Onimusha 2 Samurai's Destiny Remastered feature-2

Onimusha 2: Samurai’s Destiny Remastered PC Requirements

Capcom has revealed the official PC system requirements for Onimusha 2: Samurai’s Destiny Remastered. And, in case you’re wondering, yes. The game will be using the Denuvo anti-tamper tech.

Onimusha 2: Samurai’s Destiny will come with higher resolution graphics and modernised controls to perform issen critical counter attacks and intense swordplay.

PC gamers will at least need an Intel Core Core i3 8350k or AMD Ryzen 3 3200G with 8GB of RAM and an NVIDIA GeForce GTX 960 or AMD Radeon RX560. The game will be using the DX12 API, and it will require 25GB of free disk space.

Capcom recommends using an Intel Core Core i3 8350k or AMD Ryzen 3 3200G with 16GB of RAM and an NVIDIA GeForce GTX 1060 or AMD Radeon RX570.

What’s interesting here is the requirement to set the refresh rate of your monitor to 60hz. This could mean that Onimusha 2 may not be compatible with VRR displays. This will be a huge bummer as the game may feel choppy on VRR displays that run at 60Hz.

All in all, this remaster will run on a wide range of PC configurations. However, you should not expect a remake/remaster similar to what we saw with Ninja Gaiden 2 Black. Or with Resident Evil 2 or 3. This feels more like the remasters from Nightdive or Aspyr.

Capcom will release Onimusha 2: Samurai’s Destiny Remastered on May 23rd.

Stay tuned for more!

Onimusha 2: Samurai’s Destiny Remastered PC Requirements

Minimum:

    • Requires a 64-bit processor and operating system
    • OS: WINDOWS® 10 (64-BIT Required)、 WINDOWS® 11
    • Processor: Intel® Core™ Core i3 8350k or AMD Ryzen3 3200G
    • Memory: 8 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 960 (VRAM4GB) or AMD Radeon™ RX560 (VRAM4GB)
    • DirectX: Version 12
    • Storage: 25 GB available space
    • Additional Notes: Monitor refresh rate needs to be set at 60Hz or higher. Framerate might drop in graphics-intensive scenes.

Recommended:

    • Requires a 64-bit processor and operating system
    • OS: WINDOWS® 10 (64-BIT Required)、 WINDOWS® 11
    • Processor: Intel® Core™ Core i3 8350k or AMD Ryzen3 3200G
    • Memory: 16 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 1060 (VRAM6GB) or AMD Radeon™ RX570 (VRAM4GB)
    • DirectX: Version 12
    • Storage: 25 GB available space
    • Additional Notes: Monitor refresh rate needs to be set at 60Hz or higher.

20 thoughts on “Onimusha 2: Samurai’s Destiny Remastered PC Requirements”

  1. Such requirements for a game from 2002 with prerendered backgrounds ? It would hardly look any better than RE1 or RE 0 remaster. And why dx12 ? dx11 would've been more than enough for this. Then there's denuvo. Christ! can't believe Capcom's doing this. If that's how they're gonna do all the other remasters, No thanks, I'm more than happy to play it on PCSX2

    1. They have to post something that will run Windows 11 and Steam. The game it self is probably very light. I would guess they are using modern MTframework to just run the old games in it. They did it for all retro fighting games.

      1. I do hope it runs well. But adding denuvo doesn't make any sense since its already old enough just like their other retro titles and people have been playing in 4k with texture packs on emulators for years already

    2. Support for older graphics libraries in their current gen tools are probably long depreciated. Supporting modern tech will likely help insure future hardware/OS compatibility, I fail to see the issue. It being a port of PS2 game has nothing to do with the price of fish.

      People on ancient, unsupported OSes + hardware made their own bed. DirectX 12 has been out for a decade at this point and long since been a minimum requirement since like 2020, game makers have to move the F on eventually. A small handful of stubborn hanging onto 15 yo hardware + Win 7 have to deal with it.

      1. Good effort! but its all void without facts and facts slice your point nice & clean. I take DMC HD collection as example. 3 games, fully 3d environments, requires gtx 960 as recommended uses dx11 and runs nicely on old hardware & modern systems as well.
        This Onimusha 2 on the other hand, recommends gtx 960 as minimum, not to mention it states performance drop in graphic intensive scenes….! A game with "prerendered images" and ps2 era effects is being intensive enough to bog down a 4gb gpu ?? Hah, it all points to being a bloated port. A bloated port chugs resources and runs like a$$ even on way over recommended specs. Whereas, A good port is simply a good port. Will run great even decades later no matter how modern the systems are.

        "Supporting modern tech"…Pfft! Is there raytracing in it or what?? (smh, arguments these days)

  2. Putting Denuvo on this ps2 game is the Equivalent of building a 20 million dollar Vault to protect your 20$ lifesaving.

    1. The use of denuvo is questionable but don't speak of ps2 games like they're lesser works just because they're graphically outdated. Don't oust yourself as an idiot current year consoomer. They're good games and arguably pure compared to the leftist cancer we have today.

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