It appears that Oculus has been trying lately to buy a lot of games and release them exclusively for the Oculus Rift. As it was revealed during E3 2016, Superhot, Giant Cop and Killing Floor will be coming exclusively to the Oculus Rift. However, another title that was showcased, Serious Sam VR: The Last Hope, won’t be exclusive to the Oculus Rift, despite the attempts of Oculus to buy it.
As Croteam’s Eagleshadow stated:
“They tried to buy Serious Sam VR as well. It wasn’t easy, but we turned down a shitton of money, as we believe that truly good games will sell by themselves and make profit in the long run regardless. And also because we hate exclusives as much as you do.
Dat shitton of money tho…”
And this shows you what has been happening in the background regarding the HTC Vive and the Oculus Rift. We get it, Oculus is trying to secure some games for the Oculus Rift in order to make it looks “better” than the HTC Vive. However this is one of the most anti-consumer attempts we can think of, especially when we are talking abour VR; a tech that is still in its infant stages.

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Oh dear…
Was anyone expecting less from Facebook and Zuckerbergstein?
This was still a Crash liike bait and switch, I was expecting Serious Sam 4, not this, Croteam really pissed me off.
I am more annoyed they thought making a vr serious sam game you cant move was a good idea than oculus wanting exclusivity, if any exclusivity i am annoyed at exists is the new ps4 only spider man. That is probably why insomniac did not put sunset overdrive on pc.
Fitting name for this game
All that needs to happen now is for Sony and OR to stop that sh*t.
Wow, just wow. Is this the we can’t innovate better or in house develop better hardware or software than our competitor so lets just try to buy them out of business approach?
The more I hear, the more Lucky Palmer’s hopes for a open market where all VR can grow just comes off as a load of crap.
OpenVR supports all platforms and allows users choice of service and hardware. It allows devs to experiment and put out thier games in a way that best takes advantage of each system’s differences in control and tracking capabilities. Whether you own a Rift , Vive or other headset, it would be in your best interest not to support these heavy handed tactics by Oculus.
Thanks Cro team for taking the high road and as long as your game is good (and so far it looks it!) I will support you and companies like you.
this is what console companies are doing since PS3/X360. if only back then other developers had the guts to say it out loud though (as unprofessional as it is) then things may have changed in the industry by now.
only Nintendo didn’t do it, and they kinda lost a lot i assume which is why NX is happening.
Sony is doing it for their PS VR now too i think.
Bullshit, it’s not unprofessional, it’s being honest and consumer focused.
Facebook (Occulus is just a facebook product), try to buy a dev studios product, that turn them down and shout it from the rooftops, they deserve the credit for turning the bribe down.
Are you trying to say Superhot, Giant Cop and Killing Floor are being professional. they announce exclusively to the Oculus Rift, they are saying they sold out to Facebook.
Somehow it’s professional to accept the bribe, and shout that from the rooftops, but not to reject it, just as publicly.
The only professional path, is to reject all exclusive deals, and let your product stand or fall, on it’s own merit.
The only credit I give the sell outs, is to not ever buy their crappy product.
It’s crappy, because they chose, crappy business practices.
Any game that sells out to any type of exclusive, should be crossed off the list of games you will buy.
The consumer only has one voice, that count’s, and that’s to speak with their money, if any company tries unethical business practices, like exclusives, they will only stop if enough people refuse to buy their crap.
Buy any exclusives, and you get what you deserve, a segmented market of walled gardens, each needing it’s own console, online client, and now VR Display (glorified monitors).
I won’t pay for any damn exclusives, of any type. I don’t have to deal with that crap,
These locked off products, don’t even exist for me, whether you get all the walled gardens is your choice, it makes no difference to me.
It’s just like AMD, saying we want open this and that, but pushing DX12 and M$ every chance they get instead of Vulkan(like Nvidia is pushing Vulkan and openGL) …..and so many fall for it….or refusing to pay a fair licensing agreement to bring PhysX to AMD users(would have cost a few pennies per GPU) then attack Nvidia for not letting them use it for “free”….it’s laughable at best!
To be fair, licensing PhysX from Nvidia would have set a dangerous precedent between them.
As for the DX12 push, yeah, it is hilariously ironic, though I think it largely stems from the whole “our market share is tiny, we need to amp it up, & oh…. we cracked the secret to uber DX12 performance before Nvidia. Let’s push this sh*t!”
Otherwise, yeah.
Damn, makes me want to go buy it now, just to support the giant “f*ck you!”
If only I could actually find it in me to give a sh*t about VR in the first place…… >.<
Same, sadly the VR headsets wont be out in my country for at least 1 more year.. if not more. Before i can test one, i sure wont buy one. Its a ton of money to spend on something you might hate.
P.s. A ton of people dont like VR, people that actually tried it.. so im scared i could be like that too. xD
Tech has teething issues, but the core is solid, most complaints, were using the substandard dev kits, VR needs minimum 90FPS, and 1440p res (144+FPS and 4k+ is better)
Dev kits didn’t reach that minimum, these first devices are barely reaching it.
Still in first adopter mode, 2nd or 3rd gen headsets, may get it right.
