First Far Cry 5 PC patch available, fixes crashes, stability, performance and low repro AI issues

Ubisoft has just released the first PC patch for Far Cry 5. According to the release notes, this patch fixes low occurrence crashes and walkthrough breaks, low occurrence save corruption and low repro AI issues.

Moreover, this first update improves COOP connectivity, improves map download efficiency, PVP matchmaking and fixes various Arcade gameplay issues.

There is also one PC-specific issue that this update addresses. PC gamers reported that they were being incorrectly spawned when the game was minimized during loading. This issue has now been resolved.

This patch will be auto-downloaded from Steam or UPLAY, and you can find its complete changelog below.

Far Cry 5 Title Update 4 Release Notes

Stability & Performance

  • Fixed low occurrence crashes and walkthrough breaks
  • Additional quality bug fixes
  • Fixed low occurrence save corruption

Companion, Enemy, & Animal AI

  • -Fixed low repro AI issues

Design & Mission Progression

  • Fixed issues preventing silver bar purchase
  • Fixed minor bugs

Gameplay & UI

  • Fixed minor bugs

COOP and Online

  • Improved COOP connectivity
  • Fixed low occurrence COOP specific walkthrough breaks
  • Fixed voice communication issue where players could be permanently muted
  • Hurk was blowing up the client player when in a helicopter, fixed that.

Far Cry Arcade

  • Improved map download efficiency
  • Fixed various Arcade gameplay issues
  • Fixed issue where map textures would be extremely low
  • Improved PVP matchmaking
  • Fixed lobby loadout selection and map selection issues

Map Editor

  • Fixed issue with Arcade Editor crashes

PC Patch Only:

  • Fixed issues that were causing incorrect spawn if the game was minimized during loading

27 thoughts on “First Far Cry 5 PC patch available, fixes crashes, stability, performance and low repro AI issues”

    1. I cleared the 2nd outpost by shooting dead an enemy at the base of a ladder. One by one the enemies came to investigate until I received the liberated with undetected notification. I hope this is considered low repro AI issues.

  1. Because 5 is simplified, feels like a collection of assets poorly stitched together. It feels like a badly done cartoon.

    1. The video was demonstrating how stagnant physics R&D has been – not fun. It was for us nerds who care about game design tech. Microtransactions have hurt the art and technological advancements in gaming. AAA companies just develop games for 1-2 years at most now and its good enough for them. If they cared like they did before this gen and allowed games to bake for 3-4 years (CDPR, ND maybe?) and trying their hardest to take advantage of every angle current hardware permits we would continue to have the most incredible experiences.

    2. “a collection of assets poorly stitched together”
      That was Far Cry 3, especially once you got access to the last part of the island. FC5 feels more coherent.

    3. You have a point, FC5 is more fun, FC2 has some frustating things like the check points respawning quick, the missions are very far away from each other and somewhat feel like a chore because you have to go past check points again and again, but FC2 immersion is better in my view, FC5 is more of the same like FC4 with improvments from what I’ve played.

      Thing about FC2, it was ahead of the curve at the time, it dared to be different and was competing against Crysis but open world style. FC5 just seems more of the same formular as 3/4 but constantly throwing things to do at you, filling the gameplay out more. FC5 seems to also have taken from Ghost Recon Wildlands in it’s structure where you have areas like the bosses in GRW and that’s the problem with Ubisoft games, they borrow alot from their other games so they feel samey.

    1. So it’s “obnoxious” in your opinion for some other people to have a different opinion than your own.

        1. Indeed, been playing it for a while and it respawns stuff, you kill some NPCs in a field, rescue some people and it respawns again and it’s really annoying. Constantly getting attacked by animals, perks to unlock carrying more than one weapon like your typcal Ubisoft game, outposts to clear, VIPs respawn in your area. There are still towers to claim, AGAIN.

          So far it’s like playing Ghost recon Wildlands, AC Origins and Farcry 4, imagine that as a game all in one, that’s what FC5 is.

          1. Constantly getting attacked by animals when you don’t want to has always been a staple of Far Cry games haha. If they only attacked when you wanted, then they wouldn’t be dangerous factors you have to account for in your approach!

            I agree about the respawning nonsense. Vehicles you park 50m behind you to use as an escape from a mob you just pissed off disappears when you’re running back to it to escape. And enemies you clear immediately reappear once you turn around, even if they’re only 30 in-game meters behind you.

          2. Yeah the animal attacking thing is just annoying while in a fight or doing a mission LOL.

        2. You missed the point, who said FC2 was a better game? Some people might like it better, their opinion. We’ve already said FC2 is techinically better as the video proves, it’s not about the actual game and never was.

      1. Too bad. The setting was great but the gameplay itself was lackluster. Imagining the potential of this game makes me sad.

    2. Techically it is best in the series, Crowbcat’s video just shows how regressed Farcry has become, look pretty, pretty shinny graphics at 4K, but we’re using a skybox from 2004, dumb AI, terrible physics, static clouds, probably all the save on CPU time because it seems the AI is too much for the consoles as it is.

      1. I don’t understand what about modern AI is increasing demand so much on modern CPU’s….

        I feel like AI quality has regressed over time. What happened to Crysis AI??? Those guys were deadly, even with a cryosuit!!

        I just feel like enemies have gotten dumber and dumber each generation. Is it the sheer increase in number of simultaneous AI present in these larger worlds that has increased the strain?

  2. So the moral of the story is that: 7 years after 2011 (the “year of the OLED”), OLED still isn’t ready for prime time, & we should’ve stuck with the equivalent mature technology-plasma-until OLED actually was ready?

    30 FPS is an eyecrime to be sure, but Ubi/Microsoft are only guilty of “eye manslaughter” compared to LG’s “2nd degree eye murder”.

    1. Not sure if it’s the OLED or combination of things but as you can see it’s horrible, yes it’s pause during motion but I’ve never seen such bad motion.

      1. Looked at a few other videos of Farcry and Forza 7 on different TV’s, still has that motion trail effect so not sure if it’s a mix of temporal AA and or screen or just TAA. Would be interesting to see how it looks with SMAA and TAA off because TAA takes information from previous frames to make the final image.

  3. This game is actually great! PC performance out of the gate seems to be outstanding so far especially for those of us with extremely high end hardware multi-gpu and monitors setups.

    My only gripe is the lack of AI model variations. I feel like i’m playing a game against clones. As petty as this is, it pokes at the immersion of it all. It could be as simple as skin tone as a start.

  4. Terrible video, just someone elses opinion, FC5 being 4K on XB1X isn’t an argument for anything either considering the GTX 1070 midrange GPU have been able to do this for the last 2 years with conservative serttings. The video doesn’t add any context LOL

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