17. Yep. Sweeney sounds desperate to be loved by having sought out some meaningless digital back pats on Twitter.

    I suppose it must be personally depressing when the only people to express public support are pitiful activist ‘journalists’ at PC Gamer and its anti-gamer ilk plus the walking embarrassment that is Randy Pitchford and an infantile soyboy like Jim Sterling.

  18. If Valve really wanted to they could have lowered their cut at any time. I can only speculate why they haven’t yet.

  19. The only “tard” here is the person who once more embarrassingly upvoted his own comment when taking yet another shot at the site owner. gg

      1. How dare we interrupt Bob’s continued obsessive and increasingly puerile trolling of the site owner with the facts!

  20. The only good thing about the Epic store are the free games. I’ve got them all since it launched, but haven’t bought one thing from their store.

  21. ahahahahahahahahahahahah AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAHAH LOLOLOLOLOL.

    So now he’s resorting to “terism”. Forced exclusivity didn’t work out the way they wanted so now he’s flat out trying to extort Valve and hold games hostage in order to force a level playing field (even though he knows there won’t be one because Valve has 16 years of experience andfeature creep head start). On top of him just saying that he wants games to stop using Steamworks. That’s rich. That’s absolutely rich.

    Laughing, My, GD butt off.

    I had to mis-spell that word on purpose because disqus blocked my comment. That or a r s e one of them. Yay censorship!

    1. “So now he’s resorting to “terism”. Forced exclusivity didn’t work out the way they wanted so now he’s flat out trying to extort Valve and hold games hostage”

      Looks like you are resorting to hyperbole again. But damn if it woudn’t be interesting if companies started doing that, that’s some cyberpunk sheeit.

      1. Ok. It may not literally be terrorism but it’s close, and it’s definitely extortion.

        If Steam committed to a permanent 88% revenue share for all developers and publishers without major strings attached, Epic would hastily organize a retreat from exclusives (while honoring our partner commitments) and consider putting our own games on Steam.

        He’s lying. Everyone knows he’s lying because all of his promises so far have been immediate 180s and thus lies.

        “Play the game our way and we’ll stop making customers angry. But only if you do what we say. Also no promises,”

          1. There’s nothing false about what I said.

            Everything Tim has said is a lie. “We won’t do more exclusives.” Five minutes later “x game is Epic exclusive.” Five minutes later “yeaaa we’ll still do exclusives.”

            “We have no intention of adding any of these features to the client.” 5 minutes later.

            “Here’s a roadmap for features we’re adding this year.”

            Epic also doesn’t have any games so how are they going to put their own games on Steam? Fortntie? Fortnite is free – so that’s irrelevant. What are they gonna do, put UT14 on Steam? HAAHAA

            Everything UT3 and before is already on Steam. 3 of the 6 Gears games aren’t on PC in the first place so that’s all he could mean.

          2. “There’s nothing false about what I said.”

            Proceeds to make even more bullshit statements and strawmen. Just admit you overreacted to a simple statement by Epic CEO. It’s not you that needs to overreact, you are irrelevant here, it’s steam, and you would be better of if they did, but fanboyism blinds so here you are.

  22. Y’all are a bit misguided in your protests.

    “Making torrents great again.”

    No. Pirating the game still shows interest in the game. The developers , more importantly the publishers, will see it as “lost sales” and then they’ll draw wrong conclusions about why the game was pirated/didn’t sell and in the end you’re still playing the game, sending them the message that you want this game.

    If you actually are against what’s going on right now – don’t play the game. Period. At all. No torrents, no mega, no k2s, no console, no at a friends house.

    Completely ghost the developer and their games. Not just this one, all of them.

      1. Your opinion is 100% irrelevant to anything. You don’t buy games so what you think doesn’t matter.

        What matters is if a person – not a leech – who actually buys games torrents a game they intended to buy.

        Oh but let me guess, you live in a craphole country and you have to pirate, right?

        1. “Your opinion is 100% irrelevant to anything. You don’t buy games so what you think doesn’t matter.”

          And yet you continue to reply to my posts.

