The House of the Dead 2 Remake screenshots-1

The House of the Dead 2: Remake Gets PC Requirements & First Screenshots

Forever Entertainment has revealed an official remake for The House of the Dead 2 which will come out on PC in Spring 2025. Moreover, the publisher shared its official PC system requirements, as well as its first screenshots. So, let’s take a look at them.

The House of the Dead 2: Remake will have remastered music (with the classic soundtrack also available in the game) and modern graphics. It will also feature gameplay faithful to the original game. Players can also expect a co-op mode, as well as multiple endings and branching levels.

PC gamers will at least need an Intel i5 3570K or an AMD RYZEN 3 3300X with 8GB of RAM and an NVIDIA GeForce GTX 1050ti, GTX 1650 or an AMD Radeon RX 570. The game will be using the DX11 API, and it will require 7GB of free disk space.

MegaPixel Studio recommends using an Intel i7-7700 or AMD RYZEN 5 5600X with 16GB of RAM and an NVIDIA GTX 1070, GTX1660 Super or AMD Radeon RX Vega 56.

Enjoy and stay tuned for more!

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THE HOUSE OF THE DEAD 2: Remake || Announcement Gameplay Trailer

The House of the Dead 2 Remake PC Requirements

Minimum:

    • OS: Windows 10
    • Processor: Intel i5 3570K / AMD RYZEN 3 3300X
    • Memory: 8 GB RAM
    • Graphics: DESKTOP GTX 1050ti / 1650 / AMD Radeon RX 570
    • DirectX: Version 11
    • Storage: 7 GB available space

Recommended:

    • OS: Windows 10
    • Processor: intel i7-7700 / AMD RYZEN 5 5600X
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GTX 1070 / 1660 super / AMD Radeon RX Vega 56
    • DirectX: Version 11
    • Storage: 7 GB available space

9 thoughts on “The House of the Dead 2: Remake Gets PC Requirements & First Screenshots”

      1. At some point I had a problem with the software itself, not recognizing the cam inside the gun, a new version solved it. But I never had any problems with the setup, pretty straight forward IMO.

  1. Guess this looks terrible since it's being released for Switch.. not that I have a light gun for my PC anyways. Man I shoulda kept my old Wiimotes

  2. its not just RT causing unoptimized messes, upscaling or framegen, it is a human issue. learning disabilities and stuff actually hinder us from graphics programmers advancing generation by generation. fcking heavy metals in tapwater if anything is more a threat than some AI code. look at this. xbox360 graphics, they recommend 1080p60 (probably as every dev does for recommended), a vega 56….. or 1070. those cards could do order 1886 with 1080p60 easy. it doesnt seem easy to get people in this industry that are technuts. proficient with code and engines. fact is, game looks soulless and like sh*t and the devs know they sell on the IP alone because this visual diarrhea is not worth anyones time.

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