Cognition has announced that its single-player narrative adventure game, Lunar Strike, will be coming to PC in May 2026. To celebrate this announcement, the team shared a new trailer that you can find below.
Lunar Strike aims to blend speculative fiction with a game world grounded in hard science. The game will focus on compelling survival and character-driven storytelling over combat.
You play as a junior archivist sent to record the last human colony on the Moon. At first, your job is to scan and save science, culture, and personal records. But when someone sabotages the colony, your mission changes to survival. You must manage oxygen, power, and time while deciding what knowledge and memories are most important to save. Every choice you make affects the archive and the future of the colony.
As said, the gameplay will revolve around survival, adventure, exploration, and preservation. There won’t be any combat in Lunar Strike. So, make sure to keep that in mind. This is a slow-paced survival and exploration game.
You can collect, study, and organize important data about culture, science, and people. You’ll also need to manage your oxygen, suit power, and habitat systems while surviving on the Moon. You can even investigate a crime scene using scanned artifacts. In Lunar Strike, characters will make you think carefully about your choices. The game’s environments, Moon physics, and survival systems are based on real lunar research.
Enjoy and stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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