Although Warhorse Studios hasn’t shared any PC system requirements for Kingdom Come: Deliverance 2, Daniel Vavra shared some performance details about the game’s current version. According to Vavra, an AMD Ryzen 9 7950X3D with an NVIDIA GeForce RTX 4080 Super can currently run the game with 60fps at 4K/Very High Settings.
Kingdom Come: Deliverance 2 will come out on PC later this year, and it will be using CRYENGINE. Plus, the game will support both NVIDIA DLSS and AMD FSR, which should make it run faster. However, there’s no word yet on whether it’ll also support Frame Generation.
Now the good news here is that these performance numbers are for the current pre-release version of KC:D 2. In theory, the final version should be better optimized, and it should run better. So, we might see the NVIDIA RTX 4090 hit 60fps at 4K/Epic Settings, without the need of any upscaling technique.
I should also note that the first Kingdom Come: Deliverance game could stress all high-end GPUs, including the RTX 4090. At 4K/Max Settings, the NVIDIA GeForce RTX 4090 could push 70fps (with some drops to 58fps). So, I’m not surprised by these performance figures for its sequel.
From what I’ve seen so far, Kingdom Come: Deliverance 2 looks better than its predecessor. Yes, Warhorse Studios will definitely implement some performance tweaks and optimization tricks. Still, this will most likely be a really heavy PC game. So, here’s hoping that there will be indeed support for Frame Generation.
Enjoy and stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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@john, I assume you used Process Lasso etc before running the tests..?
This is before optimization passes so fine I guess.
So, there haven’t been any news on new versions of the CryEngine itself from CryTek or at GDC or something in a long time, right?
I know they kept working on Hunt: Showdown and evolving the game and the engine, but, are there any engine specific news or showcases that you know of? And yeah, they’ve almost disappeared but the silence is so weird.
In another interview, design director Viktor Bocan says that Crytek still works on Cryengine, and in order for KCD2 to actually work on new consoles and APIs (like DX12) they had to get the renderer from Crytek and merge it with their version of heavily modified Cryengine (because Crytek’s Cryengine did not support e.g. the number of persistent AI entities that KCD requires for its simulation of people in the world). They had some support from Crytek themselves on this, but majority of the work was done by Warhorse.
They had some update a number of months ago saying that they have a new version of cryengine being worked on, but as of right now Hunt showdown has the latest version.
John, it would be interesting if you could re-test KC:D1 with DXVK 2.3.1 once NVIDIA releases the 555 driver series, which should drop as a first beta release on May 15th, last I heard.
I’m asking because DXVK 2.3.1 supports a new Vulkan extension which is NV-only at the moment, and that API extension should boost the performance of all DX11 titles when GPU-bound.
Could be worth giving it a shot…
This article is not completely accurate. Dan actually talks about Gray Zone Warfare when he mentions the 40fps figure (that
GZW runs at 40fps in 4K epic if he disables all DLSS and runs native).
Regarding KCD2, he says that the current unoptimized version run “around 60fps” in native 4K on very high settings (which he does not state whether they are maximum or not). There are still around 5-6 months of optimization ahead so this is good news, imho. The game will also support DLSS and FSR (already this beta version does).
Yeap, fixed the title and the content. The 40fps numbers were for Gray Zone Warfare.
A lying studio , never believe in anything they vomit
Are you black/brown?
no
what kind of manipulation are you gonna throw out ???
I don’t remember making that comment, I was probably fcking around baiting hard since I agree with you.
They actually made crap, you can still get the pirated beta , download it and compare , the downgrade is visible , and the video i made with graphic issues , gameplay and world even the menus glitch.
i said they are lying studio due to what they did with final and beta versions .
No, it’s not if you disable the non-cache ccd.