Milestone has announced the upcoming release of MotoGP 25, the official MotoGP videogame featuring all the riders and tracks of the 2025 season from MotoGP, Moto2 and Moto3. The game will come out on April 30th, and you can find its debut trailer below.
MotoGP 25 will have a brand-new Training Sessions feature. Just like real riders, players will have the opportunity to enjoy some riding time away from the competition. This will allow them to master and improve their skills.
Regardless of players’ skill level, the new MotoGP 25 will allow everyone to express their racing passion with the new Arcade Experience. This is a simplified racing experience available in all game modes and all types of bikes. This option offers a more accessible approach to the game for those who are less familiar with motorcycle simulation but want to feel the thrill of pushing to the limit.
The Riders Market and the FIM MotoGP Stewards will also be back. Plus, a new Bike Development System will give players more control over the evolution of their bikes through the season.
It’s also worth noting that MotoGP 25 will have support for cross-play from the get-go. Players can also expect new ranked races, in which it will be possible to compete against players of the same level. Moreover, the LiveGP Championship is back with new challenges. And yes, the game will also support a two-players local split-screen mode.
To run the game, PC gamers will at least need an Intel Core i5-4590 or AMD FX-9590 with 8GB of RAM and an NVIDIA GeForce GTX 1050 Ti or AMD Radeon RX 570. Plus, you’ll need 24GB of free disk space.
Milestone recommends an Intel Core i7-12700K or AMD Ryzen 7 5800X3D with 16GB of RAM and an NVIDIA GeForce RTX 3080 Ti or AMD Radeon RX 6950 XT.
As said, MotoGP 25 will now be powered by Unreal Engine 5. So, it will be interesting to see whether it will support Nanite or Lumen. From the trailer, the lighting seems similar to the old game. Moreover, the PC requirements do not list the DX12 API. But hey, at least the devs claim that MotoGP 25 will have better physics.
Enjoy and stay tuned for more!
MotoGP 25 PC Requirements

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Looks aproximately like ForzaM 2. Probably worse. In 2025!
God, the rider's position on that promo pic is HORRENDOUS!
I played 19 and 22. It always ran flawless at max no stuttering no hiccups. So I trust milestone. And see UE5 with dx11. No raytracing bs. I hope they'll optimize it properly.
Definitely! Every game using UE5 is a mess. Runs bad, chugs everything you have and looks blurry, pixelated af. That engine itself is the industry greed. Take example, A simple shadowing using traditional method can produce convincing shadows that will be cast on every object and still be optimised and run on a far low hardware like 9800gt. In UE5 producing the very same kind of shadows need "path tracing" and that needs gpus like 3080 or 4070 and you may wonder there'd definitely be something exciting that's demanding this much power but when you see it, it's very same old shadows. And at times even worse than what we had decades ago. This next-gen "tracing tech" is the biggest greed scam in the industry since 2020 and that's why there's no Actual jump in graphics fidelity that we've witnessed already.
And here I am, playing Road Rash 1, in…. Blast processing engine? 🤣
https://uploads.disquscdn.com/images/7c73c8ad20b1affe341d2876da608738a6e15d54d54cbced9e332797fa6215ad.jpg
Have you seen the upcoming NASCAR 25 being made by iRacing?
It looks good has iRacing's laser scanned tracks and their Papyrus NASCAR Racing DNA is all over it. I had a $5000 investment in what was to become iRacing but I sold it after I blew out my shoulder and could no longer test the game and provide feedback.