Overwatch has already surpassed 7 million players

Blizzard Entertainment has announced that Overwatch has already passed 7 million players, logging more than 119 million hours combined in one of the most successful global game launches of all time.

Now as you may have noticed, there is no performance analysis for this title and the reason is simple; Overwatch does not feature really demanding visuals, and runs great even on toasters. Still, we may publish a Performance Analysis at a later date.

Mike Morhaime, CEO and cofounder of Blizzard Entertainment, said:

“Over the months and weeks leading up to release we saw a lot of love and support for Overwatch—from Blizzard gamers, FPS fans, and people who’d never picked up a game like this before—and we’re very grateful for everyone’s incredible passion and enthusiasm. We poured a lot of effort into creating a game—and a new universe—that anyone could enjoy. We’re ecstatic to have had such a successful launch, and we’re looking forward to all of the fun, competition, and new content still to come.”

Since launch, players have swapped heroes 326 million times and teamed up to deliver 11 million payloads to their destinations on the battlefields of tomorrow. In addition to being a smash with players around the world.

35 thoughts on “Overwatch has already surpassed 7 million players”

  1. That’s usually what happens when blizzard releases a game. No need for sketchy drm protection, people are just going to buy it since the game is just…. GOOD. For most.

    1. I wouldnt say its good, it appeals to a certain kind of people.
      And its a mulriplayer only release, why would it need DRM?
      It already has BattleNet anyway.

  2. Wish I’d never spent money on this game, it’s rage inducing more often than not and doesn’t have enough content. But I will say Blizzard is doing a good job of getting rid of hackers. There was a huge ban wave yesterday, and hackers buying new copies to try to regain access are being instantly banned again.

      1. no s.h.i. t cause people pay money and money doesnt grow on trees unless aaahh your mom buys you everything

        1. Lol
          I see that you think that the game is overpriced.
          Ever heard of demand? Without even realizing all of our clamoring for more content, quantity instead of quality (and to be fair, Overwatch does have quality) is what makes everything go crazy.
          This industry sure needs a change, now I happen to think that this change begins in ourselves, after all, we are the base that mantain this industry going.

          1. So you are another Overwatch blind fanboy who cannot stand some criticism about the game. If this were about COD or BF, you will be the first criticizing the “lack of content” and the “DLC cow milking” but its Blizzard, everything is allright!!

  3. I find it difficult to believe that 7 million people buy this game at full price after the launch. There’s something fishy going on here.

    1. There was an open beta before the launch, people could check if they liked the game. I think such demos may boost sales if the game’s quality is high.

  4. Check out all the x x x p o r n, nowonder why people are buying! Blazer gang b a n g ed OMG!

    1. From PC gamer best of the week; It has been a bad week for Overwatch cheaters,
      which makes it a good week for me. I’m bad at Overwatch, but nowhere
      near so bad that I feel compelled to install a cheat and get myself
      banned for life. Blizzard’s anticheat is ferocious, and so far it’s
      holding up to what most ‘hackers’ can throw at it. Even cheaters who
      have changed hard drive IDs and invested in VPNs before buying new
      copies are finding themselves re-banned within hours.

      More than
      1,500 players have been banned in China alone. Blizzard didn’t announce
      numbers for the West, but it did take action, and the forums of at least
      one popular hack provider are howling at the injustice of being
      permabanned for something so innocent as cheating.

      In about 100 games, I’ve yet to encounter a cheater. Blizzard is putting its years of online experience to excellent use.

      1. You said you can’t cheat in a Blizzard (ergo in any & all), that’s an absolute, so I responded, Diablo. Diablo 3 (another Blizzard IP) is riddled with cheaters. They may be doing a fine job with Overwatch (right now), but to universally state that you absolutely can’t cheat in a (any) Blizzard game, you’re mistaken.

        They’re great at keeping hackers off of SCII, & they’ll likely do as good a job with Overwatch, but that doesn’t mean they have hacker-free environments on all their games.

        1. You cant cheat because Blizzard catches all cheaters, regardless how they cheat. Didnt you read the piece I sent you?

          1. Blizzard has a great Anti-Cheat implementation, but it doesn’t outright eradicate cheating entirely, it doesn’t stop you from even installing the wallhacks or or aimbots whatever, it just catches you more efficiently than say Valve’s VAC, or Punkbuster, or whatnot.

            Diablo 3 is a prime example of this; they’ll catch you, but it won’t be immediate. It’s not a “downloaded infinite stats cheat, logged in – bam, banned.” It’s a “downloaded infinite stats, logged in, abused it, abused it, abused it, & then suddenly after a certain point – banned.”

