Vendetta – Curse of Raven’s Cry – formerly known as Raven’s Cry – appears to be lacking SLI support and from the looks of it, there won’t be any in the foreseeable future. And according to one of its developers, anything above 30 FPS does not matter for the gaming experience.
When a fan asked Reality Pump Studios to further optimize its title, Reality Pump’s Raidor responded that the team is analyzing the game’s performance issues, claiming that this is an expensive, complicated and time consuming research.
“On the one hand it is quite understandable, that a customer who spent 600+ bugs on a high end card (e.g 980Ti) expects that a game runs faster than on a 2 years old (e.g.780 GTX) – on the other hand … if you put two or four engines in a car it will be probably not run faster than with one powerful engine. It will for sure be more heavy and bigger, consume more fuel and be very expensive. Please notice, that the developers of the well known Benchmarks receive any support, money and any hardware they want from the graphic card manufactors … we received the last free graphic card 5 years ago, never ever any money and have to purchase graphic cards like an end user without any discount in retail.”
Raidor has a point. Small studios rarely receive GPUs in order to test games, which is why a lot of such titles release without SLI support (or with various performance issues).
However, Raidor went ahead and said that Reality Pump was never looking at creating a new graphics benchmark, and that anything above 30fps does not matter for the gaming experience. Now that is hilarious.
“And I may add something: it was not our intention to create a graphic benchmark. VCR is a complex RPG with unique characters and story driven. Our focus is on interesting quest chains (which are very difficult to create) and not on frames per second. Beside this I thing that anything above 30 FPS does not matter for the gaming experience. And on my PC i7, GF 780GTX the game runs with 4K never below 30 FPS. No idea what it does on a GF980ti – I heard it is sometimes slower.”
Kudos to our reader “JLW” for informing us!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email

The none sense talk from these developers continue. 30fps being standard get F out of here.
Well you won’t see me supporting ANY of thier products. So I’m suppose to be complacent and fine with 30fps. No Thank You!
I didn’t think the whole “people can’t see past 30fps mentality” was a real thing; I always thought it was a joke for lazy devs.
it’s more than a joke. it started as a brainwashing program to make console gamers happy with 30 fps on next gen. “Journalists” helped a lot with it as well. Gamespot made a video claiming “64% of People CAN’T Tell the Difference Between PS4, PC, and XONE”.
The brainwashing is done by the consumers themselves as a response to buyers remorse. It’s now the norm for people to go full confirmation bias on anything they buy, acting like they’re freaking shareholders (to the hilarity of actual shareholders).
Xbox vs Playstation, Apple vs Samsung, Nvidia vs AMD, etc. discussion always end up being entirely propaganda driven on all sides. It’s like politics without the invested interests; just people trying to satisfying their sad little egos for something they bought rather than what they could or should get.
And journalists are just feeding consumers what they want. It’s why we have inflated review scores — we ask for a balanced rating system then universally pan anything less than a 8/10.
The “claim” was done on the basis of results to actual tests they conducted…
I watched the Gamespot article and all I can say is that not only was the test heavily flawed but was completely biased. If PC gamers couldn’t see or feel any difference at all between 30fps or 60fps then they wouldn’t spend all that extra money when cheap hardware can do 30fps.
But at the end of the day I suppose all that really matters is whether “I” notice the difference or not and I do. 30fps is a horrible compromise used to ensure weaker hardware can run the game, it looks a lot worse in motion and feels a lot worse to play.
The test wasn’t only conducted on PC gamers, but a broad spectrum of people.
Broad spectrum of console gamers with “buyers remorse”. PS4 players will tell you they dont see difference between PC and PS4, and xbox one players will tell you theres no difference between 720p and 1080p, and guess PS3 harddie fans will tell you theres no difference between GUILTY GEAR XRD PS3 and PS4. Nobody wants to lose.
It was a blind test (also open to PC gamers) as that was the whole point.
Meaning no room for bias, including from PC gamers who helped create that statistic.
