Intel has just announced its Battlemage GPUs, and has revealed the latest version of XeSS, XeSS 2. XeSS 2 will feature XeSS Super Resolution, XeSS Frame Generation and Xe Low Latency. Intel has also revealed the first games that will support XeSS 2. So, let’s take a closer look at what Intel has announced.
Let’s start with Battlemage. Intel will release the Arc B580 and the Arc B570 on December 13th and January 16th, respectively. Both GPUs will support PCIe 4.0 x8 interface and DisplayPort 2.1, as well as the new XeSS 2.
The B580 will come with 12GB of GDDR6 across a 192-bit memory bus. The GPU will boost up to 2.67GHz, it will require 190W of power, and it will be priced at $249. On the other hand, the B570 will have 10GB of GDDR6 across a 160-bit memory bus, will boost up to 2.6Ghz, will require 150W and it will be priced at $219.
Intel claims that the Arc B580 will beat both its NVIDIA and AMD competitors at both price and performance. Or at least their current-gen GPUs. For that price, the Arc B580 feels like an incredible GPU. I mean, it comes with 12GB of GDDR6, while NVIDIA is still offering GPUs with only 8GB of VRAM. This is a huge blow to the green team.
As for Intel XeSS 2, the blue team claims that the first games to support it will be Assassin’s Creed Shadows, Robocop: Rogue City, F1 24, Dying Light 2 and more. Also, as with DLSS 3 Frame Generation when it launched, XeSS 2 Frame Generation will not be available to the previous Arc GPUs. In other words, it will be exclusive to the Battlemage GPUs. Correction. XeSS 2 Frame Generation will work with the first Arc GPUs.
So, pretty exciting news for all low-end PC gamers. Let’s now hope that the drivers will be at a better stage now, and that we won’t have another “Alchemist” situation on our hands. Let’s also hope that PC gamers will show up this time around and that Battlemage won’t be another flop for the blue team!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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This will most likely make or break Intel's consumer line GPUs.
They won't dissolve their GPU team because they still need it for their integrated ones and the very lucrative datacenter space powered by Linux, but if these don't sell, then their dGPUs dream is probably over.
Which would be a real shame, because a meaningful third player in the GPU market is desperately needed…
enough with linux shilling.
If you were smart (which you obviously aren't), then you'd look forward to the day Windows 10 reaches end-of-life in 2025, so that you could setup a dual-boot with both Windows 11 & a gaming-oriented Linux distro on your PC.
This would be the first time in PC gaming history were you would have a real alternative to the Microsoft-controlled monopoly, one which will continue to evolve & improve over time, unlike Windows.
Oh well, your loss…
cachy os already exists but its easier to run things on windows.
I never see him talking about the actual games. Only time he comments is something on the technical programming side that always promotes Linux for gamers no matter what. He's admitted that he gets paid to work on the Steam OS for Valve.
1) Linux distros are written with Microsoft's VS code, the only IDE that actually runs on Linux (lol VIM). This idea that Linux is an alternative to Microsoft is hilariously ignorant, it completely relies on Microsoft development tools to even run.
2) The biggest Linux hack in history, the XZ exploit, that happened this year….was discovered by a German Microsoft engineer. Linux is utterly unsafe. Linux users should be thanking that Microsoft engineer on their bare knees.
3) Linux is increasingly controlled by China. Tencent and Huawei are the biggest contributers to the Linux kernel and the biggest financial backers of the Linux foundation. These Chinese state-funded entities consistenly use Linux backdoors to hack into Western systems.
4) Linux on desktop sucks. Linux is designed for servers, not desktop users. No one wants to use a console to operate a desktop OS. It's 2024, we've moved beyond MS-DOS.
5) Gaming on Linux is using DirectX emulation through Wine (Proton). The experience will always be far worse compared to natively using Windows.
The only Linux distro that sort of work is SteamOs for steam deck only, and it still doesnt support many of the old or new games. Not to mention can't play many multiplayer games that has anti cheat. Its going to take LOOONG time if ever to catch up to windows in gaming. Steam is the only company that can somewhat bridge that gap.
Though at least for the B580, decidedly better (rasterization) performance than a 4060 (if true) for $250 vs $299 is very good value proposition on intel's part, and quite surprising that they dared to! Huge applause! Now awaiting for benchmarks and reviews…
I hope it finds some decent sales numbers for competition's sake and allows them to continue pushing for battling in a higher tier performance.
if they manage that and its not lies.
https://uploads.disquscdn.com/images/708fabde03f84237e61c4cf37bf37426204febfdf4f4eed74d2bee2c25d97a43.jpg
https://uploads.disquscdn.com/images/708fabde03f84237e61c4cf37bf37426204febfdf4f4eed74d2bee2c25d97a43.jpg
TRUST NO ONE, wait for benchmarks.
i dont use any upscaler or anti aliasing .i just stick to nvidia dsr for the best image quality .nvidia 4x dsr(super sampling) is just awesome and it shows us the beauty of pc gaming .its so demanding (33 milion pixels )but when u see it u cant go back to taa dlss dlaa fsr xess….. image again .its like 4k vs 2k or 1080 for me .i cant go back to 2k or 1080 again after playing 4k
I use DLDSR + DLSS, better than native (most of the time) and no performance loss
Some correction. XeSS 2 works on A-series Alchemist discrete GPUs as well.
It appears that XeSS 2 frame generation requires Intel hardware, specifically their XMX AI engines featured in Alchemist and Battlemage lineups.
So basically, this means XeSS 2 will run on older Arc GPUs like the A770/750, Lunar Lake mobile lineup, apart from the newly launched B580 and B570 cards as well, but it won't work on AMD or Nvidia graphics cards, obviously.
Intel does all the necessary optical flow reprojection via its XMX cores. So Alchemist cards are also supported.
Though, XeSS-FG will not run on Meteor Lake's iGPU, as these lack dedicated XMX support.
BTW, XeSS-SR/Super Resolution supports non-Intel GPUs via DP4a instructions though.
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so, no rtx cards?
First 12GB card under 300$ at launch? It's not like I'm going to buy any Intel product any time soon, I haven't since Skylake, but these specs look like a step in the good direction.
Glad to see them still working on their cards. I cant wait to see benchmarks for these and for some some stuff in the tiers above.
when rtx 5000 will be launched?
end of Jan, Early feb iirc
The launch dates should be announced early January at CES. I'm pretty sure it will be about the 5090 and 5080 but the latest rumor now includes the 5070. The launches really depend on clearing as much Ada cards out of the supply chain as possible.