            To quote the article, if you prefer; “…so far it’s holding up to what most…”

          2. Blizzard have changed policy on cheaters: If they caught someone cheating, that person will be banned forever! Not that I like that so much but at least it will keep cheaters away.

          3. I repeat myself;

            Blizzard has a great Anti-Cheat implementation, but it doesn’t outright eradicate cheating entirely, it doesn’t stop you from even installing the wallhacks or or aimbots whatever, it just catches you more efficiently than say Valve’s VAC, or Punkbuster, or whatnot.

            Diablo 3 is a prime example of this; they’ll catch you, but it won’t be immediate. It’s not a “downloaded infinite stats cheat, logged in – bam, banned.” It’s a “downloaded infinite stats, logged in, abused it, abused it, abused it, & then suddenly after a certain point – banned.”

  5. it wont be, its really competetive and no stupid loadouts that break characters, everyones on the same playing field all the time. suits more playstyles than tf2, more tactics and strats due to its roster. titanfall, evolve and battlefront were all garbage, this title is actually good

  6. This is another marketing phenomena of our gaming age, 12 million will buy it, 10 million will drop it in the first year, only 2 will buy the inevitable expansion.

    And all this because Trace dat 4ss pose.

  7. Yea i can understand the frustration but d3 is for most, a game that tou’re going to enjoy with your friends most of the time so chances are that you’ll already be online 🙁

    1. *For many. Others prefer to enjoy it solo, & would have preferred the option to play offline, but according to Blizzard, “Blizzard Knows Best What You Dumb F*ckers Want, So Shut Up & Take It.”

      No seriously, that’s their current mindset – we know what you want, you don’t. Oh, you’re shouting loudly about how stupid something is? Irrelevant, we’re smarter than you, so bend over & take it.

      It’s truly disgraceful how dumb they think we are, which is something they seriously openly flaunt in our faces time & time again. D3’s infamous example of “Always Online DRM because of the RMAH nobody ever asked for, but we know you all wanted anyway” for instance comes to mind.

      1. They shouldv’ve done an offline mode i’ll give you that. But i don’t see what’s the fuzz about being online to play a game. I haven’t experienced any problems (besides lag on launch day 4 years ago). I mean it’s not like we got dialup internet… I’d prefer online drm to denuvo anyday. It pisses me off when i support a developper and pay a game 60$ and the the dude besides me pays nothing and goess on any
        Torrent site and can have the same “single player” experience.

        1. Many people still have data caps, some people move around a lot/travel/etc. & play from a laptop with public connections, that’s two major examples.

          Try hooking up to an always-online game from a public Wi-Fi, then tell me you can’t see what the big deal is about. Or, have your ISP’s whiney support centre call you because you’re exceeding your data plan due to all the data Diablo constantly streams back & forth to its servers.

          Why does it matter to you how someone else got the game, anyway? Most Pirates have their reasons, you know; Some just don’t want the always-online DRM (or whatever other DRM’s they’ve included), so they take the cracked version on principle (I even know legit buyers who download cracks, seriously), others can’t afford it at the moment so they go with a placeholder (& generally Steam Sale it later), others just aren’t ever going to pay for it, so that’s that.

          So-the-f*ck-what?

          1. You have a good point about people having internet cap, i didn’t think about it since i do not have that problem. As for piracy, everything you said, i can’t agree. Do you go at your local game store and steal a physical copy ? No, why do you do it downlaod it on torrents then? It just brings out the true nature of a “pirate” personnality. Any piece of hardware and or software is an intellectual property on which people have worked on. Wether it is worth or not is up for somebody to decide. Pirate the said game/software isn’t a solution at all.

  8. It has been a bad week for Overwatch cheaters,
    which makes it a good week for me. I’m bad at Overwatch, but nowhere
    near so bad that I feel compelled to install a cheat and get myself
    banned for life. Blizzard’s anticheat is ferocious, and so far it’s
    holding up to what most ‘hackers’ can throw at it. Even cheaters who
    have changed hard drive IDs and invested in VPNs before buying new
    copies are finding themselves re-banned within hours.

    More than
    1,500 players have been banned in China alone. Blizzard didn’t announce
    numbers for the West, but it did take action, and the forums of at least
    one popular hack provider are howling at the injustice of being
    permabanned for something so innocent as cheating.

    In about 100 games, I’ve yet to encounter a cheater. Blizzard is putting its years of online experience to excellent use.

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