Gearbox will publish Epic’s Fortnite, will go free-to-play in 2018

Gearbox has announced that it will publish Epic’s third-person action building game, Fortnite. The retail version of Fortnite will be released on July 21st, and will be available in paid digital Early Access starting on July 25th.

In addition, Gearbox and Epic Games revealed that Fortnite will go free-to-play sometime in 2018 (though we don’t know the exact month).

In Fortnite, players team up to build massive forts and battle against hordes of monsters, all while crafting and looting within giant worlds where – according to its description – no two games will be ever the same!

Fortnite - E3 2017 Gameplay Trailer

19 thoughts on “Gearbox will publish Epic’s Fortnite, will go free-to-play in 2018”

  1. Inb4 gearbox makes their own client.

    Still not going for it since it’s going to gimp you for money one way or another, it already has gambling loot boxes for a start. That and I’m not using another client.

  2. Good, hopefully this means it will now be released on Steam instead of just being solely on Epic Games Launcher.

      1. Was about to say just this. You want to talk about legendary development cycles? Fortnite dates back to Unreal 3, for f*ck’s sake.

        1. Yeah, but time-to-develop on Unreal 3 is hellish compared to Unreal 4. Everything needs to get baked in etc. which takes hours, so even something as minor as modifying the position/angle/whatever-the-f*ck of a light bulb will force you to waste a ridiculous amount of time.

          On the other hand, as that legendary Samaritan demo & the Batman: Arkham series both exemplified so well, Unreal 3 had one hell of a lighting system. Sadly Unreal 4 takes the piss out of it for near-everything else, like particle systems, etc.

          Regardless, the Most Trustworthy Source That Is Wikipedia alleges they’ve moved it over to Unreal 4 now, so there’s that, too 😛

          1. True, though Epic seem to be developing everything at a snail’s pace, to be fair. I mean, just look at how infuriatingly slowly the Unreal Tournament project is progressing.

  3. lol gearbox. yet another nail in there coffin. everything they touch or make since boringlands 2 has crashed and burned.

    1. Fortnite was first revealed by Epic on December 10, 2011 during the Spike Video Game Awards, long a*s time, ohh Gametrailers dot com, good old days! 😀

  4. So you’re supposed to pay for the unfinished version, and the finished version is free? Why would anyone pay then?

  5. Nothing much to flame here. Epic haven’t finished a good game since UT 2k4, and that was a major cash grab, should have been a free or cheap expansion for UT2k3. They proceeded to waste a decade on console trash only to come crawling back to PC with these endless “projects” UT and Fortnight. The latter is apparently actually getting made now so that’s cool. The former is still stuck firmly in development hell.

    Oh and they made that terrible “launcher” that every single game developer – by which I mean every individual person working in the games industry – apparently has to have now. Run two separate GUIs to play one game! What’s not to like? It’s one GUI more and it’s free (except it drains performance and means it takes longer to launch a game)!

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