I can’t wait for VR to hit the sweet spot, but it’s not there yet
Yea it really doesn’t seem like it is.. sadly by the time it is, by the time it hits my country ill be dead. 😛
VR is awesome, but these are the first ever consumer devices sold.
Think how long it took for the flat screen monitors to replace CRT, from the first released product.
How long ago did 4K monitors first appear, and mainstream is still at 1080p.
Forget the marketing hype, before VR is mainstream, games (Not Tech demo’s) made for VR, need to not only exist, but git gud.
Fallout 4/Doom are not going to be good VR games, they were never made for VR, and never will be.
All 3D games will end up being made for VR, and the tech will improve, but it will never become mainstream, without great VR games, ones that can win GotY, not just in the VR category, but overall.
Nice of them, Oculus and it’s s**ty exclusive practices needs to go away.
Good for them!
i dont think so. principle of talos for example running much faster with fury x than 980Ti in DX11. if anything it is AMD that probably need to reach out to Croteam more. AMD have the tendencies to only pay attention to triple A stuff. Square Enix mostly partnered with AMD. but i was surprised when SE actually doing promotion with Nvidia for FF XIV (nvidia bundle free copy of the game with their x50 cards).
My admiration for Croteam has greatly increased after this
And People were asking why we were against Facebook adquisition of oculus rift. This is the result, they dont want to compete by offering the best hardware and service. They gonna buy developers!!
Lucky Sold out…If he was smart he would have joined forces with Steam/Gabe!
But but… the Oculus people wanted a free open market? The more open the faster VR grows and stuff.. right?
WHAT IS THIS THEN?!? Bastards. This is why some day you might have to buy 2 VR sets. What if Oculus has some super amazing game in the future and Vive has Half Life 3 😛
Yea.. suddenly PC gaming got a taste of the BS exclusive war that the console fought for years.
Yet another entry on the list of sh*tshows in modern gaming industry. Respect for Croteam.
Its such a shame Oculus had to go down this path, they really arent helping VR at all by doing this.
SSVR is day one buy for me, ill be playing it on my Vive.
Obviously dat shitton of money wasn’t enought tho to shut them up/buy them out was it tho?
Because they believe they’ll make even more money by selling the game themselves on more platforms than the oculus investors offered them for exclusivity so…
Plus free marketing of the serious sam vr.
And coming from recent experiences when I see any game called …. vr I’m expecting a shell of a game lacking polish and meaningful content.
I’d be cautious with all that warm support towards croteam.
They’re business in the first place.
But their refusal of oculus exclusivity is something I most definitely agree with.
Anyone endorsing these “exclusivity” practices has shitton of sawdust for brain.
Wow and VR are dirty as it can get lol trying to take good games and turn them to trash,
Imagine a world: sony exclusives then goes VR exclusives lol BS, atleast microsoft releasing all their games on pc eve ntho its on windows store but still :O
“Dat shitton of money tho…”
lol.
Called it!
If I got an Oculus Rift I would sell it instantly, I will never support forced exclusivity, be it consoles or VR.
I hope they find a way for the sellout games to be played on the Vive so I can PIRATE them.
*cough ReVive cough*
Glad I left the sinking ship that was Oculus many months ago and canceled my Rift pre-order. What a bunch of sh!#s.
It turns out that Oculus didn’t want the game to be fully exclusive to Rift:
uploadvr()com/oculus-denies-seeking-exclusivity-serious-sam-croteam-responds/
They just wanted to make it a timed exclusive.
Not that bad as it seemed.
They say that now, doesn’t mean that was their true intentions…+
Either that or it was Croteam which wanted to make heroes of themselves by showing how – supposedly – extremely loyal they were.
Who knows?
Hindsight is 20/20
;D
What did you mean there? Just asking, because I don’t really get it.
It’s one of those cliche sayings, “in hindsight, everything is 20/20.”
Like, “to be clear, we didn’t actually mean what we said, so now we’d like to clarify our the situation/our position/whatever.”
Like, remember Microsoft, after the Xbox One reveal? “Oh, we weren’t really very clear during that presentation, what we meant to say was……”
“Face saving maneuvers.” “Damage control.” etc.
Granted, like you said, there is a chance Croteam wanted to make themselves look better than they otherwise would have (“we turned down exclusivity” sounds a lot better than “we turned down timed exclusivity” after all), but Facebook just keeps finding itself in the middle of all these fires…….
Ah, thanks for explaining.
It turns out that Oculus didn’t want the game to be fully exclusive to Rift:
uploadvr()com/oculus-denies-seeking-exclusivity-serious-sam-croteam-responds/
They just wanted to make it a timed exclusive.
Not that bad as it seemed…
Now this I don’t like, I hate people throwing their wallet around just to stop other gamers playing games. Oculus and Steam VR really should be working together to make PC VR special instead of underhanded tactics like this. VR titles should work on any PC VR headset.
If anything they should be combining forces and making VR games designed from the ground up for PC to ensure we aren’t riddled with a bunch of basic VR games designed to run on mobile and consoles as that would be a valid reason for having exclusive PC VR titles instead of paying to deprive other gamers. Valve and Oculus should work together to push PC VR forward and create PC VR titles that make the best use of our high end desktop CPU’s and GPUs.