Because Gamespot has never done something biased before. :/
Tests done by the Air Force demonstrate than humans are capable of discerning the equivalent of 1000 FPS and reliably identifying images at the equivalent of 220 FPS.
That doesn’t refute what Gamespot found at all. It’s not even testing the same thing.
That has nothing to do with discerning which platform a game is running on, only discerning the differences between higher and lower framerates (which isn’t necessarily the divisive factor in making that distinction).
Not least because the differences tested by Gamespot extended to more than framerate, and the sample of people that typically have the various recognition skills to enroll in the Air Force probably aren’t representative of the the same cross-section of gamers (let alone the average person).
Here’s what happened: Gamespot showed people footage of three versions of a game and asked people to guess which one was running on which system.
They answered under blind conditions. And it was open participation to everyone, including PC gamers. The results speak for themselves.
You can only prove that the people claiming they can see a difference can indeed see a difference… but the test wasn’t about telling the PC/console versions of games apart, it was about discerning platform.
What you can’t refute, however, is the validity of the claims of all those that don’t (doubly so because it was a blind test) see a difference or, more precisely, can’t discern which platform a game is running on.
Gamespot showed people footage of three versions of a game and asked people to guess which one was running on which system […] the test wasn’t about telling the PC/console versions of games apart, it was about discerning platform.
Giving subjects even just a minute on each platform with the same game, at each system’s full speed and resolution, side-by-side, would make the differences between them obvious.
Put The Witcher III at its maximum settings on a fully-equipped PC versus a PS4 and Xbox One.
No one chooses uglier and less-fluid, all other things being equal.
Not the point of the test. Not the point of the results. Not the point of
the video. Once you understand that everything will make sense.
It wasn’t about “preference” or “which one looked better”, it was about which one people attributed to which platform with as little contextual information as possible at a glance.
“No one chooses uglier and less-fluid, all other things being equal.”
And, as far as we know… no one did. That’s what the results actually seem to show.
Remember, the test wasn’t about picking out the best (PC) version amongst the pack, it was about both picking out the best AND assinging it to A platform under blind conditions.
The points being made were about consumer behaviour, differentiation and how much small differences in at-a-glance comparisons really matter to the average person.
Did you watch the whole video? It’s making an actual point, not trying to provide some kind of analysis on the technical differences between platforms.
“Put The Witcher III at its maximum settings on a fully-equipped PC versus a PS4 and Xbox One.”
Which brings me to this… why? Why, when you now know what the point of the test is, would you do that? I think you are looking for the wrong thing in the wrong places.
There’s nothing wrong with the test, you are just interpreting the point of the test incorrectly. It’s not a data sample to be used as an objective basis, but an objective sample used to prove a point about subjective appreciation.
See, the test isn’t about pixels or framerates. It’s about something you don’t seem to understand at all: People.
“side-by-side”
You really don’t have the faintest clue about the test, do you? Or the context its results were presented? Or the point of the video at large within which it was presented?
If you did you’d realise how phenomonally, laughably daft the very concept of showing them side-by-side is (seriously, who games like that anyway?).
That defeats the entire purpose of the video which is about precisely the OPPOSITE of showing them side-by-side. Precisely the OPPOSITE of doing a cross-comparison. Precisely the OPPOSITE of observing differences between platforms. You really have no clue.
The video was making an entirely separate point that you completely missed.
It wasn’t a technical cross-comparison designed to highlight the differences between each platform like every other video on the internet (*yawn*). The sooner you stop trying to shoehorn it into that box the sooner you’ll understand the point the video was making and why the context/way the test was conducted actually makes a lot of sense.
Your problem is assuming the test is designed to test for something it isn’t. Just take a look at this comment:
“No one chooses uglier and less-fluid, all other things being equal.”
See, here’s the thing: no one did because the point of the test wasn’t to pick the most fluid/visual attractive version of the game from out of the pack…
The results are nonsensical and you can’t even provide the details and under what what conditions. Nor was my post about platform. So I guess your point is, that if you set up each platform to look identical as possible, degrading the PC to mimic the console look, you’d have a hard time telling. Nice one Sherlock.
