A few days ago, we published a story about the lack of a PC patch for NieR: Automata. Eurogamer got in touch with the publisher, who claimed that it is currently working with NVIDIA and AMD in order to roll out a PC patch.
As Square Enix stated:
“Square Enix and PlatinumGames are working with PC device manufacturers, like AMD, to address the issues with the Steam version of the game because some of the issues are not what Square Enix and PlatinumGames alone can resolve fundamentally. With AMD’s help, Square Enix and PlatinumGames have successfully resolved some of the issues, and we hope to achieve similar results with other hardware makers. We appreciate your continued patience and support for NieR: Automata.”
To be honest, this sounds more like a damage control move and nothing more. Why would Square Enix and PlatinumGames work with NVIDIA or AMD in order to fix the game’s ridiculous resolution issues? Or the awful keyboard+mouse controls (this will definitely not be fixed, ever, but still)? We get it that Square Enix refers to the game’s crash issues, however the game is also plagued by other issues unrelated to the GPUs.
We’ll give Square Enix the benefit of the doubt, so here is hoping that a new patch for the PC version of NieR: Automata will be released before Christmas.

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Those dam IBM compatibles are tricky
FFS what century are they in?
Judging by the awful graphics and performance of their engine, not a f*cking chance it’s this one.
It would make sense to patch the game from a financial point of view. I know that I won’t buy it unless they do and I’ve seen quite a few people say the same thing. There’s money waiting to be spent on your game Square Enix if you will have the decency to finish the PC version of this game to a point where we can enjoy it without so much frustration.
Why pay for frustration? I get enough of that at work but they pay me well for that 🙂
You know, there’s ways to relieve frustration…..
One in particular that I know of, which involves squatting over your boss’ desk & dropping a hot load on it……..
😀
Or, alternatively, his briefcase &/or golf bag, if he’s one of those *ssholes that spends all his time doing nothing.
Exactly, I’ve been waiting this entire time for them to fix it. Only then will I purchase the game.
shouldn’t have take this long.
Before Christams? Aren’t we a bit optimistic? Or did you mean Christmas 2018?
Well not to seem like I am defending this, modders fix the res issue and tbh nier with m/k???? It just is not made for it
“We’ll give Square Enix the benefit of the doubt.”
That’s nice of you. They can’t win really can they. No news? Slate them. Release statement saying they’re working on it. Slate them …
They would have won if they didn’t ignore all the problems afflicting this game since release, it wouldn’t have been hard at all, they just didn’t give a sh*t.
Exactly. It’s been 4 months. Why didn’t they make an announcement saying they were working on this 4 days after launch?
Typical PR “not my fault!” response.
How pathetic.
The funny thing this happened, after the damage is done.
Yes hence his comment.
“We’ll give Square Enix the benefit of the doubt”
You really shouldn’t.
It’s one of those cases where I wish they’d just outsourced the port to another developer, especially considering Squeenix primarily uses Nixxes for PC ports (albeit for their western titles). Platinum’s still a pretty sh*t PC dev, and the Japanese branch of Squeenix obviously doesn’t give enough of a sh*t to devote any resources to fixing the game.
Indeed it’s clearly related to Square Enix’s priorities or lack of thereof in this instance.
That Sega, with their relatively meagre resources nowadays, can have their recent Platinum game patched quickly as they have done then Square Enix have no excuse.
Suffice to say that Sega received my money for their Platinum game whereas Square Enix most certainly haven’t for this game.
#votewithyourwallet
I’d say vote with your wallet, but really that only ever works if you’re a part of the bigger number, it’s basically always a numbers based game. Look at me, I’ve voted with my wallet for years against ubisoft, nowt has changed with them in regards to PC gaming, same with EA at times, in fact they took their ball and went home. bethesda is riding on too much pride and fan goodwill to bother changing much as well.
