Resident Evil - Seamless HD Project

Resident Evil Seamless HD Project now overhauls all three classic RE games

Remember the Seamless HD Project? You know, the must-have mod that overhauled Resident Evil 2 and Resident Evil 3? Well, great news everyone as the team behind it has released a version that improves the first 1996 RE game.

Going into more details, Resident Evil Seamless HD Project upscales backgrounds with vectorized masks, restores integrated images and texts, and upscales all of the game’s 3D models. Moreover, it brings better in-game screens, improves numerous visual effects, and upscales all menu elements and HQ portraits.

What’s also cool is that this project upscales all the low-resolution live-action videos. Yeap, you can finally enjoy these cheesy live-action videos in all their HD glory.

Now contrary to the RE2 and RE3 mods, Resident Evil Seamless HD Project overhauls the original PC version. The mod is only compatible with Biohazard Mediakite/Ultra2000 Japanese build, so make sure you’re using that one.

So, in order to install Resident Evil Seamless HD Project, you’ll need the Classic REbirth patch for RE1 and the Mediakite V1.01 update for the game. You can find the download links for them on the mod’s ModDB page. Moreover, the team shared the following installation guide video, so make sure to watch it.

All in all, this is a must-have mod for everyone that wants to replay this classic 32-bit Resident Evil game. At this point, Seamless HD Project manages to offer the best “remastered” experience of the first three RE games. This is exactly what all RE fans have been waiting for. Sure, remaking your older games is cool. But replaying these games with proper HD content? Now that’s a true love letter to all Resident Evil fans. So, if you haven’t tried them yet, we highly recommend doing so.

Have fun!

44 thoughts on “Resident Evil Seamless HD Project now overhauls all three classic RE games”

  1. This is fantastic news. Also, Re2 and RE3 have SHD textures on PC as well. Dino crisis 1 is also HD. Omg! Now just gimme that Rex HD texture pack and Classic rebirth for Dino Crisis 2 already.

    1. On Steam there’s an HD Remaster of a Remake for RE1. Zero just got the Remaster.

      You’ll not be seing new versions of these games.

      1. I have the HD remasters of RE1 and RE0. They both appear to just be remasters, but I’ve only played the RE1 remaster (and never finished it). The RE1 remaster has that annoying fixed camera just like the original, but I think the original dialog was replaced with new voiceovers. It’s not a remake like they did for RE2, RE3, and RE4 where they turned them into modern games with modern third-person camera views.

        1. Kind of telling your bad taste here for not completing the amazing RE remake (it was more of a PC port btw, it didn’t remaster anything other than providing higher resolution).

          1. Honestly, the game’s gameplay mechanics suck, and online walkthroughs for Jill’s story also suck so I got stuck and couldn’t progress. If this game ever gets a remaster like they did with RE2, RE3, and RE4 then I’ll revisit it.

          2. This reads like trolling, but i never underestimate stupidity. You got stuck even with walkthroughs? Freaking LMAO.

          3. Like I said, walkthroughs for Jill are particularly bad. They don’t say where to go after getting a certain key, and I can’t find which door it opens. Not that it matters, because I wasn’t actually having fun playing it, and I was only doing it for the story. Unfortunately when the gameplay isn’t enjoyable the story can only carry you so far, especially when you’re stuck on something that shouldn’t even be a puzzle.

          4. I never had a problem with walkthroughs for Jill, and Jill route is the easy one.

            “They don’t say where to go after getting a certain key, and I can’t find which door it opens.”

            C’mon, you can’t be this stupid, every locked door says which type of key it opens. I used to know this even when i didn’t know english language. Maybe don’t use a walkthrough as a substitute for quest compass.

          5. I’m pretty sure I checked every door I could find, and the key didn’t open any of them. I have no interest in reinstalling the game to double check.

          6. I’m pretty sure you are wrong, or else you would have opened the door. There is no fail state in this game, unless you spend all your bullets and don’t know how to use the knife.