It’s not nonsensical, you missed the point of the test… which wasn’t to show up the exact differences and how appreciable those differences are. But that for most people, the differences are trifling once you look at the big picture/remove context.
It’s all elementary, dear Watson.
The only reason your offended is because you keep trying to look at it as a PC vs console thing about ther relative difference between the two, totally unaware that that’s not the point of the video.
He can’t even write properly, man.
good lord he didn’t write anything he typed it.
Same as I, he’s from germany!
They were meant to remake the game and restore their reputation, but now they are making even more enemies… Such statements only imply that this developer takes people for fools who can’t tell circles from squares.
Reality Pump Studios need some reality pumped into them it seems.
consoles is where the money is no g2a,kinguin,or gmg on consoles.when thet games come out they are $60 and thats the way it should be.its $60 on steam launch days the same as it is on consoles.
Now with Denuvo DRM pc piracy will be eliminated as games who ueses can not be crackd(Just cause 3 be the most recent example). Also buying from g2a or kinguin mean that there are lot of chances to get banned and lost the games you bought there if the developer of the game find that you bought there instead of steam or retail shop.
Denuvo is not the savior of anything because nothing needs saving. PC gaming makes more money than all Consoles combined. It’s a fact.
And Denuvo has already been cracked. The only game that wasn’t cracked was Lords of the Fallen because no one cared about that game (not even pirates) and that game flopped in sales, despite “Denuvo beating piracy”.
The fact is, good game at right time, on right platform with enough marketing always sells. Piracy was here since the beginning of time and will always remain here.
Just give your customers the best experience possible and they will support you. There is a reason why Witcher 3 on GOG (DRM Free version) sold better than all other versions on PC combined (GMG, Steam etc).
“Piracy” is just a cheap excuse that was use last gen by idiots like Cliffy B to hide their exclusivity deals with M$ and Sony, to sell their Consoles. It’s like saying Tomb Raider won’t come out on PS4 until late next year because of Piracy (and not exclusivity deal with M$).
Lords of the Fallen is cracked my friend… and it’s been a long time
“[PC Multi] Lords Of The Fallen – CPY”
Denuvo has been cracked.lords of the fallen,dragon age inq. and soon just cause 3.
As I said Denuvo was cracked and LOTF took a long time to be cracked if that’s the case with that game, but still it sold poorly compared to games with no DRM. So, it still proves my point.
oh yea it was the other guy that said that my bad
Denuvo is important for single player only games as these are the ones that get priated the most. Like the most recent Just Cause 3 that has not beem cracked yet because it uses a new version of Denuvo. Or the upcoming Rise of the Tomb Raider .For games that focus on online like fighters, fps, e.t.c piracy is not such a problem because most people buy these games for online multiplayer and not single player/
no it just takes a little moire time.dragon inq had it and was cracked,lords of the fallen was finally cracked,and it messes up your ssd’s right?
But not Just cause 3 has been cracked yet.
Mobile and PC is where the money is. There are maybe 50 million”next-gen” consoles in the wild after 3 years. That’s pathetic. Casuals are moving to mobile and anyone with any taste is moving to PC. Consoles are for tech illiterates with zero standards and will play anything that is heavily marketed.
the pc is all about esport money.people buyin skins/cases.thats the only reason pc is even being in the conversation.for example star wars battlefron9m console sales pc 171k.cod bo3 13m console sales.pc wasnt even close.
gta5 5m console sale i could go on and on.the point it skins/cases they include in the pc sales.games now or days barley break 1m on pc.
Your idiocy is truly boundless. Jesus.
name a game other then fallout 4 that sold 2 million copies?…you cant.
fyi when they talk about pc revenue it software revenue as in money made from game sales.they include esports.league sking buying,cs go case opening.if youu went on just straight AAA game revenue on pc….rolf. the pc should be renamed the black market game platform.
I’m not going to lower myself to your levels of stupidity any further. Every single comment of yours is so nauseatingly off-base and full of falsehoods that you should be embarrassed to be making public comments of any kind. Anyone who reads your stuff is sure to get a good laugh, though.
typical pc elitist.thats what id expect.doesnt like hard truth or facts and throws his nose up like a snob.good day.
