Focus Entertainment has revealed the official PC system requirements for Aliens: Dark Descent. The game will be using Unreal Engine 4, will only support the DX12 API, and will require 60GB of free hard-disk space.
For gaming at 1080p/Low/30fps, PC gamers will need an Intel Core i3 6100 or AMD FX 6300 with 8GB of RAM and an AMD Radeon R9 380 or an NVIDIA GeForce GTX960.
For gaming at 1080p/Epic/60fps, the publisher recommends using an Intel Core i7 9700K or AMD Ryzen 7 1800X with 16GB of RAM and an AMD Radeon RX 5600XT or an NVIDIA GeForce RTX 2060.
Aliens: Dark Descent will release on June 20th. From what we know so far, the game won’t support Ray Tracing effects. Moreover, there is no word on whether there will be support AMD FSR, NVIDIA DLSS or Intel XeSS.
Stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email

> The game will be using Unreal Engine 4, will only support the DX12 API
I’m not a performance expert, but don’t these two things go together like chocolate and mustard? I’m almost certain that recently I’ve read of big-budget UE4 games that run fine on DX11 but poorly on DX12.
Nope.
DX12 is actually amazing in UE4.
Aside from some initial shader compilation stutter that goes away very fast, DX12 is VASTLY faster in CPU bound scenarios than DX11 in UE4 titles.
I’m manually enabling DX12 in UE4 wherever I can.
What has been an issue occasionally has been UE4 + DX12 + RT.
Ah, yeah, RT might have been a factor in whatever it was I read.
does it use Denuvo though ?
Focus Entertainment does not use it in its latest games, so I assume that this won’t also have it.
Thank you John 😉
This is the only game I am mildly interested currently. Hopefully the single player experience will be good enough to not bury this with the pile of Aliens games of the past decade – with my personal exception of Isolation, which I enjoyed very much.