The Thing Remastered feature

The Thing: Remastered gets PC requirements & gameplay trailer

Nightdive Studios has revealed the official PC system requirements for The Thing: Remastered. Moreover, the team also shared its first gameplay trailer which you can find below.

The Thing: Remastered will feature antialiasing, per-pixel lighting, support for 4K resolutions and up to 144FPS. PC gamers will at least need an Intel Core i5-3570 or AMD Ryzen 3 1300X with 2GB of RAM and an NVIDIA GeForce GTX 650 TI or AMD HD 7750. The game will be using the DX11 API, and it will require 5GB of free disk space.

Nightdive recommends using an Intel Core i5-6600k or AMD Ryzen 5 1600 with 4GB of RAM and an NVIDIA GeForce GTX 1070 or AMD RX Vega 56.

The devs did not specify the graphics settings, resolution and framerate that these PC requirements target. However, we can assume that the recommended PC specs are for gaming at 1080p/Max Settings with 60fps.

In short, like most of Nightdive’s remasters, you won’t need a high-end PC system.

The game’s first gameplay trailer leaves a lot to be desired. At first glance, it looks way too similar to the original version. Or at least that’s the vibe I get. Since this Nightdive, I have been expecting a better visual upgrade. From the looks of it, this remaster is nowhere close to the Tomb Raider or the Legacy of Kain remasters.

Finally, although there is no specific ETA, Nightdive claims that the game will be released later this year.

Enjoy and stay tuned for more!

The Thing: Remastered - Gameplay Trailer | Nightdive Studios

The Thing: Remastered PC Requirements

Minimum:

    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64-Bit Required)
    • Processor: Intel Core i5-3570 @ 3.4GHz or AMD Ryzen 3 1300X @ 3.5GHz or better
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce GTX 650 TI (2GB) or AMD HD 7750 (1GB) or better
    • DirectX: Version 11
    • Storage: 5 GB available space
    • Sound Card: DirectX compatible sound card or onboard sound

Recommended:

    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64-Bit Required)
    • Processor: Intel Core i5-6600k @ 3.5 GHz or AMD Ryzen 5 1600 @ 3.2 GHz or better
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 1070 (8GB) or AMD RX Vega 56 (8GB) or better
    • DirectX: Version 11
    • Storage: 5 GB available space
    • Sound Card: DirectX compatible sound card or onboard sound

25 thoughts on “The Thing: Remastered gets PC requirements & gameplay trailer”

  1. Now that's a game. But I wonder how long will companies keep releasing remasters & remakes ? I mean I like some of them that desperately needs fresh coat of paint but a brand new entry in franchises makes a lot of sense and garner excitement.

    1. the fact they even remaster meh failed games now tells you how bad things are and how expensive it is to make new games.

      In reality the pc gaming moding community has won.

    2. The industry is creatively bankrupt. Combined with the cost of game development, it's just cheaper, quicker and simpler to remake and remaster classics instead of creating brand new masterpieces. The kinds of people that make games these days are nowhere as talented, passionate or as hard-working as the old stock either. This sort of sums up a big part the problem:

      https://uploads.disquscdn.com/images/994570992433204ab914a7ba56c8d46f1ed86000366e6d9536807fc0f9c448c6.jpg

      1. in the past game developers were self taught nerds who were influences by good nerd culture movies tv shows, tabletop games and had to make their own engine which meant there was no standard of how a game genre should be and worked around the limitations. Now you have a game dev school and well established rules and "best practices" on how you should make games and every company switches to unreal because this is the engine everyone is trained to use in those dev schools. There are too many limitations on what you can make, what a genre should play like, what ui you should have, how it should control and what franchises you can make. So now everything is the same trash flop that is average at best terrible at worst.

        1. Fvcking right you are!
          They are not creating anymore, just reproducing a formula that is most of the times, quite shïtty.

    3. "But I wonder how long will companies keep releasing remasters & remakes?"

      As long as there are bills to pay and as long as there are games in the past. Unless people lose interest, then it's gonna continue.

      1. I think people will never loose interest. Console exclusives releasing on PC and generic remasters will always rekindle interest in players. It's just that it doesn't confirms a sequel in the entry and just ends up being re-released. Then also there are completely ded franchises like dante's inferno, sleeping dogs, prototype, the suffering and many others with no hope of return

    4. Yes yes, and i get it's a blunder especially though not only for younger gamers, but in my case and maybe because I'm a bit older (and your name suggests similarly), i've DREAMT FOR DECADES of seeing many old 90s absolute masterpieces from the golden era being fixed, smoothed out with QoL improvements, upscaled and generally improved upon… NOT NEW GAMES ON THESE FRANCHISES, NOT REMAKES. NO. I WANT THOSE SPECIFIC GAMES, but freed from the massive technological restraints and crude mechanics of those early times.
      Fortunately, many got them, though many still haven't and likely won't (Thief, Deus Ex, MDK).

      And yes, there are source ports and community patches and content, but most of the times, it's still a messy, clunky and half-there result.

      So, after that, yeah, get all the revival sequels you want.

  2. I guess I missed this one back in the day, though I really didn't get into pc gaming until 2004 and this came out in 2002. I'd actually go get this from an abandonware site before they take them down for this remaster. I've not seen any mods for this game on nexis but there might be some on other sites.

    1. I tried some of those AI enhanced texture patches but i coudn't get the game to run on my OS, just pirate the remaster i guess.

      1. myabandonware has some good comments-guides to get the og version running on modern windows I might give it a try.

        1. I would recommend waiting for the remaster, it's generally good quality, last game i played was Shadowman and they absolutely nailed in terms of quality, lighting effects etc.

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