Gabe Newell

Gabe Newell confirms that Valve is working on unannounced games powered by Source 2 Engine

In his latest Reddit AMA, Gabe Newell confirmed that Valve is currently working on some unannounced products/games. As you may have expected, these games will be powered by Source 2 Engine and may be focused on VR.

What’s also interesting is that Gabe Newell hopes that Valve will, one day, make Source 2 Engine available for free to everyone. Now that would be really interesting.

As Gabe Newell said when asked about it.

“We are continuing to use Source 2 as our primary game development environment. Aside from moving Dota 2 to the engine recently, we are are using it as the foundation of some unannounced products. We would like to have everyone working on games here at Valve to eventually be using the same engine. We also intend to continue to make the Source 2 engine work available to the broad developer community as we go, and to make it available free of charge.”

Regarding VR games, Gabe Newell had this to say:

“We think VR is pretty important as a tool for interesting games.”

So there you have it, straight from the horse’s mouth. Valve is working on unannounced products. However, this does not mean that the company is working on a new Half-Life title.

And speaking of Half-Life, Gabe Newell had this to say about our beloved series.

“The issue with Half-Life for me is that I was involved in a much higher percentage of the decisions about the games, so it’s hard for me to look at them as anything other than a series of things I regret. There’s no information in my response about what we’ll do in the future. It’s simply easier for me to be a fan of things that in which I was less directive.”

When asked about what he regrets about Half-Life, Gabe had this to say:

“If you are involved in a game, everything ends up being a set of trade-offs. Anything in a game is a sacrifice of things not in the game. I just feel those more personally about Half-Life for a bunch of reasons.

And Xen.”

75 thoughts on “Gabe Newell confirms that Valve is working on unannounced games powered by Source 2 Engine”

  1. “We think VR is pretty important as a tool for interesting games.”

    Hmm, I don’t think that means Gabe is saying Valve definitely has VR projects/games in the works, only that VR is a great tool for gaming.

    I hope that Valve also creates virtual reality experiences that wouldn’t even be classified as games as that word tends to have a pretty narrow definition and association of attributes.

    As a gamer and VR enthusiast it’s a bit disconcerting to me that “games” is always associated with VR. My hope is that new terms will be created to better define the experiences we have in virtual reality beyond just “games”.

    1. “As a gamer and VR enthusiast it’s a bit disconcerting to me that “games” is always associated with VR. My hope is that new terms will be created to better define the experiences we have in virtual reality beyond just “games”.”

      How about…. Overpriced Jokes?

      OJ!

      ;D

      Or, even better; Fad Games!

      There! Now that’s a term we can generalise to hell & back 😀

    1. Way to take a sentence out of context. He said he regret Xen and stuff they weren’t able to put into the game. Half Life apparently didn’t become 100% the game he imagined. He was also much more involved in the development of Half Life than any other Valve game, so he has a much more personal relationship with Half Life.

        1. It’s bad.

          It’s so bad, Black Mesa is going to have to spend more time working on Xen than anything else, because it’s just that bad, & even then, I doubt they’ll be able to improve it anywhere near as much as people would like them to.

          1. It’s mainly a graphically better version of HL, not much else and i still don’t understand what’s your point? What has valve got to do with it?
            They’ll just get the game that exists and work on it, it’s not like they can reinvent a whole part of the original game, pretty sure they’d fck up everything. It is a better version of HL1, apart for the missing Xen part there’s no reason one wouldn’t not play it instead of the original (it’s a blasphemy, i know), not everyone can handle such a dated game or enjoy it, people who never played HL1 would find it not that much of a masterpiece now (not that they should, we’re ~20 years from that), so the improved graphics and mechanics, and everything improved there is, will surely help people play the game, and enjoy it a bit, if not, at least like it.

          2. They’re currently working (as they have been for how many years, now?) on the Xen levels. The way I see it, though; [insert here cliche about polishing turds].

          3. All these crafted quotes i’m seeing don’t exist “I regret half life”, “Half life was a mistake” or “I regret Xen”. Xen came out as it is back then, there’s nothing particularly bad about it, and a game lead designer will always tell a game didn’t come out exactly as he wanted it to be. I remember HL2 original project being stolen or disappearing, and they had to remake a huge part of the game, that in the end came out another masterpiece, in 2004 and later years, there’s really nothing more to ask from a game in every aspect.

          4. “Stolen”….. yeah, f*cking media. Some kid hacked Valve, & uploaded an incomplete version of Half-Life 2 onto the internet. They didn’t “remake” sh*t, & it didn’t “disappear” either. They just ended up going through the standard video game development process called “changing things” in the period after that one, particular build was moved on from, until launch, however long later that was, which resulted in certain bits & pieces of the game being removed – this happens in about 99% of cases. Sometimes it’s due to time constraints (especially recently), other times it’s just because an idea didn’t work out the way it was written down on paper, or whatever.

            This sh*t happens – constantly.

            He basically says he feels Xen quite personally, considering how it turned out. Did he literally said “I regret Xen”? No, but he did say he regrets how it turned out. Not quite the same thing, but either way, he admits Xen has problems, which is true.