You make my job easy. I don’t even need to give a rebuttal. You do a great job of beating yourself up by proudly presenting your “facts” which are so laughably incorrect and just plain illogical that it’s no wonder you’re relegated to gaming on a console.
I want everyone to read your comments so you’re dismissed on an even greater scale.
as i said good day..lol
Really? PC makes a lot of money. Not just from DOTA 2 or CSGO.
Don’t feed this turd of a troll. He thinks that ONLY money made from “AAA games” matter. Think about that. Only heavily marketed games matter. This is how brainwashed this guy is.
i know sarcasm when i see it..lol.thats how pc makes money.when when they talk high grossing games sales on pc do you think its the 2m fallout 4 pc sales when it sold more on console?
the answer is no they take in all the esport cash shop sales from league,cs go,dota2,hearthstone and use that to say pc makes money..lolwhen ther truth is pc digital sales are low becuase of black market cd key sites like g2a.
fallout 4 sold 2 million copies on pc and 4m5m one consoles.battlefront sold 8m on consoles and 171k on pc,cod bo3 sold 9m on consoles and they didnt even release pc numbers for that..lol..so how does pc generate its money again?esport cash shops.
As someone who can now easily notice 60 vs 144 fps, yes it f*cking does matter for the gaming experience. Trying to create good game mechanics and an interesting world with reactive quests & npc’s doesn’t absolve your programmers from having to optimize their game. It’s sad that a nobody like me has to spell things like this out for actual game developers.
didnt everyone say 60fps is only needed for twitch shooters like bf 4 and cod?so why now does every game that comes out have to be 60fps?
Who is everyone? Because I’m pretty sure no one with half a brain said that.
i read 100’s of posts saying that.most people dont have half a brain.
Stop reading youtube comments then. 60 FPS is better in every game but chess/other turn based games every other game and even then it looks nicer.
no according to some devs.only pc gamers whine about fps..lol.
1) Because PC’s are modular and allow for upgradable hardware, there’s no reason to ever lock frame rates on PC games outside of fighting games, which need to be capped at 60 fps in order to work properly.
2) All gamers, PC or console, should demand well optimized games.
it happens..lol
by everyone you mean re*ards like you ? and yes re*ard, every game has to be 60fps and more.
what up kid how was school…..rolf
Your every comment is headache inducing. Please take a remedial English class. Awful.
it was great, your mom says hi
i bet a 960 could run this game maxed @ 60fps , played the original game and it was barely using anything on my GPU
I wouldn’t even torrent this shìt.
Woooooooo. This dev is mad.
I cant freaking use windows at 30hz… what the hell is he smoking. Let alone gameplay.
Complex quest my A$$, TW3 has the best and most complex quest system, I won’t buy this shyt anyway…
Can we please stop giving attention to that game?
I sort of feel that dsogaming is being a little unfair to the developer.
based on the context of what he was going for, it appears that the developer is stating that he doesnt’ believe his ‘rpg’ game benefits from anything above 30 fps.
Even though that seems crazy to some power enthusiasts who demand the bleeding edge in framerate and technology, I know a lot of people who don’t care about the frame rate numbers and who just game.
I can’t really say his game will benefit from a higher framerate but some games don’t and or some people really don’t personally feel a big difference or that is a big problem.
” I know a lot of people who don’t care about the frame rate numbers and who just game.”
So i see you’re talking about yourself here, right? Don’t care about “numbers”? Just “game”? This widespread mentality has got to be some of the most retarded stuff that ever apeared on the interwebz.
Somehow, somewhere, console people started believing that stupidity, ignorance and physical damage is something to be proud of, something to yell out loud.
“hey, my eyes are almost blind and my hand has no feel, i can’t see above 30 frames. I’m so good and awesome, i play games, i don’t concern myself with childish things like numbers”
“hey, i’m completely stupid and lack basic knowledge about my favourite hobby. I must be so awesome, just enjoying games and not knowing anything”
We promote being stupid today as if the lack of common sense knowledge is something good and somehow if you’re oblivious to these you’re a better gamer than the ones that have knowledge, you’re playing better than them, cuz they concern themselves about numbers.
