Metal Gear Solid: Shadow Moses Remake In Unreal Engine 4 Gets New Screenshots

iRam Gamer has released a new set of screenshots for his upcoming Metal Gear Solid remake in Unreal Engine 4. Metal Gear Solid: Shadow Moses Remake looks really cool. The good news is that Konami has not sent yet a C&D letter to iRam Gamer, so hopefully this fan project will see the light of day. Enjoy the new screenshots after the jump!

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5 thoughts on “Metal Gear Solid: Shadow Moses Remake In Unreal Engine 4 Gets New Screenshots”

      1. It’s one of those cases where “just because you CAN doesn’t mean that you HAVE TO use” It’s when all those UE4 games started coming, Chromatic aberration were on almost all of them. Just because it was enabled by default in the engine. Booo

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