CD Projekt announced today that GOG Galaxy, the gamer-friendly client, is coming out of beta with a major new update. As the press release reads, the highlight of GOG Galaxy Update 1.2 is Universal Cloud Saves. This new feature makes it possible to add cloud saving functionality not only to new games, but also to titles that never offered cloud saving before.
Additionally, because GOG.com is all about giving freedom of choice to users, cloud saves are not locked behind the gaming platform – at any moment users can download backup of their saves data and use it as they see fit.
Piotr Karwowski, Managing Director at GOG.com, said:
“Losing your save files can be really frustrating. And a big part of gaming legacy, including many of the greatest games, was missing cloud saves – until now. Thanks to the Universal Cloud Saves feature of GOG Galaxy, not only new games, but also the all-time classics and titles which development has been finished years ago, will be upgraded with saves syncing and cloud backup.”
GOG Galaxy Update 1.2 also introduces an option to customize the Client to users’ needs by selecting features they want to use, for a personalized experience and no feature-creep. In addition, the brand new hibernate mode cuts on Client CPU usage when playing a game, and saves resources and battery life when idling in the background. Update 1.2 also packs many of community’s most-desired requests, including bandwidth limiting and scheduling, FPS counter, screenshot capturing, in-game overlay, achievement rarity, desktop and in-game notifications system, new chat and more.
GOG Galaxy Update 1.2 is available today to users who opted to test upcoming updates, and will be rolling out to everyone in April.

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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What is sad is that it’s leagues better than Windows 10 store. How is it that microsoft which has a ton of money can’t produce something that is AT LEAST of this quality.
I’m sure they can, they just don’t give a f***
Good point. It’s sad actually because they’re the ones, with spencer, saying they was to re-claim pc gaming yet mostly everything they did up until now is not up to par with the competition OR just useless crap.
It’s not about their money, but about their willingness to make a good gaming platform. And they can’t be arsed.
Indeed. It’s not “sad” at all. It’s laughable that Microsoft are so incompetent.
Microsoft is much more responsive to their customers than they used to be.
That’s fantastic! One of the deciding reasons for me when choosing between buying a game on GOG or Steam has been cloud saves. For really long games or games that I knew I’d be coming back to for a long time, I chose Steam if they had cloud saves because losing your save sucks. Now much more of my purchases are going to be on GOG.
Great to see! Galaxy’s biggest flaw has always been the lack of features compared to Steam. Really hoping they add multiple install locations soon, as it’s really annoying to have to change that in the settings depending on whether I want to install on my HDD or SSD.
Its biggest flaw is the lack of new games. But yeah, it’s a good platform for old titles. Just as the name suggests. But then again, better not compare it to Steam.
Now scrap steam and start using GOG as primary.
Steam master race!
Yeah, no.
Not until achievements, etc. File Saves are great, but that’s just the beginning.
Not to mention, I’m not re-re-purchasing my Library. I did that once, moving from CDs to Steam, I’m not doing that again. Especially since I got most of the older stuff a 75%-90% off, back when Steam Sales were still good.
It’s a nice thought, though. Eventually.
It’d be such a dream if GoG allowed for us to be able to transfer our entire library over. Can’t ever see them or anyone else on this planet doing that though, as it loses you a ton of money and only generates goodwill (which would generally be a metric ton of goodwill by doing that, which no one else would do).
Yeah. I’ve gotten lucky & managed to transfer over a handful of licenses (Shadow Warrior, for example), but those were time-exclusive instances, so unless there’s some sort of permanent full-library transfer, Steam isn’t going anywhere, no matter how much we’d like it to.
Try the GOG Connect page, there are a few games from Steam that carry over to GOG.
Literally what I was talking about 😛
Eventually… as in never. But I kinda like your optimism.
Ideally I’d like to see all games use Steam, with GOG being offered as an alternative, that’s all. But if there were to be only one clear winner, I’d want to put Steam in that place.
🙁
😛
DRM-free and GOG’s customer service are far preferable.
I would actually prefer GOG as an alternative (which it is right now) rather than it being the primary destination for PC gaming. GOG as a company has neither the resources, commitment and reach that Valve has to sustain a steady growth of the PC gaming ecosystem. They’re staying in business because Valve is the one bringing in more players.
Steam is still easily the best gaming platform in terms of convenience, features and available games. No wonder, they were first, and everyone else is just copying them.
GOG doesn’t even compete with Steam, but it’s understandable as its primary focus is on old games.
No thank you. To hell with GOG — they don’t even have regional pricing, much less the wide support of the Steam platform. Steam has done more for PC gaming than GOG can ever dream of. And if GOG somehow miraculously manages to become what Steam is today, Steam itself would have moved on much, much further ahead.
So yeah, let GOG continue being the underdog that it is. It makes no difference.
While I agree, I do have to point out that Steam’s addition of new features has generally slowed down to a crawl in recent years. Sure, once in a while we get something great (like native controller support back in December), but overall, they’re just not working at the same speeds as they used to, which means – theoretically – that GOG could catch up, given enough time & resources.
That is, assuming they even cared to, in the first place.
mmyeah, I could’ve done a better job on the UI of the dashboard and the website, but meh, at least they updated that 2.0 they had.
YES!!! i’ve been saying that for years
that games like Heroes 3 needs this, instead of using Gameranger for every single game i bought from GOG
if they actually do this, they COULD actually compete with steam
“including bandwidth limiting”
Nice, I asked for this.
“Losing your save files can be really frustrating”
Uplay take note!