EVERY game is better at higher framerates. EVERY SINGLE GAME EVER MADE. EVERY ONE. Lower input lag, better responsiveness, better feeling games, better playing. No exception.
But your experience of playing the games overall simply isn’t better than that of the gamer that doesn’t concern themselves with the numbers. And that’s true for every single game ever made. Every one.
The gamer that doesn’t concern themselves may not be a better than you, but they sure are having a better time (i.e. in a better position than you). And I think this geniunely bothers people.
Thats not true. South park stick of truth does not benefit from higher
frame rates. Its suppose to not have a high framerate to simulate the
aesthetic of the game.
not every person who buys a gpu has a framerate counter on their monitor to see how high their frame-rate is. This is an issue for power users and enthusiasts not the regular pc gamer.
I have two 780 tis in sli kingpin 1359ghz under water 4930k 4.5 ghz, and an benq 120hz 3d monitor. I personally care about high framerate. Part of the reason why I love gaming in 3d, but I recognize that I am probably .01% of the gaming population who cares about this.
All games benefit from higher frame rates, this is an objective fact. He’s an idiot for saying it, and you’re an idiot if you believe it.
Thank god I don’t believe it. That is why I run two 780 ti’s kingpin under water sli and a 120 hz monitor to game in 3d.
I am not talking about myself. I definitely notice the difference but after meeting a lot of pc gamers who run low end hardware, they honestly don’t care. I believe not to long ago steam did a survey and most people aged gpus. Not everyone upgrades every year or every other year.
they can’t make a working game even after they re-released it. game looks dated, looks like it’s a 15 years old game and stil wont run properly.
And they want us to take their word that 60fps+ doesn’t matter.
?????????
???(?)???? 2015-12-29
Humorously that video has a 1080p60 option.
isnt like 80% of games dont use multi gpu support?
“Anything above 30FPS does not matter for the gaming experience” Try telling that to people on 60/120/144hz monitors… Lazy pieces of dog $hit
You serious?
What else is there to say besides that maybe people are spending to much time typing about this developer, not worth the time to say anything else but what a joke.If these freaking dev’s can’t make a 120fps supported engine USE something else and more importantly superior like the unreal engine.
30 FPS is just terrible no matter what type of game it is. There can be no “cinematic” experience with gaming, the natural motion blur isn’t there, can’t be there and shouldn’t be there.
60 FPS should be the standard, the bare minimum, as that’s the standard refresh rate for monitors.
If 30 FPS were tolerable, Intel wouldn’t have chosen 40 Hz as its default refresh rate for laptops using its HD graphics while on battery power.
yes look at all the hate..lol
“Anything above 30 FPS does not matter for the gaming experience” Only noob developers say that.
sony and microsoft want stuff locked at 30fps to.
30FPS is enough for the “cinematic experience” if you LOOK at a gameplay sequence recorded at 30FPS. There is a whole different matter when you PLAY that same sequence.
Maybe the time has come for the whiner to spend 600quid on a game rather than on a video card 😉
you do not recieve support from the manufacturer, so you can’t optimize your title. fair enough.
but you expect us to buy your game full price. yeah. nice try.
It’s scary when a developer says something like that. He stands out like a really dumb and silly person.
They can’t be bothered to make a high quality game so attempting to marginalize high quality standards is really the way to go. >_>
Sadly, programmed console gamers at this point defend these practices. They actually defend low standards and champion getting less for more money. Companies like EA are winning the information wars.
the term cinematic experience was used this generation because the consoles are so crap… its just an excuse to explain why they struggle to get higher than 30fps without significant downgrade
Erm… did anyone actually believe that? The fact they chose 30 & not the actual cinematic frame-rate of 24 says it all. They aren’t remotely comparable.
Commercial suicide. he is done.
they will just bring it to console.instant success.
