Hello Games has announced its next game, called Light No Fire

Hello Games, the creators of No Man’s Sky, has just announced its next game which will be called Light No Fire. Light No Fire is a game about adventure, building, survival and exploration together.

Light No Fire will be set on a fantasy planet the size of Earth. The game aims to bring the depth of a role-playing game to the freedom of a survival sandbox.

Here are the game’s key features:

A Multiplayer Earth

Carve a life together. Meet players from across the globe, build a life, explore and survive together. Construct persistent buildings and communities, or strike out alone to discover the world for others.

A Procedural Earth

A truly open world, with no boundaries at a scale never attempted before. A massively varied and dense planet filled with immersive biomes, unique enemies and valuable resources to discover.

A Fantasy Earth

Light No Fire presents you with an ancient earth to uncover. One where you’re not the hero. Thick with lore, mystery and a constant fight for survival. Inspired by the adventure, charm and imagination that we love from classic fantasy.

An Unexplored Earth

Every mountain can be climbed, and below them lie endless vistas, oceans and continents perhaps no others have seen. Who will climb the tallest mountains, who will find the deepest sea? Set sail across vast oceans and rivers, ride wild beasts through fantastical landscapes, fly dragons over undiscovered landscapes.

Enjoy!

Light No Fire Announcement Trailer

24 thoughts on “Hello Games has announced its next game, called Light No Fire”

    1. I think you’re confusing Procedural Generation with AI generation. What’s your premise for this being AI generated or are you just annoyed it’s a swords and fantasy game?

  1. No Man’s Skyrim… Nothing, just wanted to toss in that pun.

    Doesn’t stand out much to me… What they’d have to prove to interest me is that they can give the game some more solid structure and aim, more so than NMS instead of so much wander and grind, but given the genres mixed in this… i guess not really.

    Isn’t everyone tired of survivals though?

  2. I wonder: will biomes be realistic and will you be therefore chosing one to play in forever? Like when you start the game in the forest, will you ever play in the desert or snowy mountains or would that be a week-long journey?

  3. They need a new game to bring in revenue. As for why the new game looks so similar to No Man’s Sky, it’s probably being made in the same engine (one they developed in-house) and is using much of the same tech that they developed for No Man’s Sky, so this game will probably be sort of like the next iteration of that style of game made in the same engine. Hopefully they are able to expand on the game mechanics and make them feel updated rather than feeling like an expansion pack for No Man’s Sky.

  4. This isn’t drawing me much. There are so many procedural survival crafting games out there that I just don’t see much of a selling point in this, at least NMS had space exploration with seamless landing on planets, but this just looks like every other survival crafting game.

    1. The music is awful but everything else looks pretty interesting to me. I’m intrigued. Hello games has earned my interest over all these years and never abandoned their game, they just made it better.

  5. ahhhh multigayer, perfect cashcow if you’re out of narrative concepts, or unique gameplay ideas.
    screeching twitch celebs and their drooling minions will gobble this up

  6. Some people like those grindy games, NMS snoozefest to me and too generic worlds not lived in. It’s like if you don’t like this worlds looks just order up another rando one until you like, get bored rinse repeat. Prometheus-Icarus reference there too, pretty dumb. Idk why not just ask me a few questions via rando chatgpt etc on game bootup then have the procedural adapt and create a world from there. Needs some structures though I ain’t grinding to build them. I’d like a Half Life 3 please AI caretaker lmao

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