343 Industries has announced that the final flight for the PC version of Halo: Reach will begin soon. This final flight will have the most content to date for players to enjoy. Furthermore, it will have both single-player and multiplayer modes.
As 343 Industries stated:
“The team is moving very rapidly preparing for the next Halo: Reach flight. Yesterday we received our first branched build for the next PC flight, and it has been getting hammered on internally with our 2nd Ring 0 test happening today. The teams will be in over the weekend hammering away identifying any blocking issues to resolve prior to going to Ring 1 & 2. If no issues are found, the team plans to go out to Rings 1 & 2 on Monday. Our goal is to get this flight out as quickly as possible.”
This flight includes two campaign missions, multiple offerings for social and ranked matchmaking, custom games, and Firefight matchmaking. All types of content will be available over the course of the flight. The team anticipates this final flight to last a week. Do note, though, that select offerings for Multiplayer and Firefight matchmaking may change.
343 Industries will reveal more information in terms of days the flight will span soon. It will also reveal additional details such as what offerings will be present on what days.
We’ll be sure to keep you posted, so stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Enjoy with yesterdays future of gaming tomorrow… or in 10 months with Halo, multiplayer of tomorrow from 15 years ago that couldnt be made in 16:9 dimensions without year of beta testing!
Excellent!
Nice
Honestly baffled how it takes this much BS, to crap out an HD rendition of a single friggen game. I mean……… what? It’s not even a remake or anything. 50 betas later, whoops sorry, I mean “flights”, and this thing “might” be released. What an embarrassment.
Worth the wait for me. This is Halo, not Night Trap.
The game could barely run on the 360. Every small changes would break the game.
If you’re baffled by this then you’ve “never” done an ounce of coding or programming in your life. Especially reworking and recoding old singular hardware to work on the vast range of PC hardware available to us now.
Your immaturity is showing my guy. Relax. Unlike every other company they want the game to be fully working upon release… not 2-6 months later after 30+ patches.
This game already runs on x86, xbox one is basically windows 10
This is getting ridiculous how long this take, and i hope they ar not planning to do the same with the other games of this collection.
hehe
Not that i’m that interested but last time i heard all Halo games were supposed to be released on the PC by the end of 2019 right ? So i guess we can expect 5 games in 2 months ?
That “was” the plan because they thought porting would be much easier (iirc Reach was supposed to be out by July and then the other games were to follow).
But as everyone can see there’s much more technical work involved. The other games will probably be out by next year (I assume they’re using Reach as a base moving forward so the others shouldn’t take as long).
single-player and multiplayer modes!
No way!
Where do you go after you reatch the top???
well at this rate we will get whole package by end of 2020 when next halo releases.