As much as it grieves me to compliment Ubisoft they have shown some progress in how they treat the PC platform in recent years. Long gone are the days of ropey last-gen console ports whereby the Assassin’s Creed games of that era used no more than 1.5 CPU cores. I’m not saying that all of their current games are supremely well optimised but Assassin’s Creed: Unity, even after patching, was a train-wreck on consoles whereas it ran relatively well on PC. That said, the memory Watch_Dogs still lingers whereby that game appeared to have been deliberately gimped in its launch state (without editing .ini files, iirc) on PC seemingly, in the view of many, to make the PS4 version (Ubisoft partnered with Sony for that game) not seem so limited in comparison.
I’m not really seeing it from my end tbh. I’m still seeing console ports, only with “beefier” settings, settings which shouldn’t exist because it’s a console port. People laud GTA as being legit demanding when it’s basically a last gen port with more grass and shadows dumped in with a well known demanding AA option to top it all off. Same with Fallout 4, yet it’s texture work is horrid, shadows and god rays as well.
I’ve been watching WD2 benches and I’m honestly not seeing overwhelmingly amazing perf gains from higher end hw, all I see is that game gobbling up and going “got more?”, it’s not even on the same level as the first Crysis, why should any third party game on console ever dare to ask for more power?. It just seems so artificially forced to ask for more power when it’s clear that the games have to be designed to run for what consoles can, otherwise making say GTA VI for PC first and making it the Star Citizen of a PC version, while current gen gets a PS2 looking version, we all know how that would be received, reviewed and generally spoken of.
I know people gawk over Battlefront’s visuals, but it’s honestly just like painting a picture, then smearing vaseline over to make it look “realistic”, or in the case of Wolfenstein TNO and Rage, slapping megatextures, one huge texture over everything with little worry about every nook and cranny and all the details.
Imagine if every AAA publisher out there took what Roberts is doing with Star Citizen, the consoles would all bake and melt under what they would be asked if everything was so well detailed and moved, able to be interacted with etc.
If a game “works” on PC, I see it as the bare basic standard job. If it comes with a few flashy settings, those are a slight bonus, but not much to care for since they don’t turn current gen into a PS2 level of lacking detail, while making PC look like Crysis. This is why I’m starting to care less and less about Ultra settings these days because we’re frankly not seeing that big of a difference and it’s thanks to consoles.
My main gripes with Ubisoft are the fact that:
1) Most of their games are simplistic and very basic in what you have to do, like climbing this obviously huge radio tower or building to survey a point for example.
2) They charge silly prices for their console port jobs and to make matters worse, they have the gall to break up their games into multiple “editions”, meaning you won’t ever have the full game unless you buy the super ultra mega duper deluxe bonus edition that costs up to £100. To me that’s utter tripe and it’s disgusting to hell, worse yet they are doing that with the latest Creed, they haven’t learned at all from that and it’s sad (but then again I vote, my vote doesn’t matter because so many people love this idea of getting an incomplete game and yet shelling out even more for it).
3) They still sell their games on Steam, which in turn require me to download and install Uplay,which also then asks me to download a few patches despite me having already downloaded the game and it’s patches via Steam. I still remember the time when I downloaded Creed III, then was asked to install Uplay, did so and was treated to another hour of waiting as their client was lying to my face and telling me the game wasn’t installed, so it tried downloading it again on the same drive via their client (I basically had a dead game on the Steam side, yet it was actually taking up space and was the only way to activate the game to then trigger Uplay).
I hate Uplay because it’s nothing like Steam, it’s trying to become a low watered down version of Origin, but with a Ubisoft Tint, yet they still keep the Uplay requirement for games bought on Steam. No other store client that I know of asks for you to download and install another just to be able to play the damn game.
Balance to my karma has been restored after reading your comment and thus being reminded of Ubifail’s many ongoing sins and shortcomings!
Yeah, they’re still mediocre, they’re just no longer doing Dark Souls-style barebones “F*CK YOU” ports seemingly out of pure spite because PC gamers weren’t buying their sh*t in droves comparable to the console plebeians, thus resulting in the delusion that “well, obviously they must be pirating the stuff, because we make epic sh*tz!”
