A lot of die-hard fans were kind of upset with the official remake of Resident Evil 3. You see, Capcom has made some changes to it and has cut some content that was present in the original version. For instance, you could not get to the Clocktower in the remake. So, to the surprise of no one, a modder is currently working on restoring what was cut from it.
Titled Resident Evil 3 Last Escape, this mod will restore content that was cut from the remake but was present in the original version of RE3. It will also bring entirely new locations, expand the city, and redesign core gameplay systems.
Going into even more details, the mod will let you explore new city areas, the Clock Tower, the Park, the Disused Plant, the Cemetery, the RPD, and more. It will rework and add new Nemesis encounters and boss fights.
Here is an example. At the start of the game, Capcom added an encounter with Nemesis in the remake that was not present in the original version. The mod restores it by replacing Nemesis with a zombie, just like in the original RE3 game.
Moreover, the mod will rework the crafting system with multiple new gunpowder types. It will also add the Ink Ribbon save system from RE2. Plus, it will add some new puzzles.
All in all, this appears to be the ultimate mod for Resident Evil 3 Remake. Sadly, there is no ETA for when it will come out. Naturally, though, we’ll be sure to keep you posted.
Below, you can find some videos from it. These videos showcase some new areas that you can explore, and Jack’s Bar. They will also give you a first look at some new items and the Ink Ribbon.
The fact that we already have these videos gives me confidence that the mod will be completed. It looks like a very ambitious project, but since there are already new areas to explore, I believe the modder can finish it. Resident Evil 3 Remake came out in 2020, so many fans may have moved on by now. Still, this is really cool. It also shows how mods can breathe new life into older games and improve their overall experience.
Enjoy and stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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