Red Barrels has announced that the release date for its horror game, Outlast 2, has been pushed back to Q1 2017. The team decided to delay the game in order to further polish it and deliver a product that it is proud of.
As the team wrote on the game’s official FB page:
“We had to make a difficult decision recently. After weighing our options we’ve decided to postpone Outlast 2’s release until Q1 of 2017.
We want you to know that we listen to your feedback, we see your excitement and we know you care about our work. Our mission as an indie studio is to deliver to you the best, most terrifying, most fulfilling experiences possible. That’s why we’re taking just a little bit more time to make sure our vision for Outlast 2 is in no way compromised and is the experience you deserve.
This is not the type of news we ever want to deliver, but we are so fully committed to the world we’ve built and to our awesome community that we could not, in good conscience, release a game who’s limits haven’t been tested to the extreme.
Thank you for understanding. We promise Outlast 2 will scare the crap out of you.”
Outlast 2 promises to be a twisted new journey into the depths of the human mind and its dark secrets. Back in April, we got our first look at it as Gamespot shared two videos, showing 10 minutes of gameplay footage.
Thanks OnlySP

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Not good. Resident 7 will eat live this game.
*eat this game alive.
The only thing RE have to worry it is to not eat himself. Which it already did. Multiple times. I don’t even think that RE has any tooth left to bite something.
Curious. I could swear that I can perfectly own both of them.
“We promise Outlast 2 will scare the crap out of you.””
Outlast 1 did not, it was a repetitive hide in the hiding spot until the boogeyman lives. Lacked interesting levels and situations as well.
Am I allowed use the subjective card this turn?
There are games for all types of people. There are people who like to runaway from problems and hide from fear. This game is the right type for them.
I liked the game a lot but I have to admit it was all pretty much a scripted corridor with no level design to speak of. Nowadays after so many similar games have come out the novelty wore off and they’d need to do proper levels a la RE mansion with this one in order to keep my interest, but sadly they’ll most likely stick with the same linear scripted formula of the first game.