Warner Bros and Rocksteady have released a new update for Batman: Arkham Knight. This latest patch is 538MB in size and according to its changelog it restores heavier rain during the opening section of the game, fixes missing rain effects on a few remaining player character skins, packs miscellaneous gameplay fixes and stability improvements and features minor performance improvements. This patch will be auto-downloaded from Steam, and you can read its full changelog below.
Batman: Arkham Knight – December 17th Update Changelog:
- Fixed some issues with stars being awarded or lost incorrectly in specific AR Challenges
- Improved target prioritization during combat
- Restored heavier rain during the opening section of the game
- Fixed missing rain effects on a few remaining player character skins
- Miscellaneous gameplay fixes and stability improvements
- Fixes to some keyboard and mouse prompts after being rebound
- Made frame times more consistent for 60hz monitors running at 30fps with VSync enabled
- Previously equipped gadgets can be selected with keyboard and mouse again after restarting an AR Challenge
- Fixed the default key binding for Harley’s Snare gadget
- Batgirl’s Remote Hacking Device can now be properly selected with keyboard & mouse in AR Challenges
- Minor performance optimizations for certain combinations of hardware
- Fixed keyboard & mouse controls that did not function in DLC AR Challenges when no previous save data existed
- Quick Photo Mode can now be triggered with keyboard and mouse controls when using the Batmobile
- Special Combo Takedowns can now be performed with Quickfire Gadget binds if they were rebound
- Fixed graphical corruption that may occur after Alt-Tabbing
- Improvements and corrections to some localized text
- Added new Classic Harley Quinn skin for use in AR Challenges & the Harley Quinn Story Pack
- Added Arkham Knight as a playable character for AR Challenges & the Red Hood Story Pack
- Added support for December DLC content

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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I’ll test this new patch out later and update everyone on the resul…
Oh never mind, I refunded this pile of dogsh1t months ago.
Good decision, even if they have fixed this mess now it doesn’t deserve any support after how they treated PC players in the first place.
+1
Never buying another Rocksteady game. Man they used to be so cool.
I don’t know how much to blame Rocksteady. It depends on whose choice it was to farm the work out to the studio that originally made this port. That is either Warner Bros or Rocksteady. Not sure who would have made that call.
All the Arkham games on PC have had various issues along way. This was just like the culmination in terms of f*#k ups. Can’t say it’s total disaster now, but still isn’t great compared to how it should run.
3DM should update their crack its been 2 months
You watch they will patch this until they get dual GPU support for Nvidia and AMD user’s only because they have more games on the way. Shame the games will only sell well on Console. It’s sad but who would of thought Ubisoft would have more 1,000,000,000X’s more faith from PC gamer’s then anything dealing with Rocksteady?
I mean ACS is freaking amazing next to Batman Arkham night and Siege just destroys Batman Ark Knight when it comes to performance. Just crushes it.
Hey John. My Batman Arkham Knight work very well in SLI 359.06. 2 GTX 980 no probleme at all. And i have a old CPU Xeon X5650 (OC at 4.2 Ghz) and 12 gig of Ram.
You’re joking right? SL is NOT supported in this game. I can guarantee that both of your cards are NOT working while playing Arkham Knight. I also have dual GTX980’s AND I am running 359.06 and ya… nothing.
I am not joking dude, just made a mistake! Normaly with the other Nvidia driver the second GPU was at 2-3 % so, not “working”. With this driver, i have more on the GPU number 2, 41 %. I now Vsync is lock to 60. … So ya a buggy game, but fun to play! 😀