Nine to Five is brand new tactical first-person shooter for the PC, first details

Redhill Games, the multinational studio founded by veterans
of AAA companies like Remedy Entertainment and Wargaming, has revealed its debut IP, Nine to Five. Nine to Five is said to be a fresh take on the tactical first-person shooter. In this game, smart teamwork will triumph over brute force and reflexes.

Redhill Games CEO Matias Myllyrinne said:

“A lot of modern shooters are often too chaotic and random to really let you enjoy them. With Nine to Five, we’re challenging players with creative new mechanics to bring back that classic feeling of playing with friends, finding your role, and working together to outplay the competition”.

Set in a near-future where corporations rule everything and being a mercenary is just another job, Nine to Five is all about the thrill of outsmarting your opponents. Each match pits three teams of three against each other across three intense rounds with changing objectives. Every round influences the next, ratcheting up the tension and forcing players to constantly adapt their strategy to win.

Myllyrinne added:

“At Redhill, we think everyone should be able to come away from a game feeling like they made meaningful progress each time they play. Even if you only have 15 minutes, Nine to Five promises you a great PvP experience”.

Nine to Five is currently in development for PC. The team at Redhill will engage the community early for feedback on the game’s evolution. Players can sign up now at its official website for a chance to be the first to play the alpha test of Nine to Five in 2020.

Enjoy!

Nine to Five Teaser Trailer 2019 (EN)

10 thoughts on “Nine to Five is brand new tactical first-person shooter for the PC, first details”

    1. The comedy in using the word “service”, with this typical money grabbing bulls**t. These companies really have no low they won’t go to.

  1. Knowing Wargaming, it’s called Nine-to-Five because you’ll have to grind it like a full time job to unlock anything.

  2. “Set in a near-future where corporations rule everything….”

    Don’t you mean, set in the present?

    I don’t know about anyone else around here, but I’m just glad that someone finally had the creative backbone to create an online shooter. Seriously, what took so long to break this new ground? Hyped.

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