          7. I remember wondering around for quite some time checking the same doors over and over again, consulting walkthroughs, and scratching my head.

            As for running our of ammo, that wasn’t possible, as I was using a trainer. I did not enjoy the game’s shooting mechanics, and didn’t want to deal with how poorly designed it was.

          8. Lol, you keep providing. Yeah you can totally run out of ammo if you don’t cheat. It’s just amazing how someone can fail even when consulting walkthroughs, youtube let’s play footage, etc. I would be ashamed to admit such a thing. But it was for the best, since you didn’t want to engage with the game, hence using trainers in the first playthrough.

          9. I’m not ashamed to admit that I wasn’t able to complete a game that wasn’t enjoyable to play, was poorly designed from the ground up, had no apparent way to progress, and which even the walkthroughs were not well written enough to explain where to go next.

            I played through the entirety of RE2 Remake and RE3 Remake. Those were enjoyable games, and I completed both of them. I also completed both Portal games (yes I looked up a couple of solutions to test chambers on YouTube), and the entirety of Half Life 2 and its episodes. I also played through at least some of Relicta before getting bored, and I played through most of an old puzzle game called Twin Sector (don’t remember why I quit). I’m no stranger to puzzle games, or to looking up solutions when I get stuck.

            I don’t know why I wasn’t able to progress in the remaster of RE1 that’s on Steam. Maybe the game has a bug that prevents the key from opening the correct door? I also don’t care, because as I already said it wasn’t a pleasant game to play. I gave the game its chance, it failed to live up to even the basic standards for a playable game, so I uninstalled it and moved on.

          10. If it was a bug, surely other people would have the same issue, but since you just wanted to “play for the story” with a trainer instead of watching a video, it’s safe to assume that you where just lazy.

            “it failed to live up to even the basic standards for a playable game”

            Lmao, first time i’m hearing about it, then how could i beat the game with both Chris and Jill if it is unplayable? You are full of it. But i might download this game again, this whole discussion made me nostalgic.

          11. Maybe it wasn’t a bug? Maybe it was a glitch caused by the trainer? I don’t know, and again I don’t care. I wasn’t lazy. I spent quite some time looking for the solution, and looking for better walkthroughs to help me figure out where to go. I didn’t give up after a minute or two. Despite not enjoying the game, I gave it a fair chance, and if there was a failure here I don’t think it was mine.

          12. And how it is the game fault if you don’t play the game as intended? Why not spawn the key items where you are at it, break the game script and all that, and if the game glitches, it’s his fault, lmao what kind of logic is that?

            ” I wasn’t lazy.”
            “I don’t know, and again I don’t care.”

            Hmm… lol.

          13. That was just an hypothetical on my part, stop trying to make it look like you have a unique situation.

          1. Doesn’t matter, that was just a port of the gamecube version with higher resolution, only Resident Evil 0 got a proper remaster. You want a remake of a remake which is just silly.

          2. I’ve seen video of the original game, and the HD remaster that I own on Steam looks like the same thing but with updated 3D models, updated background images, and updated voiceovers. That’s what a remaster is.

            A remake is what they did to RE2, RE3, and RE4. New games that are based on the stories from the original games, but are very different from the originals. They have yet to do a real remake of RE1 or RE0.

          3. RE1 remake does have new story bits and enemies that wasn’t in the original game, and the “remaster” does not feature different backgrounds, they only got stretched due to allowing high definition ratio.

          4. I still don’t consider it a remake when the gameplay is the same, and the majority of the story is the same. Calling it a remake is like calling a game with DLC a remake just because the DLC added some new story content and a few new enemies. It still has the same fixed location camera, it still has the same crappy shooting mechanics, and it looks like the majority of the game is essentially the same but with updated visuals and audio (thus a remaster).