Don’t know about lots, Never had one capped at 30 not in the last 10 years that I can remember, Have seen a few titles capped at 60 like Skyrim. If I had a pc game capped at 30 I would throw it in the bin because it must be ancient. 😉
This guy probably thinks his 64kbit MP3’s sound epic on his high end headphones as well!
Wonder if he also just gets around on a scooter, I mean why have a car don’t need it right?
Wasn’t this the game that made Jim Sterling’s Worst Of list for this year?
From what I can tell this game is a PC exclusive, so having a 30fps lock doesn’t make a lick of sense beyond the optimisation being so horrifically poor they simply couldn’t achieve much higher than that.
well if devs say 30fps+ dont matter it must be true! looks like Sony and MS were right all along!
A new version was released in november…
Really improved..tough that it fails on perf…
#STEAMftw
i like steam, but you don’t have to post “#steamftw” everytime you post a comment
And u dont have to bother reminding me of that sometimes!
This is a GREAT way of saying “don’t spend money on my product.”
well that sucks.. i was really looking forward to this game. NOT!
“Anything above 30 FPS does not matter for the gaming experience”
This is a Joke…Right???
Game looks like sh*t and won’t run properly on two 980s? Wow.
lol I’ll be sure to skip their games. What an idiot.
Cringe.
I had a slight urge to support this game due to it’s Linux version but
that slight urge just went out the window. Their views on what makes a
good PC experience disgust me.
if they spent as much time coming up with excuses as they do programming and optimizing… it still gonna be a crappy game!!
edit: never. intended to create a graphics benchmark? i think everyone already knew that. what i thought was you intended to make a knock off of black flag, but with just as many bugs as unity…. sorry i couldn’t help myself.
This is stupid, everyone knows 24fps is the cinematic sweetspot. My god.
I see their problem with hardware testing but that’s no excuse for ignorance.
So let’s go over the crucial knowledge once again: How smooth motions are on screen depends on how many frames are displayed (refresh rate of your display) and the DELAY between when a frame is rendered and when it is displayed.
Due to frametime variance there is a meaningful benefit to higher framerates even beyond the native refresh rate of the display. On a 60 Hz display you can easily FEEL framerates up in the hundreds because there is a noticable delay between when a frame is rendered and when it is displayed. The more frames you manage to render the smoother the game will feel until that delay becomes as small as, say, the delay on your monitor. We have 2ms displays nowadays and yet with frame time variance we accept delays of up to 16ms. If a new frame was drawn within the last <16.67ms it counts as "60 fps"! So if a frame finishes rendering right after the last refresh and then no new frame can be rendered after that, before the next refresh, this consitutes hitting your monitors "native" refresh rate! 60 fps are the beginning, not the goal.
Does this mean that 1000 fps @ 30 Hz feel smoother than 60 fps @ 60 Hz? Yes. In the former case you get a 1ms old frame 30 times a second and in the latter you will get an up to <16.67ms old frame 60 times a second. Frame time variance is more important than number of individual frames. Imagine having to remote control a toy car and you can pick between a real-time control in noticable steps, and a delayed control that sends a lot of information back and forth but always too late. The former is what you want. Less delay is what you want, more current images, not more late images.
a small 22″ monitior is a crappy game experience. i enjoy gaming on my 40″ 1080p led tv… lol.. i guess you could have 4k on a screen the size of a cell phone cant call it a great experience?.. lol dont think so. bigger is better my tv is bigger then your monitor. lol
Sorry, dude. I game and work on a 45″ 4K 60hz TV. So… enjoy your cr@ppy 900p/30fps ghetto gaming experience on your SMALL TV while people like me are enjoying every game in 4K at a liquid smooth 60+ FPS with all the settings pushed to Ultra because we don’t let Sony or Microsoft’s hardware’s limitations determine the quality of our gaming experience.
And, please, keep talking. The comments section here needs people like you to embarrass themselves on a regular basis.
enjoy having no life.
That comeback when you have no comeback.
It could be optimization issues. 980ti>980, 980 is very close to 780 except for the lower VRAM