          5. I liked it as a idea, but some parts were way too padded out with way too many areas you could fall off.

      1. It is too late to stop the telephone, Schiller, it was always too late.

        “Half-Life was a mistake” – Gabe Newell

  2. Half-Life 3?Nope
    Portal 3?Nope
    Dota 3?Nope
    Left 4 Dead 3?Nope
    Team Fortress 3?Nope

    So World of war 3 never happened,Be happy guys ????

        1. He didn’t really metaphorically spit on anyone. Lacking more half life isn’t really affecting your whole life. Or any of your life, really. At least it shouldn’t be.

          1. “How dare you be upset that your favorite franchise got abandoned on a major cliffhanger, you should have zero investment in your hobby.”

            Uh ok.

          2. That isn’t what I said. That’s how you took it. Gabe Newell hasn’t personally harmed you. I get what he’s saying. I hate most of my creative work, too. Create something and maybe you’ll understand.

          3. Where did I say he personally harmed me you drooling simp? I said he spit in the face of the Half Life fanbase. If ending the game on that type of a cliff hanger then abandoning the IP doesn’t fall under that then I don’t know what the hell does.

      1. Depends. I’d be okay with it going to Machine Games or maybe id, provided there was some oversight. I just want a conclusion to the story really, don’t need it to be an industry defining title.

  3. But you also gotta factor in how it can be Valve’s fault aswell since they kept postponing it indefinitely. When you do things like that to a well respected franchise it does allow for people’s expectations to grow out of proportion. It’s not just marketing that does that to anyone.

    1. Hard to tell if that was sarcasm, but just in case it is one you wouldn’t be far from the truth. Infact he was always telling people on various ocassions that he was working on a sequel that never came to be. It’s just silly to build up all that hype from such a huge foundation and abandon ship out of nowhere when no one’s looking lol

  4. ” We own IPs such as HL, Portal, Left 4 Dead and TF. And We, means I, decided to make VR game instead.” – GabeN

  5. “We think VR is pretty important as a tool for interesting games ” i think you should drop this gimmick before you start to bleed more money valve

  6. i’d rather have csgo 2 because valve’s formula to make games isn’t going to work anymore, half life story is cliche, gameplay mechanics are boring, l4d series are outdated, just way too many clones and rip offs, besides zombie games are terrible, portal series are not entertaining and they’re boring and repetitive after a while

    1. Valve had a Formula?
      Contrary to common assumption, only the Half-Life series was developed by Valve, from the start.
      Every other game series they had, was originally developed by other devs, or modders.

      Consulting
      List of Valve Corporation video games – Wikipedia

      Day of Defeat – World War II-based multiplayer shooter modification of the original Half-Life.
      Portal – Physics-based first-person puzzle game developed by graduates of DigiPen Institute of Technology.
      L4D – Developed by Turtle Rock Studios.

      Valve’s only consistant Formula?
      Take successful mod.
      Release mod as game, to take franchise of mod creators.
      If a success, then quickly release v2 of game, wholly owned by Valve, and abandon the rest.
      Milk the v2 product
      CSGO (took 3 attempts, as mods were more successful than 2nd)
      DOTA 2
      TF2

      I don’t get what’s so great, about Valve as devs, they had one good Idea, of their own.

    1. Because he never said it. Gabe regret certain decisions in the development and apparently the whole Xen level. Master Bating is just upvote whoring.

  7. He did insinuate that only one person likes Ricochet and there is a video of him confirming the development of Ricochet 2. So the story about Ricochet 2 being a code name for Hl3 might be true since it is doubtful that Valve would make a sequel to a game no one liked.

  8. If they are creating VR games, I doubt they will really impress people with them. It’s hard to make them so that they don’t feel gimmicky.

  9. I see some problem with Valve making FPS games today. Their shooters feel archaic and are ugly. The animations are horrible. You can’t even aim down sights. Everything feels samey, no matter which game by them you choose. Their game from 2012 feels like the title from 1998 in terms of the character movement and gunplay.
    And yes, CS:GO is successful, but it’s a rehash of a very old, good idea.

  10. Valve makes billions just by sitting there and selling other companie’s games. Why would they burn themselves by releasing a sequel to a game most people think is ‘teh best gaem evah’ and risk raging outcries from nerds all over the world, boycotting the Steam store, etc??

    1. I always thought they were saving a triad of ‘3’s to be shipped with the steammachines. Like, L4D3, Portal 3 and HL3, to make their box more appealing. Guess I was wrong.

  11. “Anything in a game is a sacrifice of things not in the game.”

    This is why hl3 will never be made, its too much, something will always be missing and the hype cant possibly be covered by one game, if they make it something like early access.. JUST LISTEN FOR A SECOND DONT THROW YOUR KEYBOARDS AT ME…..or mmo and keep selling copies and adding stuff, at some point it will be “HAL LIFE 3” till then it will be that rushed game that fall shorts to the greatness of the previous titles .ETC ETC.

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