Deep Silver and Dambuster Studios remove Denuvo from Homefront: The Revolution

Deep Silver and Dambuster Studios have released a new patch for Homefront: The Revolution that adds support for the Beyond The Walls DLC, and fixes various bugs. In addition, this patch has removed the Denuvo anti-tamper tech from it.

While there aren’t any release notes for this latest update, it has been confirmed that the game does no longer use the Denuvo anti-tamper tech.

Dambuster Studios is yet another studio that decided to remove the Denuvo anti-tamper tech after a game’s release. Previously, Crytek, id Software and Playdead removed the Denuvo anti-tamper tech from Climb, DOOM and Inside, respectively.

While Denuvo has been removed from the aforementioned titles, it is still present in Resident Evil 7 (even though it has already been cracked).

Moreover, Denuvo will be used in a lot of upcoming titles, such as Mass Effect: Andromeda, Tom Clancy’s The Division, Sniper: Ghost Warrior 3, Syberia 3 and the Steam version of Dead Rising 4.

61 thoughts on “Deep Silver and Dambuster Studios remove Denuvo from Homefront: The Revolution”

    1. Sounds like you haven’t played Doom. Updates are bigger than that, and add very little content.

      1. Oh I have and trust me I know, but that doesn’t excuse dambuster just cause someone else is doing it too now, does it?

    2. The update was 2.4GB for me and other users commening on the Steam forums. Not sure how it was 9GB for you.

        1. Maybe you have the season pass (or pre-ordered the new DLC) so the update for you also includes the new DLC? I don’t have the season pass.

      1. It’s a conspiracy… i told you bro it’s a cons-piracy. PC gaming was expensive and now it’s more (very) expensive.

        1. I blame Seagate, Western Digital, Samsung, etc.

          I swear, they’re bribing them into not doing proper file compression so they can sell more Hard Drives!

          ;D

      2. It’s mostly because of textures. They have become higher quality and each texture take around (4MB Per Diffuse/Albedo @ 4096×4096) * 4 channels (normal, gloss, spec, alpha) = 16 MB of memory so it quickly adds up. It’s less work on the CPU to have textures that are less compressed so the CPU doesn’t have to decompress at runtime.

        1. Well, tbh most of those 50GB+ games doesn’t even have high quality textures, Witcher is about 30GB without DLCs and stuff yet have better quality textures and stuff than most of these games, i mean Doom, textures are mediocre at best yet it’s 60GB.

  1. It’s noteworthy that unlike games such as Inside or Doom, Homefront hasn’t been cracked, which makes the denuvo removal even more interesting.
    The piratable release happened as soon as the new patch happened of course, but yeah.

    1. Not really, game sold poorly, so that should explain it. Same is with Crytek they keep failing, and failing.

    1. Myeh.

      If you liked the first one, go for it, otherwise, you’re not missing out on anything special.

  2. Patch or no patch, Denuvo or no Denuvo, this game still has stability issues. After installing this latest update the game crashed within two minutes of me playing it. It’s been okay since then but even so!

    To be fair, it could have been Nvidia’s fault because since the current-latest driver was released my PC has crashed a few times when playing The Witcher III and it never did so before. All other games I’ve played run fine.

    P.S. Tom Clancy’s The Division is an “upcoming title”?

    1. I bought Homefront: The Revolution yesterday because of the sale. Using a GTX 970 with latest drivers and haven’t crashed once after 6+ hours of constant gameplay.

  3. Ok, now this is some kind of intrusive DRM I can accept. I will never pay for a game that still has the cancer in, of course, but if they remove it after a short time, there’s no real long-term downside, right?

    1. Except, aside from this one, isolated case (which was probably done because it’s not selling anymore, anyway, so there’s no point in them paying the subscription fees for Denuvo any longer), so far they’re only removing it when it gets cracked, not when a period of time has passed, automatically.

      Arkham Knight is nearing 3 years of age, & yet its still got Denuvo, for example.

      Cracking Denuvo is becoming standard, much like every other DRM before it, but removing Denuvo, that’s still the exception, not the rule. Yes, it would be nice for this to become more common, but that’s extremely unlikely, save for further isolated cases, such as this one.

  4. upcoming titles such as Tom Clancy’s The Division ? 😀

    Didn’t they sold like 10m copies because of loluvo ?

      1. I know, but The Division doesn’t have denuvo and it’s not an upcoming title, it was released a year ago.

  5. Oh boy! Guess we could say that…Denuvo got dropped out,from the Dumpster…I mean Dambuster. Dambuster is what I wanted to say. 🙂

    1. Denuvo purpose is to defeat first week piracy and all in all it’s pretty effective. Other than RE7 I don’t recall another Denuvo game that was cracked first week. I’m sure publisher’s have real data showing its effectiveness and that’s why it keeps getting used.

  6. If they did this at launch they could have at least garnered some few extra sales. I pity these devs, this game went through development hell.

        1. In no drm world DLCs piracy is much higher and multiplayer could be played with pirated versions without any problem

          1. Lets say Battlefield 1 was playable drm free. Piracy would be insane.

          2. Yeah sure. But the point of my original comment was to poke fun at those crying about Denuvo but not about other DRM, like Streamworks DRM.

  7. whats the point paying subscription fee for a drm when no one buys your game anyway?

    But i got to say though they did patch it and released plenty of dlc, there is a final story dlc coming out soon.

    Also you said division instead of wildlands.

  8. “Our game isn’t even worth the effort of a crack? Damn, man! That’s cold!” – The devs…. probably

  9. Sure but i mean come on, Doom’s textures are awful yet it’s 60GB. i don’t think it (textures) has anything to do with the size in these games.

    1. DOOM’s textures aren’t “awful”, they’re mediocre at best.. Sure they’re not super high-res but that’s because idTech Engine uses Megatexturing which has these massive texture files taking up gigabytes of data. If you honestly think that texture size has nothing to do with install size, I’m afraid you’re mistaken. Texture’s don’t just float magically around in memory. They take up a lot of VRAM and HDD storage.

        1. What games are 50GB+ that look mediocre? Textures and Meshes make up the vast majority of any game period. If you think Textures don’t take up space you’re clueless. These things don’t just magically happen.

          1. Are you insane? DOOM 2016 looks amazing! You said the texture’s are “awful” which isn’t even true. I already explained that DOOM uses Megatextures which take up a lot of space since idTech engine doesn’t have tiling textures. Maybe you should read my older comments, it looks like your head is somewhere else.

          2. It’s awful, but ok, mediocre at best but not better. Dishonored 2 is another one, MGS5 etc…

  10. If you don’t know s**t, then please stop talking, i know him and it’s not a response to his post in here.

    1. Ok so you admit that what you said here has no relevance. If he said something “shill like” in another comment why are you addressing it here? You’re basically saying that your opinion of him won’t change no matter what, because of something he said somewhere else. Nonsense.

  11. As long as hacking Denuvo will take some time devs will be using it. They just want to be able to take advantage of the hype in first few weeks without cracked games appearing on release day. I still don’t really think that reputation loss caused by using Denuvo is worth those few more sales, I don’t believe that everyone is now suddenly buying games because of Denuvo, but this is just my speculation, I have no data on that. Still, transparent and honest development with trials and general respect for customer is a way to go if they want sales, DRM is just going even deeper into mistreating the customer, just a clear signal that they disrespect you as a customer. Denuvo + trials for all games, no problem, but in current state, no way to test the game + Denuvo, absolutely unacceptable, the peak of disrespect.

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