          5. So for you a remake is when they completely change the style and tone of the game. There are new cutscenes but the characters don’t swear like a sailor like in the modern remakes, so it doesn’t count. Sounds like you have a warped view of what a remake even is.

          6. Remakes usually change quite a bit of a game’s story, pacing, and sometimes even the order events happen in. They also usually change the engine that the game is built in to something newer, have completely new visuals, and have different game mechanics. They’re basically completely new games that are just based on the story of an older game.

            Why anyone is calling the remaster of RE1 a remake when the publisher clearly labels it as a remaster doesn’t make any sense. Not enough has been done to the game to call it anything more than a remaster, and the publisher markets it as an “HD remaster”.

          7. “Remakes usually change quite a bit of a game’s story, pacing, and sometimes even the order events happen in. They also usually change the engine that the game is built in to something newer, have completely new visuals, and have different game mechanics. They’re basically completely new games that are just based on the story of an older game.”

            And guess what, Resident Evil remake for gamecube fits all the checkboxes, and even manages to be faithful to the original, something that the newer remakes always fail to do.

            “Why anyone is calling the remaster of RE1 a remake when the publisher clearly labels it as a remaster doesn’t make any sense.”

            Because the publisher claimed to have remastered the gamecube remake? And just because they market something as a remaster, doesn’t mean it is true.

          8. It’s still not a remake. Especially not by modern standards. Take a look at any other remake you’ve seen in the past decade. This is clearly a remaster by comparison.

          9. “Especially not by modern standards.”

            I know, that’s why Gamecube Resident Evil was the best remake Capcom made.

            “Take a look at any other remake you’ve seen in the past decade.”

            System Shock comes to mind. I didn’t play the original, but fans of the game claim the old walkthroughs still work for the modern remake, so that counts as a faithful adaptation in my book.

          10. I think “reboot” is a word that closely defines what you want to describe and what you actually want for these games. A reboot is basically making a remake as if you where releasing the media for the first time, with modern tastes and expectations, because the old media is “outdated”, so to speak.

            In your case, where do you find the RE franchise acceptable? Some people turned fans after the release of RE4, i guess you are a new batch of RE fan that liked the franchise after RE7 or the classic Reboots? Is that correct?

          11. Some time in between RE6 and RE7 I purchased RE5 and RE6 from Humble Bundle in a sale for myself and a friend to play co-op. After RE2 Remake released I purchased and played that, and I played the RE3 Remake as well (can’t remember if I purchased it or if it was a gift). I also did a YouTube playthrough of RE7 (complete with shorts), and I started doing a livestream playthrough of RE8 but never finished it (pretty sure both of these were gifted to me by a friend who wanted me to make content with them). I also purchased all of the other RE games in a Steam sale aside from Umbrella Corps which the Angry Joe Show review said was pretty terrible.

            RE5 was OK, but I probably wouldn’t have enjoyed it if I was playing it by myself. RE6 was playable, but the controls were somewhat broken and the menus sucked, and it had some game breaking issues in co-op from time to time. RE2 Remake was rather enjoyable, as was RE3 Remake. RE7 wasn’t fun for me, but I completed it for the YouTube playthrough anyway. RE8 hasn’t been that good either, and gets almost no views on YouTube so I don’t care much about finishing it.

            I never played RE4, but I intend on doing so eventually. I don’t currently own the RE4 Remake, but I have played the Chainsaw demo and liked it.

            I’ve also never played RE0, or any of the other RE games I own (Operation Raccoon City, Resistance, Revelations, etc).

          12. Ok, so you are a fan ever since the xbox360/ps3 era of Resident Evil franchise. Im a fan since the PSX era. I enjoy the reboot games too, but i can’t say it is the same experience or that it is better than the original.

    1. No, it looks amazing, but if you only care about the RE HD, then that one needs a similar mod maybe.

        1. There is a wacky story behind the composer of the directors cut. Some scammer “musician” who faked being deaf.

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