Painkiller feature

Painkiller Gets New Co-Op Gameplay Trailer & PC Requirements

Saber Interactive has released a new gameplay trailer for the upcoming re-imagination of Painkiller. Moreover, the publisher has shared the game’s official PC requirements. So, let’s take a look at them.

In Painkiller, players can use powerful demon weapons to fight off endless waves of monsters. They will be able to battle these enemies alone or with friends.

Players will be able to jump, dash, and hook across vast biomes while fighting enemies with a host of new and classic Painkiller weapons. The tarot cards will also return. By using them, you will be able to enhance your abilities and combine them with other players to obliterate your foes.

The game will have four distinctive characters. These are Ink, Void, Sol and Roch. Each of them will have unique perks to boost their energy, health, power and damage.

PC gamers will at least need an Intel i5-9400F or AMD Ryzen 5 2600X with 16GB of RAM and an NVIDIA GeForce GTX 1660 Super, an AMD Radeon RX 6600 XT, or an Intel Arc A750. The game will also use the DX12 API, and it will require 30GB of free disk space.

Saber Interactive recommends using an Intel Core i5-10400 or AMD Ryzen 5 3600 with 32GB of RAM and an NVIDIA GeForce RTX 3060 Ti, an AMD Radeon RX 6750 XT, or an Intel Arc A770.

Saber Interactive will release Painkiller on PC on October 21st.

Enjoy and stay tuned for more!

Painkiller - Slay Together Trailer

Painkiller PC Requirements

Minimum:

    • OS: Windows 10 (64-bit)
    • Processor: Intel i5-9400F or AMD Ryzen 5 2600X
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 1660 Super or AMD Radeon RX 6600 XT or Intel Arc A750
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 30 GB available space

Recommended:

    • OS: Windows 10 (64-bit)
    • Processor: Intel Core i5-10400 or AMD Ryzen 5 3600
    • Memory: 32 GB RAM
    • Graphics: NVIDIA GeForce RTX 3060 Ti or AMD Radeon RX 6750 XT or Intel Arc A770
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 30 GB available space

34 thoughts on “Painkiller Gets New Co-Op Gameplay Trailer & PC Requirements”

      1. You think this sh*t is fine??? bro you can only see like 40 percent of the screeen.
        Not to mention, the game itself isn't grim and dark like the original game. Modern devs are just not capable of making games that aren't colorful.

    1. true its so colourful and the original painkiller was dark and had a grey tone to it , we all know why its like that picture

    1. In pre-release version, there was, but you were forced playing together with other characters as bots or real players.
      Those characters could not stop yapping…

      1. ho god … not another one ruined by devs bs so tired of this , its unbelievable for the last 4/5 years ,bought only 2 games , tried many in demo or pirated and erased after minutes F** HELL when will something good with no influence comes out??????

  1. That's remotely not even close to Painkiller.
    The art-style, it's too clean and sterile. The monsters are kids friendly.
    The HUD is classic online shooter slop.
    No classic SOLO campaign, instead it's co-op crap via online with friends o bots.
    Annoying characters that can't stop yapping with bald female girl boss on front.

      1. Can someone tell @azaks:disqus to unblock me? I don't remember ever having an argument for him to block me.

      1. dude is having chimpouts on the regular and sh*ting up the comments section, should be banned if I'm honest

  2. Why they didn't just called it something else ? The targets audience doesn't know what Painkiller is, and the fanbase of the OG game doesn't recognize it this one, just use another name

    1. Because these JuDEIst companies can't come up with something original and because they wouldn't want to waste the opportunity to cash in on some brain dea󠀀d Alpha Ge󠀀n kid󠀀dies' shekels by leeching on a popular game's name (that these brain de󠀀ad h󠀀om󠀀os󠀀󠀀exu󠀀al kid󠀀dies have never heard or even care about in the first place) because it's supposedly a "bLaSt fRoM tEh pAsT!!!" despite having literally nothing to do with the original game.

      Then again, these JuDEIst companies almost did the same when it was revealed that they were trying to leech on the TimeSplitters name by making a Talmudick abortion Battle Royale out of it for these brain de󠀀ad ho󠀀mos󠀀exual Alpha Gen kiddies before the layoffs at Embracer led to its cancellation, thank God!

      Embracer huh? That almost sounds like the name of the company that owns the Painkiller IP, isn't it? Oh wait, it is indeed the very same JuDEIst company that is making the trash that we're seeing here! What a BIG (((Cohencidence)))!

      Just a reminder, these brain de󠀀ad ho󠀀mose󠀀xual Alpha Gen kiddies who would've played that "TimeSplitters" BR trash and are excited for this new "Painkiller" trash gayme are the very same ones who only play Fartnite, Apex Legends, Overwatch and other online/PVP trashes 24/7 (not out of non-existent "love" for gaming, but out of fattening their wallets with 666-shaped Star of Satan shekels even further) and then call themselves "gamers!" Yeah, y󠀀ou aren't actually gamers, in reality y󠀀ou're a bunch of subhumans who belong right in the oven just like what y󠀀our Talmudick ancestors belonged per what yo󠀀ur fairy tales say about a non-existent "genocide" that supposedly "happened!" a century ago that you call the HoloHOAX.

  3. This games designs looks like it came straight out of California with zero eastern European edge at all, it's seems even the Polish game industry has been totally subverted.

    1. As an online freelancer, I have 2 Polish clients.
      I can tell you one thing: they're 100% Americanized, in the worst way you can think of.
      At the moment, their country is still preserved from the "cultural enrichment", but I wouldn't be surprised if they ended up exactly like France or the UK.

    2. Like the Rammstein song goes – "We're all living in America" now. Haven't the "civilised" world unanimously decided that USA is the end-all be-all when it comes to anything that's good in the world?

        1. Have you been living under a rock? They both are under the US thumb.

          The Japanese games are just another product that is popular in America. If it weren't then Hideous Kojima would be jobless due to the amount of slop he unleashed on the world.

  4. I guess I'm REALLY getting old now, cos I don't even understand what I see on the screen.
    Way too many particles and effects and pretty colors and stuff.
    I can't see anything, frankly. (0:24, for example? WTF is happening?)
    Back in my days, most FPS had literally nothing. Just pure pixels or blocky 3D and that's it. It looked so much cleaner.

    Games nowadays try too hard.
    Is it because the Tiktok low attention span GenA crowd can't even be bothered to play a game if it doesn't have insane non-stop frantic action, constantly bombarding the gamer with millions of particles and colorful explosions until they get blind?
    It's just tiring and ridiculous.

    God I miss the Gunman Chronicles era (2000).
    See how freaking clean it looks.
    Despite the low-poly 3D, this looks and feels much more realistic and immersive to me.
    I wish FPS would go back to such graphics.
    https://uploads.disquscdn.com/images/4ae5e503f264aebd90b9da43d83016c7cf30192dad7cd98384c086ef606bbe04.jpg

  5. Too colorful, too bright, too Doom Eternal and no SP (really?) – not a Painkiller game. Just the first level of the original, at the cemetery, still looks way better than this.

  6. that's not painkiller , thats necromunda reskinned and modernized of "modern audiences " other words people who don't and care for videogames

Leave a Reply

Your email address will not be published. Required fields are marked *