Plus if anything they’re beginning to become even worse with the excessive money milking all while trying to be as cheap as possible by doing something as stupid as using P2P on an MP game that requires the exact f*cking opposite of P2P.
On the other hand, even $800 AC doesn’t quite compare to shark cards &/or $15 DLC packs for remastered maps, in my opinion, so while they’re definitely moving on “up” in the world, at the end of the day they’re still just one of the smaller evils, by overall comparison.
I mean, hey, there’s no exclusive PS4 mission on this year’s AC game, after all? 😀
I still harbour hopes of Vivendi buying Ubisoft out and subsequently running them in to the ground EA-style. Au revoir to the lot of them!
Sadly they’d probably fail. If anything they’d just succeed in cutting out the last remaining bastion of semi-decent originality left within U-BE-SOFT (the spark that gave us Rainbow Six: Siege, for example) in favour of a handful of major generic annualised franchises that’ll be even worse than what they’re doing now.
Not to mention the microtransactions……. eugh. Let’s just say Bobby Kotick probably learned a few lessons from them & leave it at that.
Meh, Bayonetta was a good port, minus the AA issue & I don’t recall MGR Revengeance having any major problems at launch.
(The Valkyria Chronicles porting studio did Vanquish)
Doesn’t MGR not support higher res and fps though as well?.
Can’t remember. Even so, I’d say that just makes it a mediocre port, rather than a terrible port. I mean, “terrible” makes it sound like it’s comparable to Arkham Knight, which it utterly isn’t.
well, I mean if it doesn’t support a higher resolution, then I can imagine that becoming an issue for us further into the future, like older games that can no longer be played on modern hw and instead rely on a remake or remaster.
Ak wasn’t even a game when it released on PC at the time XD.
Yeah, but going by PC Gamer Wiki 4K is hackable & it’s locked at 60 FPS (not hackable), rather than 30 or something atrocious. I mean, yeah, 120/144 is the next step, but 60 will continue to be acceptable in the long term, I daresay.
At least as a secondary option, if nothing else.
release before Christmas ROFL!!!!!!!!!!!!!!!!
lol
Even if we take them at their blatantly false word that all of the game’s issues are GPU vendor related, other devs have worked with AMD and Nvidia to solve issues in a matter of days or weeks, not months.
lmao a complete failure.
Well it’s like Metal Gear games under Kojima. They worked with Nvidia to bring great performance on PC. But it’s really late for Nier. They should of worked with Nvidia / AMD since the start. And they should of let Plat Games only work on the PC version.
Look at every S/E game that was “Developed” by S/E. It has been a disaster! The only game that is not is Final Fantasy Online. And that is because it was originally a PS3 game but has a monthly fee.
It does sound like damage control. Why work with AMD/Nvidia when it’s the sodding game itself?. It;s your mess to fix, certainly not the PU manufacturers. Last thing we need is a hurp derp Nvidia/AMD driver that does literally nothing, while SE claims “I ain’t got nuffin” and resume their daily task of pandering to Sony.
Lmao, what? This has to be dumbest thing since Microsoft Xbox One launch PR shiz. Well, not that crazy, but close enough.
Will there be a patch that removes Denuvo? That’d be something to look forward too…
Never pre-order games. Never buy games new. Wait for several months at least. This is how I shop.
Rocket Science! oh wait it’s harder… Not.
Where exactly do they say they are working on a PC Patch? I don’t see it. It looks more like they working with the GPU manufactures to make a driver update with some Nier optimizations.
Or you could just copy & paste the FAR mod. Would make the “patch” available tomorrow. (with permission from Kaldaien of course). Save you some time.
Do you believe in Magic? I do when a small company Psionix can make to run a game pretty good on every platform possible with crossplay while big companies cant resolve some bugs…