About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Bloodborne looks cool as a top-down game in Unreal Engine 5

Posted on: 06 Nov 2024

Now here is something really cool. For the past year, Maxime Foulquier has been working on a remake of Bloodborne in Unreal Engine 5. Although that project looked promising, Foulquier has basically stopped working on it due to fear or a copyright claim. However, yesterday, he shared a video, showcasing Bloodborne as a top-down game.

Starfield Beta Update 1.14.74 Released, Full Patch Notes

Posted on: 05 Nov 2024

Bethesda has just released a new beta update for Starfield that you can download from Steam, and shared its full patch notes. This new update comes with various bug fixes. So, let’s take a closer look at it.

Kingdom Come: Deliverance 2 will NOT have Denuvo on PC

Posted on: 05 Nov 2024

A rumor surfaced last month, suggesting that Kingdom Come: Deliverance 2 would be using the Denuvo anti-tamper tech. Thankfully, though, Warhorse Studios has debunked that rumor. So no, the game will not have Denuvo.

Bloodborne running on PC at 4K with 100fps via shadPS4 V0.4.1

Posted on: 05 Nov 2024

YouTube’s ‘GAMESMARK’ has shared a video, showcasing Bloodborne running on PC via the latest version of shadPS4. Version 0.4.1 seems to have fixed the audio issues that the game had. And, as you will see, the game looks almost as good as the PS4 version.

Elden Ring Mod adds support for AMD FSR 3.0 Frame Generation

Posted on: 05 Nov 2024

Elden Ring fans, get ready for a treat. Although FromSoftware hasn’t added support for AMD FSR 3.0 or NVIDIA DLSS 3, a modder decided to add to the game support for all upscalers.

Dragon Age: The Veilguard PC Performance Analysis

Posted on: 04 Nov 2024

Last week, EA released the new Dragon Age game, Dragon Age: The Veilguard, on PC. Powered by the Frostbite Engine, it’s time to benchmark it and examine its performance on the PC.

Test Drive Unlimited Solar Crown Patch #2 has over 40 bug fixes, improves stability, brings performance and graphical enhancements

Posted on: 04 Nov 2024

KT Racing announced that the second major update for Test Drive Unlimited Solar Crown will come out tomorrow, and shared its full patch notes. This update promises to bring a lot of improvements. So, let’s take a look at it.

Empire of the Ants Benchmarks & PC Performance Analysis

Posted on: 04 Nov 2024

Microids has lifted the review embargo for Empire of the Ants, which will be released in a few days. Powered by Unreal Engine 5, it’s time now to benchmark it and examine its performance on PC.

Bloober Team confirms that James has been stuck in Silent Hill for 20 years

Posted on: 04 Nov 2024

For those unaware, Silent Hill 2 Remake has a secret puzzle. During the whole game, James collects some photos. At first, these photos seem like simple collectibles. However, they have a hidden message that only a few people have figured out. That message also hints at a cool theory about SH2.

Starfield just got a must-have Seamless City Interiors Mod

Posted on: 03 Nov 2024

Modder ‘PanConKeso’ has released an awesome new mod for Starfield that will let you explore its cities seamlessly. This mod will reduce the loading screens in the game’s cities. This means you can move between different areas without encountering a loading screen. Now that’s pretty neat.