Chris and Albert released some new comparison screenshots between Resident Evil 4 Ultimate HD Edition and their HD modded version that is currently under development. The duo has been able to recreate a lot of textures in HD, turning this blurry classic title into a modern-day title. There is no ETA yet for this Texture Pack, however we’ll be sure to keep you posted. Enjoy!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Reall nice work. AAA games have some really bad texture UV work, I’ve seen it in TW3 as well, nasty textures that don’t line up. When I used to do maps for UT3 I used to make sure all my textures lined up properly and scaled properly with the place where they were. I can’t stand to see such high quality AAA games miss this, it’s embarrassing and shows a lack of care for their work.
Mindblowing! I cannot wait to replay the game like that.
this why mods are the best and pc FTW.
they should hire this guy and make this mod as an official patch/update