          “What matters is if a person – not a leech – who actually buys games torrents a game they intended to buy.”

          And how would they tell the buyer from the hardcore pirate apart? They don’t, so STFU

          1. All I see is you spamming gender politics related BS all over this place, kindly take that somewhere else will ya

          2. Does that matter? Step 1. You didn’t buy the game and probably don’t buy any games. It doesn’t matter why you didn’t buy the game, because you don’t buy games.

          3. “Does that matter?”
            For me? no it doesn’t. For the company making the game? maybe, if they want to separate hardcore pirates from moralfags protesting something.

  23. to really compete with steam.. EGS need to go regional pricing. once they do that, perhaps may wake gabe in slumber a little.

  24. ahahahahahahahahahahahah AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAHAH LOLOLOLOLOL.

    So now he’s resorting to terrorism. Forced exclusivity didn’t work out the way they wanted so now he’s flat out trying to extort Valve and hold games hostage in order to force a level playing field (even though he knows there won’t be one because Valve has 16 years of expereience and feature creep head start).

    Laughing, My, GD A*SE off.

  25. uummm…… they already said they were gonna stop the exclusivity thing… what liars. still loving the epic store though. let the steamtards rage lol

    1. Are you completely daft? They “said” they were going to stop and then immediately admitted it was a lie because they didn’t stop.

      Jesus I can’t wait till these casuals jump ship back to console where they belong.

  26. All these people that complain about this writer throwing these “d’ riding EGS stories” need to realize this stuff is hot clicks right now. The simple take for me? Is 30 percent too much? Probably, but they offer a lot of stuff on their service, and have servers everywhere.That can’t be cheap, and with Epic throwing up stacks of money for exclusives to their store, timed or not. is what Microsoft did in the Xbox 360’s early days. I wanted to see Steam have a reaction. But I think they are so big they are like. “pfft it’ll be here later we aren’t losing anything.”

  27. EGS gives devs a much larger percentage than Steam. Not to mention going exclusive on EGS means your game is featured prominently in a curated catalogue in front of a large number of gamers whereas on Steam your game is liable to be lost in an enormous pile of tens of thousands of shovelware titles

  28. Refund for EGS should be in quotation marks, like “Yes”. You know it’s hard to get refund on EGS, while in steam I played game two times longer than allowed and still got refunded with no issues.

  29. How to spin “we cannot keep our briberies up” into being “we are good guys, really plz believe us”.

    Maybe you should have used your fat chinese paychecks into developing actual feature-sensible-full honest alternative, instead of wasting them for briberies.

  30. Read between lines and youll see that EPIC road map is the biggest lie in gaming history.

    “Then stores could go back to just being nice places to buy stuff, rather than the Game Developer IRS”

    He is cool with his barebone store, even GOG, Origin or Uplay are too much from being a “nice place” where you can buy games.

    Every new service they add to the store means less cut from that 12% they take from developers. What this guy pretends is to convince developers to not care about services more than just buy and install.

  31. Someone asked him if lowering the share would be affecting Steam functionality and services, he came up with a “payment methods”. Im really convinced that he wants EPIC store to stay the way it is right now because every new service they could offer to customers would mean less cut from that 12%. His dream is going back 15 years in terms of customer service and just having “buy and install” stores, going back to GFWL times, the dark times of PC gaming.

  32. Steam already does 100%-0%, just generate keys and sell them on your own site.
    However both Sweeney, his butt-friends (e.g. Randy) and questionable gaming medias (Polygon et al) are busy pretending this does not exist.

    1. They don’t pretend it doesn’t exist. They just know, like everyone else, that very few people will buy from those places.

      Yes, it’s consumer choice but at the end of the day it has the end effect that they are talking about. If Epic force people to buy from a store with a better cut (but inferior features), most people won’t care. Anti-consumer ? Sure. Do most people care ? No. Does it still achieve their end goal ? Seems like it. Think of it what you will, but they aren’t stupid.

  33. I hope Tim realizes Gaben has enough body fat to sit this one out until Epic bankrupts itself.

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