Post Scriptum, upcoming WW2 realism shooter, enters beta phase

Periscope Games has announced that its first-person simulation shooter that provides an authentic WWII combat experience, Post Scriptum, has entered its beta phase. Players will be able to experience an immersive gameplay style where tactics and teamwork are necessary to win the round.

In Post Scriptum, you can be in a section with 8 other infantry players, each with designated roles (Medic, AT, Machine Gunner, Rifleman), work together to command a tank or play logistics and build fortifications and weapon emplacements for your team.

Post Scriptum is a WW2 simulation game, focusing on historical accuracy, large scale battles, difficult learning curve and an intense need for cohesion, communication and teamwork. Players will relive the events of ‘Operation Market Garden’ across the fields and towns of Holland.

In a 40 vs. 40 multiplayer setting, players will be given the option to fight with the British Airborne Division and its Polish brigade, British XXX Corps, US Airborne (Post-Release) or several branches of the German Army, such as the Wehrmacht or the Waffen SS. It’s a rare opportunity to experience the intense battlefield that was the Battle of Arnhem, which stretched across farms, woods, villages and city areas. Each area is being accurately recreated from archival references that range from street level to aerial images. Whether you’re jumping out of a plane, resupplying friendlies or operating a tank you will find multiple reasons to drop back into the battlefield in this grand scaled representation of a WW2 setting never explored in a large multiplayer environment.

The game is currently scheduled for an August 9th release.

Enjoy!

Post Scriptum - Beta Teaser [2018]

16 thoughts on “Post Scriptum, upcoming WW2 realism shooter, enters beta phase”

  1. i can’t wait for this trash a*$ online shooter trend to die. you have to be a sad pathetic ret@rd to pour your time and effort into something like this that dies after a short while and then everyone forgets it existed at first place.

    1. To make things worse, publishers are trying to capitalize on this fad to kill offline games and sell their “games as a service” crap to shackle the consumer into making regular payments.

      1. I buy neither multiplayer-only nor always-connected games, and if that’s all that the future holds, then I’ll be fine without any new titles. I’ve got a backlog of games big enough to last me until the Apocalypse.

      2. i mean EA is one of the big ones, they’re pretty much done with single player games. i’m just waiting for them to announce their bankruptcy.

  2. Find it funny how these shooters come out and make these “realism” claims, and “team-work” is a must. When you throw it out into the wild, your claims mean nothing, as it’s the player-base that will determine how the game will play, not you, the designers.

    One this thing lands, it will be another cluster**** of trash and headlessness.

    1. Graphics are more ‘realistic’ than bf v, no sarcasm. You may call bf v more graphically ‘advanced’, but then, it has s**t tons of unwanted useless effects that actually inhibit gameplay. In real life I’m pretty sure you can see what’s going on despite the debris.

  3. I played the closed Beta, the game is in an absolute awful state. More like Early Alpha, yet it launches in less than 2 weeks.

  4. I was shocked by how poor the beta is, compared to Squad’s early access Alpha, that was leaps and bounds compared to this beta.. Dissapointed, I enjoy Squad a lot and wanted to see this WWII shooter succeed. It is SEVERELY unoptimized at the moment,

    The team-play is very shallow compared to that of Squad and lack of a Rally Point system off the Squad lead did it in for me..

  5. This is a closed beta!! Open beta is for everyone with no requirements and since this requires pre-orders then it’s not an open beta!!

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