According to Steam’s stats, Monster Hunter World is the biggest PC release for Capcom and as its EMEA and UK marketing director, Antoine Molant, confirmed, the PC is currently the second largest platform for its latest monster hunting title.
As Molant told PCGamesInsider:
“Without getting into details, it’s the second biggest one for Monster Hunter World amongst all platforms, therefore incredibly important.”
Our guess is that for this particular title, the PC version has surpassed the PS4 and Xbox One versions, something that is quite rare these days (especially for a game debating on our platform).
Molant added:
“While we always try to treat our various audiences the same way, the Monster Hunter World console versions were the lead platforms, and PC had to be released at a later date. This actually helped as the PC version has had its own window for promotion, PR, marketing. Some countries like Germany or Russia also performed extremely well on the PC front. All of this really increased our success in Europe.”
Last month, Capcom’s COO, Haruhiro Tsujimoto stated that the Japanese company considers the PC to be an important platform, and that it will strive to further expand its PC sales.
It’s also worth pointing out that Devil May Cry 5 was the second biggest PC release for Capcom and that Resident Evil 2 Remake was the third (when it comes to Steam online concurrent players).

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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PC gamers only play Minesweeper and that one Windows Pinball game. You can’t even use a gamepad on PC! /s
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Yeah sure…
I can play Pinball at 4K at 120 FPS so yeah PC gaming is the best!
pinball is more fun than last of us though and why would use inferior controls designed for people with low IQ on PC? there’s a reason most console players work at mddonald and other shetty jobs.
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freecell
But but pc gamers are pirates
How to make money on pc gaming…..make a hard game optimize it add extra options.
And it would be a greatest platform, if you respected it from start, not throwing single game there just cos you want more $$
Im glad we need more companys bringing games to PC not just Playstaion like god of war what ill never get to play cos i dont own ps4 they use PC to make games but not releases on PC makes no sense
It would have been 1st if they did not release the PC version 9 months later than consoles. I won’t be surprised if Resident Evil 2 and Devil May Cry 5 have sold the most on PC.
I can confirm this, same thing happened to injustice 2 died like in one week and sales were garbage. No one cared anymore.
Its even more criminal to delay a game from niche genre like a Fighting.
“Our guess is that for this particular title, the PC version has surpassed the PS4 and Xbox One versions”
Huh? Unless I am missing something, they said PC is the “second biggest one for Monster Hunter World”. The game only came out on PC, PS4 and Xbox One, so if PC is the SECOND biggest one, then it means that either PS4 or XBOX ONE was first. Considering the popularity of PS4, I think it is safe to say that PS4 was number one, then PC was number 2 and XBONE was number three.
Still impressive for the PC, but not at all what the article is suggesting since PC only came in second.
How to make money out of games…make them good. Plain and simple.
Just make a good game, that’s the secret.
“While we always try to treat our various audiences the same way, the Monster Hunter World console versions were the lead platforms, and PC had to be released at a later date”.
Yeah, and you could do better by treating PC the same way you do consoles, by putting more focus on the PC versions.
You’ve done decent with REmake 2 and DMCV, now just do it for the rest going forward and keep the release dates on same day/date as consoles. As a Japanese publisher, doing that would allow for you to set a prime example for other Japanese, and even Western devs to strive for.
“Russia also performed extremely well on the PC front”
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From what I’ve seen in statistics the console market share is shrinking a little while the PC gaming market is growing. There’s plenty of room for both and plenty of money to go around for both. iirc the gaming industry generated around 138 billion dollars in revenue last year. It’s estimated that about half of that went to the mobile market though.